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Don't kill proxies on agent shutdown; backport manager close fix

pull/4275/head
Paul Banks 7 years ago committed by Jack Pearkes
parent
commit
85d6502ab3
  1. 5
      agent/agent.go
  2. 2
      agent/proxy/daemon.go
  3. 48
      agent/proxy/manager.go

5
agent/agent.go

@ -1319,11 +1319,8 @@ func (a *Agent) ShutdownAgent() error {
}
// Stop the proxy manager
// NOTE(mitchellh): we use Kill for now to kill the processes since
// the local state isn't snapshotting meaning the proxy tokens are
// regenerated each time forcing the processes to restart anyways.
if a.proxyManager != nil {
if err := a.proxyManager.Kill(); err != nil {
if err := a.proxyManager.Close(); err != nil {
a.logger.Printf("[WARN] agent: error shutting down proxy manager: %s", err)
}
}

2
agent/proxy/daemon.go

@ -210,6 +210,8 @@ func (p *Daemon) keepAlive(stopCh <-chan struct{}, exitedCh chan<- struct{}) {
process = nil
if err != nil {
p.Logger.Printf("[INFO] agent/proxy: daemon exited with error: %s", err)
} else if ps != nil && !ps.Exited() {
p.Logger.Printf("[INFO] agent/proxy: daemon left running")
} else if status, ok := exitStatus(ps); ok {
p.Logger.Printf("[INFO] agent/proxy: daemon exited with exit code: %d", status)
}

48
agent/proxy/manager.go

@ -148,7 +148,35 @@ func (m *Manager) Close() error {
m.lock.Lock()
defer m.lock.Unlock()
return m.stop(func(p Proxy) error {
return p.Close()
})
}
// Kill will Close the manager and Kill all proxies that were being managed.
// Only ONE of Kill or Close must be called. If Close has been called already
// then this will have no effect.
func (m *Manager) Kill() error {
m.lock.Lock()
defer m.lock.Unlock()
return m.stop(func(p Proxy) error {
return p.Stop()
})
}
// stop stops the run loop and cleans up all the proxies by calling
// the given cleaner. If the cleaner returns an error the proxy won't be
// removed from the map.
//
// The lock must be held while this is called.
func (m *Manager) stop(cleaner func(Proxy) error) error {
for {
// Special case state that exits the for loop
if m.runState == managerStateStopped {
break
}
switch m.runState {
case managerStateIdle:
// Idle so just set it to stopped and return. We notify
@ -167,29 +195,13 @@ func (m *Manager) Close() error {
case managerStateStopping:
// Still stopping, wait...
m.cond.Wait()
case managerStateStopped:
// Stopped, target state reached
return nil
}
}
}
// Kill will Close the manager and Kill all proxies that were being managed.
//
// This is safe to call with Close already called since Close is idempotent.
func (m *Manager) Kill() error {
// Close first so that we aren't getting changes in proxies
if err := m.Close(); err != nil {
return err
}
m.lock.Lock()
defer m.lock.Unlock()
// Clean up all the proxies
var err error
for id, proxy := range m.proxies {
if err := proxy.Stop(); err != nil {
if err := cleaner(proxy); err != nil {
err = multierror.Append(
err, fmt.Errorf("failed to stop proxy %q: %s", id, err))
continue

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