Cosmetic and various other wordsmithing cleanups

pull/1873/head
Sean Chittenden 9 years ago
parent b4db49a62e
commit 00ff8e5307

@ -154,12 +154,12 @@ func (sm *ServerManager) CycleFailedServers() {
func (sc *serverConfig) cycleServer() (servers []*server_details.ServerDetails) {
numServers := len(servers)
if numServers < 2 {
// No action required for zero or one server situations
// No action required
return servers
}
newServers := make([]*server_details.ServerDetails, len(servers)+1)
var dequeuedServer *server_details.ServerDetails
newServers := make([]*server_details.ServerDetails, len(servers)+1)
dequeuedServer, newServers = servers[0], servers[1:]
servers = append(newServers, dequeuedServer)
return servers
@ -198,8 +198,8 @@ func (sm *ServerManager) GetNumServers() (numServers int) {
return numServers
}
// getServerConfig shorthand method to hide the locking semantics of
// atomic.Value
// getServerConfig is a convenience method to hide the locking semantics of
// atomic.Value from the caller.
func (sm *ServerManager) getServerConfig() serverConfig {
return sm.serverConfigValue.Load().(serverConfig)
}
@ -207,8 +207,7 @@ func (sm *ServerManager) getServerConfig() serverConfig {
// NewServerManager is the only way to safely create a new ServerManager
// struct.
//
// NOTE(sean@): We don't simply pass in a consul.Client struct to avoid a
// cyclic import
// NOTE(sean@): We can not pass in *consul.Client due to an import cycle
func NewServerManager(logger *log.Logger, shutdownCh chan struct{}) (sm *ServerManager) {
sm = new(ServerManager)
// Create the initial serverConfig

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