consul/internal/resource/resourcetest/client.go

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package resourcetest
import (
"fmt"
"math/rand"
"time"
"github.com/hashicorp/consul/internal/resource"
"github.com/hashicorp/consul/proto-public/pbresource"
"github.com/hashicorp/consul/sdk/testutil"
"github.com/hashicorp/consul/sdk/testutil/retry"
"github.com/stretchr/testify/require"
"golang.org/x/exp/slices"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
type Client struct {
pbresource.ResourceServiceClient
timeout time.Duration
wait time.Duration
}
func NewClient(client pbresource.ResourceServiceClient) *Client {
return &Client{
ResourceServiceClient: client,
timeout: 7 * time.Second,
wait: 25 * time.Millisecond,
}
}
func (client *Client) SetRetryerConfig(timeout time.Duration, wait time.Duration) {
client.timeout = timeout
client.wait = wait
}
func (client *Client) retry(t T, fn func(r *retry.R)) {
t.Helper()
retryer := &retry.Timer{Timeout: client.timeout, Wait: client.wait}
retry.RunWith(retryer, t, fn)
}
func (client *Client) PublishResources(t T, resources []*pbresource.Resource) {
ctx := testutil.TestContext(t)
// Randomize the order of insertion. Generally insertion order shouldn't matter as the
// controllers should eventually converge on the desired state. The exception to this
// is that you cannot insert resources with owner refs before the resource they are
// owned by or insert a resource into a non-default tenant before that tenant exists.
rand.Shuffle(len(resources), func(i, j int) {
temp := resources[i]
resources[i] = resources[j]
resources[j] = temp
})
// This slice will be used to track the resources actually published each round. When
// a resource with an owner ID is encountered we will not attempt to write but defer it
// to the next round of publishing
var written []*pbresource.ID
for len(resources) > 0 {
var left []*pbresource.Resource
published := 0
for _, res := range resources {
// check that any owner references would be satisfied
if res.Owner != nil {
found := slices.ContainsFunc(written, func(id *pbresource.ID) bool {
return resource.EqualID(res.Owner, id)
})
// the owner hasn't yet been published then we cannot publish this resource
if !found {
left = append(left, res)
continue
}
}
t.Logf("Writing resource %s with type %s", res.Id.Name, resource.ToGVK(res.Id.Type))
rsp, err := client.Write(ctx, &pbresource.WriteRequest{
Resource: res,
})
require.NoError(t, err)
id := rsp.Resource.Id
t.Cleanup(func() {
client.MustDelete(t, id)
})
// track the number of resources published
published += 1
written = append(written, res.Id)
}
// the next round only has this subset of resources to attempt writing
resources = left
// if we didn't publish any resources this round then nothing would
// enable us to do so by iterating again so we break to prevent infinite
// loooping.
if published == 0 {
break
}
}
require.Empty(t, resources, "Could not publish all resources - some resources have invalid owner references")
}
func (client *Client) RequireResourceNotFound(t T, id *pbresource.ID) {
t.Helper()
rsp, err := client.Read(testutil.TestContext(t), &pbresource.ReadRequest{Id: id})
require.Error(t, err)
require.Equal(t, codes.NotFound, status.Code(err))
require.Nil(t, rsp)
}
func (client *Client) RequireResourceExists(t T, id *pbresource.ID) *pbresource.Resource {
t.Helper()
rsp, err := client.Read(testutil.TestContext(t), &pbresource.ReadRequest{Id: id})
require.NoError(t, err, "error reading %s with type %s", id.Name, resource.ToGVK(id.Type))
require.NotNil(t, rsp)
return rsp.Resource
}
func (client *Client) RequireVersionUnchanged(t T, id *pbresource.ID, version string) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireVersionUnchanged(t, res, version)
return res
}
func (client *Client) RequireVersionChanged(t T, id *pbresource.ID, version string) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireVersionChanged(t, res, version)
return res
}
func (client *Client) RequireStatusCondition(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireStatusCondition(t, res, statusKey, condition)
return res
}
func (client *Client) RequireStatusConditionForCurrentGen(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireStatusConditionForCurrentGen(t, res, statusKey, condition)
return res
}
func (client *Client) RequireResourceMeta(t T, id *pbresource.ID, key string, value string) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireResourceMeta(t, res, key, value)
return res
}
func (client *Client) RequireReconciledCurrentGen(t T, id *pbresource.ID, statusKey string) *pbresource.Resource {
t.Helper()
res := client.RequireResourceExists(t, id)
RequireReconciledCurrentGen(t, res, statusKey)
return res
}
func (client *Client) WaitForReconciliation(t T, id *pbresource.ID, statusKey string) *pbresource.Resource {
t.Helper()
var res *pbresource.Resource
client.retry(t, func(r *retry.R) {
res = client.RequireReconciledCurrentGen(r, id, statusKey)
})
return res
}
func (client *Client) WaitForStatusCondition(t T, id *pbresource.ID, statusKey string, condition *pbresource.Condition) *pbresource.Resource {
t.Helper()
var res *pbresource.Resource
client.retry(t, func(r *retry.R) {
res = client.RequireStatusConditionForCurrentGen(r, id, statusKey, condition)
})
return res
}
func (client *Client) WaitForNewVersion(t T, id *pbresource.ID, version string) *pbresource.Resource {
t.Helper()
var res *pbresource.Resource
client.retry(t, func(r *retry.R) {
res = client.RequireVersionChanged(r, id, version)
})
return res
}
func (client *Client) WaitForResourceState(t T, id *pbresource.ID, verify func(T, *pbresource.Resource)) *pbresource.Resource {
t.Helper()
var res *pbresource.Resource
client.retry(t, func(r *retry.R) {
res = client.RequireResourceExists(r, id)
verify(r, res)
})
return res
}
func (client *Client) WaitForDeletion(t T, id *pbresource.ID) {
t.Helper()
client.retry(t, func(r *retry.R) {
client.RequireResourceNotFound(r, id)
})
}
// ResolveResourceID will read the specified resource and returns its full ID.
// This is mainly useful to get the ID with the Uid filled out.
func (client *Client) ResolveResourceID(t T, id *pbresource.ID) *pbresource.ID {
t.Helper()
return client.RequireResourceExists(t, id).Id
}
func (client *Client) MustDelete(t T, id *pbresource.ID) {
t.Helper()
ctx := testutil.TestContext(t)
client.retry(t, func(r *retry.R) {
_, err := client.Delete(ctx, &pbresource.DeleteRequest{Id: id})
if status.Code(err) == codes.NotFound {
return
}
// codes.Aborted indicates a CAS failure and that the delete request should
// be retried. Anything else should be considered an unrecoverable error.
if err != nil && status.Code(err) != codes.Aborted {
r.Stop(fmt.Errorf("failed to delete the resource: %w", err))
return
}
require.NoError(r, err)
})
}