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consul/command/flags/config.go

314 lines
7.1 KiB

// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
1 year ago
// SPDX-License-Identifier: BUSL-1.1
package flags
import (
"fmt"
"os"
"path/filepath"
"reflect"
"sort"
"strconv"
"time"
"github.com/mitchellh/mapstructure"
)
// TODO (slackpad) - Trying out a different pattern here for config handling.
// These classes support the flag.Value interface but work in a manner where
// we can tell if they have been set. This lets us work with an all-pointer
// config structure and merge it in a clean-ish way. If this ends up being a
// good pattern we should pull this out into a reusable library.
// ConfigDecodeHook should be passed to mapstructure in order to decode into
// the *Value objects here.
var ConfigDecodeHook = mapstructure.ComposeDecodeHookFunc(
BoolToBoolValueFunc(),
StringToDurationValueFunc(),
StringToStringValueFunc(),
Float64ToUintValueFunc(),
)
// BoolValue provides a flag value that's aware if it has been set.
type BoolValue struct {
v *bool
}
// IsBoolFlag is an optional method of the flag.Value
// interface which marks this value as boolean when
// the return value is true. See flag.Value for details.
func (b *BoolValue) IsBoolFlag() bool {
return true
}
// Merge will overlay this value if it has been set.
func (b *BoolValue) Merge(onto *bool) {
if b.v != nil {
*onto = *(b.v)
}
}
// Set implements the flag.Value interface.
func (b *BoolValue) Set(v string) error {
if b.v == nil {
b.v = new(bool)
}
var err error
*(b.v), err = strconv.ParseBool(v)
return err
}
// String implements the flag.Value interface.
func (b *BoolValue) String() string {
var current bool
if b.v != nil {
current = *(b.v)
}
return fmt.Sprintf("%v", current)
}
// BoolToBoolValueFunc is a mapstructure hook that looks for an incoming bool
// mapped to a BoolValue and does the translation.
func BoolToBoolValueFunc() mapstructure.DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.Bool {
return data, nil
}
val := BoolValue{}
if t != reflect.TypeOf(val) {
return data, nil
}
val.v = new(bool)
*(val.v) = data.(bool)
return val, nil
}
}
// DurationValue provides a flag value that's aware if it has been set.
type DurationValue struct {
v *time.Duration
}
// Merge will overlay this value if it has been set.
func (d *DurationValue) Merge(onto *time.Duration) {
if d.v != nil {
*onto = *(d.v)
}
}
// Set implements the flag.Value interface.
func (d *DurationValue) Set(v string) error {
if d.v == nil {
d.v = new(time.Duration)
}
var err error
*(d.v), err = time.ParseDuration(v)
return err
}
// String implements the flag.Value interface.
func (d *DurationValue) String() string {
var current time.Duration
if d.v != nil {
current = *(d.v)
}
return current.String()
}
// StringToDurationValueFunc is a mapstructure hook that looks for an incoming
// string mapped to a DurationValue and does the translation.
func StringToDurationValueFunc() mapstructure.DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
val := DurationValue{}
if t != reflect.TypeOf(val) {
return data, nil
}
if err := val.Set(data.(string)); err != nil {
return nil, err
}
return val, nil
}
}
// StringValue provides a flag value that's aware if it has been set.
type StringValue struct {
v *string
}
// Merge will overlay this value if it has been set.
func (s *StringValue) Merge(onto *string) {
if s.v != nil {
*onto = *(s.v)
}
}
// Set implements the flag.Value interface.
func (s *StringValue) Set(v string) error {
if s.v == nil {
s.v = new(string)
}
*(s.v) = v
return nil
}
// String implements the flag.Value interface.
func (s *StringValue) String() string {
var current string
if s.v != nil {
current = *(s.v)
}
return current
}
// StringToStringValueFunc is a mapstructure hook that looks for an incoming
// string mapped to a StringValue and does the translation.
func StringToStringValueFunc() mapstructure.DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.String {
return data, nil
}
val := StringValue{}
if t != reflect.TypeOf(val) {
return data, nil
}
val.v = new(string)
*(val.v) = data.(string)
return val, nil
}
}
// UintValue provides a flag value that's aware if it has been set.
type UintValue struct {
v *uint
}
// Merge will overlay this value if it has been set.
func (u *UintValue) Merge(onto *uint) {
if u.v != nil {
*onto = *(u.v)
}
}
// Set implements the flag.Value interface.
func (u *UintValue) Set(v string) error {
if u.v == nil {
u.v = new(uint)
}
parsed, err := strconv.ParseUint(v, 0, 64)
*(u.v) = (uint)(parsed)
return err
}
// String implements the flag.Value interface.
func (u *UintValue) String() string {
var current uint
if u.v != nil {
current = *(u.v)
}
return fmt.Sprintf("%v", current)
}
// Float64ToUintValueFunc is a mapstructure hook that looks for an incoming
// float64 mapped to a UintValue and does the translation.
func Float64ToUintValueFunc() mapstructure.DecodeHookFunc {
return func(
f reflect.Type,
t reflect.Type,
data interface{}) (interface{}, error) {
if f.Kind() != reflect.Float64 {
return data, nil
}
val := UintValue{}
if t != reflect.TypeOf(val) {
return data, nil
}
fv := data.(float64)
if fv < 0 {
return nil, fmt.Errorf("value cannot be negative")
}
// The standard guarantees at least this, and this is fine for
// values we expect to use in configs vs. being fancy with the
// machine's size for uint.
if fv > (1<<32 - 1) {
return nil, fmt.Errorf("value is too large")
}
val.v = new(uint)
*(val.v) = (uint)(fv)
return val, nil
}
}
// VisitFn is a callback that gets a chance to visit each file found during a
// traversal with visit().
type VisitFn func(path string) error
// Visit will call the visitor function on the path if it's a file, or for each
// file in the path if it's a directory. Directories will not be recursed into,
// and files in the directory will be visited in alphabetical order.
func Visit(path string, visitor VisitFn) error {
f, err := os.Open(path)
if err != nil {
return fmt.Errorf("error reading %q: %v", path, err)
}
defer f.Close()
fi, err := f.Stat()
if err != nil {
return fmt.Errorf("error checking %q: %v", path, err)
}
if !fi.IsDir() {
if err := visitor(path); err != nil {
return fmt.Errorf("error in %q: %v", path, err)
}
return nil
}
contents, err := f.Readdir(-1)
if err != nil {
return fmt.Errorf("error listing %q: %v", path, err)
}
sort.Sort(dirEnts(contents))
for _, fi := range contents {
if fi.IsDir() {
continue
}
fullPath := filepath.Join(path, fi.Name())
if err := visitor(fullPath); err != nil {
return fmt.Errorf("error in %q: %v", fullPath, err)
}
}
return nil
}
// dirEnts applies sort.Interface to directory entries for sorting by name.
type dirEnts []os.FileInfo
func (d dirEnts) Len() int { return len(d) }
func (d dirEnts) Less(i, j int) bool { return d[i].Name() < d[j].Name() }
func (d dirEnts) Swap(i, j int) { d[i], d[j] = d[j], d[i] }