// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package submatview
import (
"github.com/hashicorp/consul/proto/private/pbsubscribe"
)
// eventHandler is a function which performs some operation on the received
// events, then returns the eventHandler that should be used for the next set
// of events.
// If eventHandler fails to handle the events it may return an error. If an
// error is returned the next eventHandler will be ignored.
// eventHandler is used to implement a very simple finite-state machine.
type eventHandler func ( state viewState , events * pbsubscribe . Event ) ( next eventHandler , err error )
type viewState interface {
updateView ( events [ ] * pbsubscribe . Event , index uint64 ) error
reset ( )
}
func initialHandler ( index uint64 ) eventHandler {
if index == 0 {
return newSnapshotHandler ( )
}
return resumeStreamHandler
}
// snapshotHandler accumulates events. When it receives an EndOfSnapshot event
// it updates the view, and then returns eventStreamHandler to handle new events.
type snapshotHandler struct {
events [ ] * pbsubscribe . Event
}
func newSnapshotHandler ( ) eventHandler {
return ( & snapshotHandler { } ) . handle
}
func ( h * snapshotHandler ) handle ( state viewState , event * pbsubscribe . Event ) ( eventHandler , error ) {
if event . GetEndOfSnapshot ( ) {
err := state . updateView ( h . events , event . Index )
return eventStreamHandler , err
}
h . events = append ( h . events , eventsFromEvent ( event ) ... )
return h . handle , nil
}
// eventStreamHandler handles events by updating the view. It always returns
// itself as the next handler.
func eventStreamHandler ( state viewState , event * pbsubscribe . Event ) ( eventHandler , error ) {
err := state . updateView ( eventsFromEvent ( event ) , event . Index )
return eventStreamHandler , err
}
func eventsFromEvent ( event * pbsubscribe . Event ) [ ] * pbsubscribe . Event {
if batch := event . GetEventBatch ( ) ; batch != nil {
return batch . Events
}
return [ ] * pbsubscribe . Event { event }
}
// resumeStreamHandler checks if the event is a NewSnapshotToFollow event. If it
// is it resets the view and returns a snapshotHandler to handle the next event.
// Otherwise it uses eventStreamHandler to handle events.
func resumeStreamHandler ( state viewState , event * pbsubscribe . Event ) ( eventHandler , error ) {
if event . GetNewSnapshotToFollow ( ) {
state . reset ( )
return newSnapshotHandler ( ) , nil
}
return eventStreamHandler ( state , event )
}