2017-09-01 22:02:50 +00:00
|
|
|
// Copyright 2015 The Go Authors. All rights reserved.
|
|
|
|
// Use of this source code is governed by a BSD-style
|
|
|
|
// license that can be found in the LICENSE file.
|
|
|
|
|
|
|
|
// Package rate provides a rate limiter.
|
|
|
|
package rate
|
|
|
|
|
|
|
|
import (
|
|
|
|
"fmt"
|
|
|
|
"math"
|
|
|
|
"sync"
|
|
|
|
"time"
|
|
|
|
)
|
|
|
|
|
|
|
|
// Limit defines the maximum frequency of some events.
|
|
|
|
// Limit is represented as number of events per second.
|
|
|
|
// A zero Limit allows no events.
|
|
|
|
type Limit float64
|
|
|
|
|
|
|
|
// Inf is the infinite rate limit; it allows all events (even if burst is zero).
|
|
|
|
const Inf = Limit(math.MaxFloat64)
|
|
|
|
|
|
|
|
// Every converts a minimum time interval between events to a Limit.
|
|
|
|
func Every(interval time.Duration) Limit {
|
|
|
|
if interval <= 0 {
|
|
|
|
return Inf
|
|
|
|
}
|
|
|
|
return 1 / Limit(interval.Seconds())
|
|
|
|
}
|
|
|
|
|
|
|
|
// A Limiter controls how frequently events are allowed to happen.
|
|
|
|
// It implements a "token bucket" of size b, initially full and refilled
|
|
|
|
// at rate r tokens per second.
|
|
|
|
// Informally, in any large enough time interval, the Limiter limits the
|
|
|
|
// rate to r tokens per second, with a maximum burst size of b events.
|
|
|
|
// As a special case, if r == Inf (the infinite rate), b is ignored.
|
|
|
|
// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
|
|
|
|
//
|
|
|
|
// The zero value is a valid Limiter, but it will reject all events.
|
|
|
|
// Use NewLimiter to create non-zero Limiters.
|
|
|
|
//
|
|
|
|
// Limiter has three main methods, Allow, Reserve, and Wait.
|
|
|
|
// Most callers should use Wait.
|
|
|
|
//
|
|
|
|
// Each of the three methods consumes a single token.
|
|
|
|
// They differ in their behavior when no token is available.
|
|
|
|
// If no token is available, Allow returns false.
|
|
|
|
// If no token is available, Reserve returns a reservation for a future token
|
|
|
|
// and the amount of time the caller must wait before using it.
|
|
|
|
// If no token is available, Wait blocks until one can be obtained
|
|
|
|
// or its associated context.Context is canceled.
|
|
|
|
//
|
|
|
|
// The methods AllowN, ReserveN, and WaitN consume n tokens.
|
|
|
|
type Limiter struct {
|
|
|
|
limit Limit
|
|
|
|
burst int
|
|
|
|
|
|
|
|
mu sync.Mutex
|
|
|
|
tokens float64
|
|
|
|
// last is the last time the limiter's tokens field was updated
|
|
|
|
last time.Time
|
|
|
|
// lastEvent is the latest time of a rate-limited event (past or future)
|
|
|
|
lastEvent time.Time
|
|
|
|
}
|
|
|
|
|
|
|
|
// Limit returns the maximum overall event rate.
|
|
|
|
func (lim *Limiter) Limit() Limit {
|
|
|
|
lim.mu.Lock()
|
|
|
|
defer lim.mu.Unlock()
|
|
|
|
return lim.limit
|
|
|
|
}
|
|
|
|
|
|
|
|
// Burst returns the maximum burst size. Burst is the maximum number of tokens
|
|
|
|
// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
|
|
|
|
// Burst values allow more events to happen at once.
|
|
|
|
// A zero Burst allows no events, unless limit == Inf.
|
|
|
|
func (lim *Limiter) Burst() int {
|
|
|
|
return lim.burst
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewLimiter returns a new Limiter that allows events up to rate r and permits
|
|
|
|
// bursts of at most b tokens.
|
|
|
|
func NewLimiter(r Limit, b int) *Limiter {
|
|
|
|
return &Limiter{
|
|
|
|
limit: r,
|
|
|
|
burst: b,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Allow is shorthand for AllowN(time.Now(), 1).
|
|
|
|
func (lim *Limiter) Allow() bool {
|
|
|
|
return lim.AllowN(time.Now(), 1)
|
|
|
|
}
|
|
|
|
|
|
|
|
// AllowN reports whether n events may happen at time now.
|
|
|
|
// Use this method if you intend to drop / skip events that exceed the rate limit.
|
|
|
|
// Otherwise use Reserve or Wait.
|
|
|
|
func (lim *Limiter) AllowN(now time.Time, n int) bool {
|
|
|
|
return lim.reserveN(now, n, 0).ok
|
|
|
|
}
|
|
|
|
|
|
|
|
// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
|
|
|
|
// A Reservation may be canceled, which may enable the Limiter to permit additional events.
|
|
|
|
type Reservation struct {
|
|
|
|
ok bool
|
|
|
|
lim *Limiter
|
|
|
|
tokens int
|
|
|
|
timeToAct time.Time
|
|
|
|
// This is the Limit at reservation time, it can change later.
|
|
|
|
limit Limit
|
|
|
|
}
|
|
|
|
|
|
|
|
// OK returns whether the limiter can provide the requested number of tokens
|
|
|
|
// within the maximum wait time. If OK is false, Delay returns InfDuration, and
|
|
|
|
// Cancel does nothing.
|
|
|
|
func (r *Reservation) OK() bool {
|
|
|
|
return r.ok
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delay is shorthand for DelayFrom(time.Now()).
|
|
|
|
func (r *Reservation) Delay() time.Duration {
|
|
|
|
return r.DelayFrom(time.Now())
|
|
|
|
}
|
|
|
|
|
|
|
|
// InfDuration is the duration returned by Delay when a Reservation is not OK.
|
|
|
|
const InfDuration = time.Duration(1<<63 - 1)
|
|
|
|
|
|
|
|
// DelayFrom returns the duration for which the reservation holder must wait
|
|
|
|
// before taking the reserved action. Zero duration means act immediately.
|
|
|
|
// InfDuration means the limiter cannot grant the tokens requested in this
|
|
|
|
// Reservation within the maximum wait time.
|
|
|
|
func (r *Reservation) DelayFrom(now time.Time) time.Duration {
|
|
|
|
if !r.ok {
|
|
|
|
return InfDuration
|
|
|
|
}
|
|
|
|
delay := r.timeToAct.Sub(now)
|
|
|
|
if delay < 0 {
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
return delay
|
|
|
|
}
|
|
|
|
|
|
|
|
// Cancel is shorthand for CancelAt(time.Now()).
|
|
|
|
func (r *Reservation) Cancel() {
|
|
|
|
r.CancelAt(time.Now())
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// CancelAt indicates that the reservation holder will not perform the reserved action
|
|
|
|
// and reverses the effects of this Reservation on the rate limit as much as possible,
|
|
|
|
// considering that other reservations may have already been made.
|
|
|
|
func (r *Reservation) CancelAt(now time.Time) {
|
|
|
|
if !r.ok {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
r.lim.mu.Lock()
|
|
|
|
defer r.lim.mu.Unlock()
|
|
|
|
|
|
|
|
if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// calculate tokens to restore
|
|
|
|
// The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
|
|
|
|
// after r was obtained. These tokens should not be restored.
|
|
|
|
restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
|
|
|
|
if restoreTokens <= 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
// advance time to now
|
|
|
|
now, _, tokens := r.lim.advance(now)
|
|
|
|
// calculate new number of tokens
|
|
|
|
tokens += restoreTokens
|
|
|
|
if burst := float64(r.lim.burst); tokens > burst {
|
|
|
|
tokens = burst
|
|
|
|
}
|
|
|
|
// update state
|
|
|
|
r.lim.last = now
|
|
|
|
r.lim.tokens = tokens
|
|
|
|
if r.timeToAct == r.lim.lastEvent {
|
|
|
|
prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
|
|
|
|
if !prevEvent.Before(now) {
|
|
|
|
r.lim.lastEvent = prevEvent
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reserve is shorthand for ReserveN(time.Now(), 1).
|
|
|
|
func (lim *Limiter) Reserve() *Reservation {
|
|
|
|
return lim.ReserveN(time.Now(), 1)
|
|
|
|
}
|
|
|
|
|
|
|
|
// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
|
|
|
|
// The Limiter takes this Reservation into account when allowing future events.
|
|
|
|
// ReserveN returns false if n exceeds the Limiter's burst size.
|
|
|
|
// Usage example:
|
|
|
|
// r := lim.ReserveN(time.Now(), 1)
|
|
|
|
// if !r.OK() {
|
|
|
|
// // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
|
|
|
|
// return
|
|
|
|
// }
|
|
|
|
// time.Sleep(r.Delay())
|
|
|
|
// Act()
|
|
|
|
// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
|
|
|
|
// If you need to respect a deadline or cancel the delay, use Wait instead.
|
|
|
|
// To drop or skip events exceeding rate limit, use Allow instead.
|
|
|
|
func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
|
|
|
|
r := lim.reserveN(now, n, InfDuration)
|
|
|
|
return &r
|
|
|
|
}
|
|
|
|
|
|
|
|
// contextContext is a temporary(?) copy of the context.Context type
|
|
|
|
// to support both Go 1.6 using golang.org/x/net/context and Go 1.7+
|
|
|
|
// with the built-in context package. If people ever stop using Go 1.6
|
|
|
|
// we can remove this.
|
|
|
|
type contextContext interface {
|
|
|
|
Deadline() (deadline time.Time, ok bool)
|
|
|
|
Done() <-chan struct{}
|
|
|
|
Err() error
|
|
|
|
Value(key interface{}) interface{}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wait is shorthand for WaitN(ctx, 1).
|
|
|
|
func (lim *Limiter) wait(ctx contextContext) (err error) {
|
|
|
|
return lim.WaitN(ctx, 1)
|
|
|
|
}
|
|
|
|
|
|
|
|
// WaitN blocks until lim permits n events to happen.
|
|
|
|
// It returns an error if n exceeds the Limiter's burst size, the Context is
|
|
|
|
// canceled, or the expected wait time exceeds the Context's Deadline.
|
|
|
|
// The burst limit is ignored if the rate limit is Inf.
|
|
|
|
func (lim *Limiter) waitN(ctx contextContext, n int) (err error) {
|
|
|
|
if n > lim.burst && lim.limit != Inf {
|
|
|
|
return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
|
|
|
|
}
|
|
|
|
// Check if ctx is already cancelled
|
|
|
|
select {
|
|
|
|
case <-ctx.Done():
|
|
|
|
return ctx.Err()
|
|
|
|
default:
|
|
|
|
}
|
|
|
|
// Determine wait limit
|
|
|
|
now := time.Now()
|
|
|
|
waitLimit := InfDuration
|
|
|
|
if deadline, ok := ctx.Deadline(); ok {
|
|
|
|
waitLimit = deadline.Sub(now)
|
|
|
|
}
|
|
|
|
// Reserve
|
|
|
|
r := lim.reserveN(now, n, waitLimit)
|
|
|
|
if !r.ok {
|
|
|
|
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
|
|
|
|
}
|
2019-03-26 21:50:42 +00:00
|
|
|
// Wait if necessary
|
|
|
|
delay := r.DelayFrom(now)
|
|
|
|
if delay == 0 {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
t := time.NewTimer(delay)
|
2017-09-01 22:02:50 +00:00
|
|
|
defer t.Stop()
|
|
|
|
select {
|
|
|
|
case <-t.C:
|
|
|
|
// We can proceed.
|
|
|
|
return nil
|
|
|
|
case <-ctx.Done():
|
|
|
|
// Context was canceled before we could proceed. Cancel the
|
|
|
|
// reservation, which may permit other events to proceed sooner.
|
|
|
|
r.Cancel()
|
|
|
|
return ctx.Err()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
|
|
|
|
func (lim *Limiter) SetLimit(newLimit Limit) {
|
|
|
|
lim.SetLimitAt(time.Now(), newLimit)
|
|
|
|
}
|
|
|
|
|
|
|
|
// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
|
|
|
|
// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
|
|
|
|
// before SetLimitAt was called.
|
|
|
|
func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
|
|
|
|
lim.mu.Lock()
|
|
|
|
defer lim.mu.Unlock()
|
|
|
|
|
|
|
|
now, _, tokens := lim.advance(now)
|
|
|
|
|
|
|
|
lim.last = now
|
|
|
|
lim.tokens = tokens
|
|
|
|
lim.limit = newLimit
|
|
|
|
}
|
|
|
|
|
|
|
|
// reserveN is a helper method for AllowN, ReserveN, and WaitN.
|
|
|
|
// maxFutureReserve specifies the maximum reservation wait duration allowed.
|
|
|
|
// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
|
|
|
|
func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
|
|
|
|
lim.mu.Lock()
|
|
|
|
|
|
|
|
if lim.limit == Inf {
|
|
|
|
lim.mu.Unlock()
|
|
|
|
return Reservation{
|
|
|
|
ok: true,
|
|
|
|
lim: lim,
|
|
|
|
tokens: n,
|
|
|
|
timeToAct: now,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
now, last, tokens := lim.advance(now)
|
|
|
|
|
|
|
|
// Calculate the remaining number of tokens resulting from the request.
|
|
|
|
tokens -= float64(n)
|
|
|
|
|
|
|
|
// Calculate the wait duration
|
|
|
|
var waitDuration time.Duration
|
|
|
|
if tokens < 0 {
|
|
|
|
waitDuration = lim.limit.durationFromTokens(-tokens)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Decide result
|
|
|
|
ok := n <= lim.burst && waitDuration <= maxFutureReserve
|
|
|
|
|
|
|
|
// Prepare reservation
|
|
|
|
r := Reservation{
|
|
|
|
ok: ok,
|
|
|
|
lim: lim,
|
|
|
|
limit: lim.limit,
|
|
|
|
}
|
|
|
|
if ok {
|
|
|
|
r.tokens = n
|
|
|
|
r.timeToAct = now.Add(waitDuration)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update state
|
|
|
|
if ok {
|
|
|
|
lim.last = now
|
|
|
|
lim.tokens = tokens
|
|
|
|
lim.lastEvent = r.timeToAct
|
|
|
|
} else {
|
|
|
|
lim.last = last
|
|
|
|
}
|
|
|
|
|
|
|
|
lim.mu.Unlock()
|
|
|
|
return r
|
|
|
|
}
|
|
|
|
|
|
|
|
// advance calculates and returns an updated state for lim resulting from the passage of time.
|
|
|
|
// lim is not changed.
|
|
|
|
func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
|
|
|
|
last := lim.last
|
|
|
|
if now.Before(last) {
|
|
|
|
last = now
|
|
|
|
}
|
|
|
|
|
|
|
|
// Avoid making delta overflow below when last is very old.
|
|
|
|
maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
|
|
|
|
elapsed := now.Sub(last)
|
|
|
|
if elapsed > maxElapsed {
|
|
|
|
elapsed = maxElapsed
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calculate the new number of tokens, due to time that passed.
|
|
|
|
delta := lim.limit.tokensFromDuration(elapsed)
|
|
|
|
tokens := lim.tokens + delta
|
|
|
|
if burst := float64(lim.burst); tokens > burst {
|
|
|
|
tokens = burst
|
|
|
|
}
|
|
|
|
|
|
|
|
return now, last, tokens
|
|
|
|
}
|
|
|
|
|
|
|
|
// durationFromTokens is a unit conversion function from the number of tokens to the duration
|
|
|
|
// of time it takes to accumulate them at a rate of limit tokens per second.
|
|
|
|
func (limit Limit) durationFromTokens(tokens float64) time.Duration {
|
|
|
|
seconds := tokens / float64(limit)
|
|
|
|
return time.Nanosecond * time.Duration(1e9*seconds)
|
|
|
|
}
|
|
|
|
|
|
|
|
// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
|
|
|
|
// which could be accumulated during that duration at a rate of limit tokens per second.
|
|
|
|
func (limit Limit) tokensFromDuration(d time.Duration) float64 {
|
|
|
|
return d.Seconds() * float64(limit)
|
|
|
|
}
|