You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
consul/acl/authorizer.go

683 lines
23 KiB

// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
1 year ago
// SPDX-License-Identifier: BUSL-1.1
package acl
import (
"fmt"
"strings"
)
type EnforcementDecision int
const (
// Deny returned from an Authorizer enforcement method indicates
// that a corresponding rule was found and that access should be denied
Deny EnforcementDecision = iota
// Allow returned from an Authorizer enforcement method indicates
// that a corresponding rule was found and that access should be allowed
Allow
// Default returned from an Authorizer enforcement method indicates
// that a corresponding rule was not found and that whether access
// should be granted or denied should be deferred to the default
// access level
Default
)
func (d EnforcementDecision) String() string {
switch d {
case Allow:
return "Allow"
case Deny:
return "Deny"
case Default:
return "Default"
default:
return "Unknown"
}
}
type Resource string
const (
ResourceACL Resource = "acl"
ResourceAgent Resource = "agent"
ResourceEvent Resource = "event"
ResourceIdentity Resource = "identity"
ResourceIntention Resource = "intention"
ResourceKey Resource = "key"
ResourceKeyring Resource = "keyring"
ResourceNode Resource = "node"
ResourceOperator Resource = "operator"
ResourceMesh Resource = "mesh"
ResourceQuery Resource = "query"
ResourceService Resource = "service"
ResourceSession Resource = "session"
ResourcePeering Resource = "peering"
)
// Authorizer is the interface for policy enforcement.
type Authorizer interface {
// ACLRead checks for permission to list all the ACLs
ACLRead(*AuthorizerContext) EnforcementDecision
// ACLWrite checks for permission to manipulate ACLs
ACLWrite(*AuthorizerContext) EnforcementDecision
// AgentRead checks for permission to read from agent endpoints for a
// given node.
AgentRead(string, *AuthorizerContext) EnforcementDecision
// AgentWrite checks for permission to make changes via agent endpoints
// for a given node.
AgentWrite(string, *AuthorizerContext) EnforcementDecision
// EventRead determines if a specific event can be queried.
EventRead(string, *AuthorizerContext) EnforcementDecision
// EventWrite determines if a specific event may be fired.
EventWrite(string, *AuthorizerContext) EnforcementDecision
// IdentityRead checks for permission to read a given workload identity.
IdentityRead(string, *AuthorizerContext) EnforcementDecision
// IdentityReadAll checks for permission to read all workload identities.
IdentityReadAll(*AuthorizerContext) EnforcementDecision
// IdentityWrite checks for permission to create or update a given
// workload identity.
IdentityWrite(string, *AuthorizerContext) EnforcementDecision
// IdentityWriteAny checks for write permission on any workload identity.
IdentityWriteAny(*AuthorizerContext) EnforcementDecision
// IntentionDefaultAllow determines the default authorized behavior
// when no intentions match a Connect request.
//
// Deprecated: Use DefaultIntentionPolicy under agent configuration.
// Moving forwards, intentions will not inherit default allow behavior
// from the ACL system.
IntentionDefaultAllow(*AuthorizerContext) EnforcementDecision
// IntentionRead determines if a specific intention can be read.
IntentionRead(string, *AuthorizerContext) EnforcementDecision
// IntentionWrite determines if a specific intention can be
// created, modified, or deleted.
IntentionWrite(string, *AuthorizerContext) EnforcementDecision
// KeyList checks for permission to list keys under a prefix
KeyList(string, *AuthorizerContext) EnforcementDecision
// KeyRead checks for permission to read a given key
KeyRead(string, *AuthorizerContext) EnforcementDecision
// KeyWrite checks for permission to write a given key
KeyWrite(string, *AuthorizerContext) EnforcementDecision
// KeyWritePrefix checks for permission to write to an
// entire key prefix. This means there must be no sub-policies
// that deny a write.
KeyWritePrefix(string, *AuthorizerContext) EnforcementDecision
// KeyringRead determines if the encryption keyring used in
// the gossip layer can be read.
KeyringRead(*AuthorizerContext) EnforcementDecision
// KeyringWrite determines if the keyring can be manipulated
KeyringWrite(*AuthorizerContext) EnforcementDecision
// MeshRead determines if the read-only Consul mesh functions
// can be used.
MeshRead(*AuthorizerContext) EnforcementDecision
// MeshWrite determines if the state-changing Consul mesh
// functions can be used.
MeshWrite(*AuthorizerContext) EnforcementDecision
// PeeringRead determines if the read-only Consul peering functions
// can be used.
PeeringRead(*AuthorizerContext) EnforcementDecision
// PeeringWrite determines if the stage-changing Consul peering
// functions can be used.
PeeringWrite(*AuthorizerContext) EnforcementDecision
// NodeRead checks for permission to read (discover) a given node.
NodeRead(string, *AuthorizerContext) EnforcementDecision
// NodeReadAll checks for permission to read (discover) all nodes.
NodeReadAll(*AuthorizerContext) EnforcementDecision
// NodeWrite checks for permission to create or update (register) a
// given node.
NodeWrite(string, *AuthorizerContext) EnforcementDecision
// OperatorRead determines if the read-only Consul operator functions
// can be used.
OperatorRead(*AuthorizerContext) EnforcementDecision
// OperatorWrite determines if the state-changing Consul operator
// functions can be used.
OperatorWrite(*AuthorizerContext) EnforcementDecision
// PreparedQueryRead determines if a specific prepared query can be read
// to show its contents (this is not used for execution).
PreparedQueryRead(string, *AuthorizerContext) EnforcementDecision
// PreparedQueryWrite determines if a specific prepared query can be
// created, modified, or deleted.
PreparedQueryWrite(string, *AuthorizerContext) EnforcementDecision
// ServiceRead checks for permission to read a given service
ServiceRead(string, *AuthorizerContext) EnforcementDecision
// ServiceReadAll checks for permission to read all services
ServiceReadAll(*AuthorizerContext) EnforcementDecision
// ServiceReadPrefix checks for permission to read services within the given prefix.
ServiceReadPrefix(string, *AuthorizerContext) EnforcementDecision
// ServiceWrite checks for permission to create or update a given
// service
ServiceWrite(string, *AuthorizerContext) EnforcementDecision
// ServiceWriteAny checks for write permission on any service
ServiceWriteAny(*AuthorizerContext) EnforcementDecision
// SessionRead checks for permission to read sessions for a given node.
SessionRead(string, *AuthorizerContext) EnforcementDecision
// SessionWrite checks for permission to create sessions for a given
// node.
SessionWrite(string, *AuthorizerContext) EnforcementDecision
// Snapshot checks for permission to take and restore snapshots.
Snapshot(*AuthorizerContext) EnforcementDecision
// TrafficPermissionsRead determines if specific traffic permissions can be read.
TrafficPermissionsRead(string, *AuthorizerContext) EnforcementDecision
// TrafficPermissionsWrite determines if specific traffic permissions can be
// created, modified, or deleted.
TrafficPermissionsWrite(string, *AuthorizerContext) EnforcementDecision
// Embedded Interface for Consul Enterprise specific ACL enforcement
enterpriseAuthorizer
// ToAllowAuthorizer is needed until we can use ResolveResult in all the places this interface is used.
ToAllowAuthorizer() AllowAuthorizer
}
// AllowAuthorizer is a wrapper to expose the *Allowed methods.
// This and the ToAllowAuthorizer function exist to tide us over until the ResolveResult struct
// is moved into acl.
type AllowAuthorizer struct {
Authorizer
AccessorID string
}
// ACLReadAllowed checks for permission to list all the ACLs
func (a AllowAuthorizer) ACLReadAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.ACLRead(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessRead)
}
return nil
}
// ACLWriteAllowed checks for permission to manipulate ACLs
func (a AllowAuthorizer) ACLWriteAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.ACLWrite(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
}
return nil
}
// AgentReadAllowed checks for permission to read from agent endpoints for a
// given node.
func (a AllowAuthorizer) AgentReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.AgentRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessRead, name)
}
return nil
}
// AgentWriteAllowed checks for permission to make changes via agent endpoints
// for a given node.
func (a AllowAuthorizer) AgentWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.AgentWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceAgent, AccessWrite, name)
}
return nil
}
// EventReadAllowed determines if a specific event can be queried.
func (a AllowAuthorizer) EventReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.EventRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessRead, name)
}
return nil
}
// EventWriteAllowed determines if a specific event may be fired.
func (a AllowAuthorizer) EventWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.EventWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceEvent, AccessWrite, name)
}
return nil
}
// IdentityReadAllowed checks for permission to read a given workload identity,
func (a AllowAuthorizer) IdentityReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.IdentityRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIdentity, AccessRead, name)
}
return nil
}
// IdentityReadAllAllowed checks for permission to read all workload identities.
func (a AllowAuthorizer) IdentityReadAllAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.IdentityReadAll(ctx) != Allow {
// This is only used to gate certain UI functions right now (e.g metrics)
return PermissionDeniedByACL(a, ctx, ResourceIdentity, AccessRead, "all identities") // read
}
return nil
}
// IdentityWriteAllowed checks for permission to create or update a given
// workload identity.
func (a AllowAuthorizer) IdentityWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.IdentityWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIdentity, AccessWrite, name)
}
return nil
}
// IdentityWriteAnyAllowed checks for write permission on any workload identity
func (a AllowAuthorizer) IdentityWriteAnyAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.IdentityWriteAny(ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIdentity, AccessWrite, "any identity")
}
return nil
}
// IntentionReadAllowed determines if a specific intention can be read.
func (a AllowAuthorizer) IntentionReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.IntentionRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessRead, name)
}
return nil
}
// IntentionWriteAllowed determines if a specific intention can be
// created, modified, or deleted.
func (a AllowAuthorizer) IntentionWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.IntentionWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessWrite, name)
}
return nil
}
// TrafficPermissionsReadAllowed determines if specific traffic permissions can be read.
func (a AllowAuthorizer) TrafficPermissionsReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.TrafficPermissionsRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessRead, name)
}
return nil
}
// TrafficPermissionsWriteAllowed determines if specific traffic permissions can be
// created, modified, or deleted.
func (a AllowAuthorizer) TrafficPermissionsWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.TrafficPermissionsWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceIntention, AccessWrite, name)
}
return nil
}
// KeyListAllowed checks for permission to list keys under a prefix
func (a AllowAuthorizer) KeyListAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.KeyList(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceKey, AccessList, name)
}
return nil
}
// KeyReadAllowed checks for permission to read a given key
func (a AllowAuthorizer) KeyReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.KeyRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceKey, AccessRead, name)
}
return nil
}
// KeyWriteAllowed checks for permission to write a given key
func (a AllowAuthorizer) KeyWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.KeyWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
}
return nil
}
// KeyWritePrefixAllowed checks for permission to write to an
// entire key prefix. This means there must be no sub-policies
// that deny a write.
func (a AllowAuthorizer) KeyWritePrefixAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.KeyWritePrefix(name, ctx) != Allow {
// TODO(acl-error-enhancements) revisit this message; we may need to do some extra plumbing inside of KeyWritePrefix to
// return properly detailed information.
return PermissionDeniedByACL(a, ctx, ResourceKey, AccessWrite, name)
}
return nil
}
// KeyringReadAllowed determines if the encryption keyring used in
// the gossip layer can be read.
func (a AllowAuthorizer) KeyringReadAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.KeyringRead(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessRead)
}
return nil
}
// KeyringWriteAllowed determines if the keyring can be manipulated
func (a AllowAuthorizer) KeyringWriteAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.KeyringWrite(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceKeyring, AccessWrite)
}
return nil
}
// MeshReadAllowed determines if the read-only Consul mesh functions
// can be used.
func (a AllowAuthorizer) MeshReadAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.MeshRead(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessRead)
}
return nil
}
// MeshWriteAllowed determines if the state-changing Consul mesh
// functions can be used.
func (a AllowAuthorizer) MeshWriteAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.MeshWrite(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceMesh, AccessWrite)
}
return nil
}
// PeeringReadAllowed determines if the read-only Consul peering functions
// can be used.
func (a AllowAuthorizer) PeeringReadAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.PeeringRead(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourcePeering, AccessRead)
}
return nil
}
// PeeringWriteAllowed determines if the state-changing Consul peering
// functions can be used.
func (a AllowAuthorizer) PeeringWriteAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.PeeringWrite(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourcePeering, AccessWrite)
}
return nil
}
// NodeReadAllowed checks for permission to read (discover) a given node.
func (a AllowAuthorizer) NodeReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.NodeRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, name)
}
return nil
}
// NodeReadAllAllowed checks for permission to read (discover) all nodes.
func (a AllowAuthorizer) NodeReadAllAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.NodeReadAll(ctx) != Allow {
// This is only used to gate certain UI functions right now (e.g metrics)
return PermissionDeniedByACL(a, ctx, ResourceNode, AccessRead, "all nodes")
}
return nil
}
// NodeWriteAllowed checks for permission to create or update (register) a
// given node.
func (a AllowAuthorizer) NodeWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.NodeWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceNode, AccessWrite, name)
}
return nil
}
// OperatorReadAllowed determines if the read-only Consul operator functions
// can be used.
func (a AllowAuthorizer) OperatorReadAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.OperatorRead(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessRead)
}
return nil
}
// OperatorWriteAllowed determines if the state-changing Consul operator
// functions can be used.
func (a AllowAuthorizer) OperatorWriteAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.OperatorWrite(ctx) != Allow {
return PermissionDeniedByACLUnnamed(a, ctx, ResourceOperator, AccessWrite)
}
return nil
}
// PreparedQueryReadAllowed determines if a specific prepared query can be read
// to show its contents (this is not used for execution).
func (a AllowAuthorizer) PreparedQueryReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.PreparedQueryRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessRead, name)
}
return nil
}
// PreparedQueryWriteAllowed determines if a specific prepared query can be
// created, modified, or deleted.
func (a AllowAuthorizer) PreparedQueryWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.PreparedQueryWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceQuery, AccessWrite, name)
}
return nil
}
// ServiceReadAllowed checks for permission to read a given service
func (a AllowAuthorizer) ServiceReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.ServiceRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, name)
}
return nil
}
// ServiceReadAllAllowed checks for permission to read all services
func (a AllowAuthorizer) ServiceReadAllAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.ServiceReadAll(ctx) != Allow {
// This is only used to gate certain UI functions right now (e.g metrics)
return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, "all services") // read
}
return nil
}
// ServiceReadPrefixAllowed checks for permission to read services within the given prefix
func (a AllowAuthorizer) ServiceReadPrefixAllowed(prefix string, ctx *AuthorizerContext) error {
if a.Authorizer.ServiceReadPrefix(prefix, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceService, AccessRead, prefix) // read
}
return nil
}
// ServiceWriteAllowed checks for permission to create or update a given
// service
func (a AllowAuthorizer) ServiceWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.ServiceWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, name)
}
return nil
}
// ServiceWriteAnyAllowed checks for write permission on any service
func (a AllowAuthorizer) ServiceWriteAnyAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.ServiceWriteAny(ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceService, AccessWrite, "any service")
}
return nil
}
// SessionReadAllowed checks for permission to read sessions for a given node.
func (a AllowAuthorizer) SessionReadAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.SessionRead(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceSession, AccessRead, name)
}
return nil
}
// SessionWriteAllowed checks for permission to create sessions for a given
// node.
func (a AllowAuthorizer) SessionWriteAllowed(name string, ctx *AuthorizerContext) error {
if a.Authorizer.SessionWrite(name, ctx) != Allow {
return PermissionDeniedByACL(a, ctx, ResourceSession, AccessWrite, name)
}
return nil
}
// SnapshotAllowed checks for permission to take and restore snapshots.
func (a AllowAuthorizer) SnapshotAllowed(ctx *AuthorizerContext) error {
if a.Authorizer.Snapshot(ctx) != Allow {
// Implementation of this currently just checks acl write
return PermissionDeniedByACLUnnamed(a, ctx, ResourceACL, AccessWrite)
}
return nil
}
func Enforce(authz Authorizer, rsc Resource, segment string, access string, ctx *AuthorizerContext) (EnforcementDecision, error) {
lowerAccess := strings.ToLower(access)
switch rsc {
case ResourceACL:
switch lowerAccess {
case "read":
return authz.ACLRead(ctx), nil
case "write":
return authz.ACLWrite(ctx), nil
}
case ResourceAgent:
switch lowerAccess {
case "read":
return authz.AgentRead(segment, ctx), nil
case "write":
return authz.AgentWrite(segment, ctx), nil
}
case ResourceEvent:
switch lowerAccess {
case "read":
return authz.EventRead(segment, ctx), nil
case "write":
return authz.EventWrite(segment, ctx), nil
}
case ResourceIdentity:
switch lowerAccess {
case "read":
return authz.IdentityRead(segment, ctx), nil
case "write":
return authz.IdentityWrite(segment, ctx), nil
}
case ResourceIntention:
switch lowerAccess {
case "read":
return authz.IntentionRead(segment, ctx), nil
case "write":
return authz.IntentionWrite(segment, ctx), nil
}
case ResourceKey:
switch lowerAccess {
case "read":
return authz.KeyRead(segment, ctx), nil
case "list":
return authz.KeyList(segment, ctx), nil
case "write":
return authz.KeyWrite(segment, ctx), nil
case "write-prefix":
return authz.KeyWritePrefix(segment, ctx), nil
}
case ResourceKeyring:
switch lowerAccess {
case "read":
return authz.KeyringRead(ctx), nil
case "write":
return authz.KeyringWrite(ctx), nil
}
case ResourceMesh:
switch lowerAccess {
case "read":
return authz.MeshRead(ctx), nil
case "write":
return authz.MeshWrite(ctx), nil
}
case ResourceNode:
switch lowerAccess {
case "read":
return authz.NodeRead(segment, ctx), nil
case "write":
return authz.NodeWrite(segment, ctx), nil
}
case ResourceOperator:
switch lowerAccess {
case "read":
return authz.OperatorRead(ctx), nil
case "write":
return authz.OperatorWrite(ctx), nil
}
case ResourceQuery:
switch lowerAccess {
case "read":
return authz.PreparedQueryRead(segment, ctx), nil
case "write":
return authz.PreparedQueryWrite(segment, ctx), nil
}
case ResourceService:
switch lowerAccess {
case "read":
return authz.ServiceRead(segment, ctx), nil
case "write":
return authz.ServiceWrite(segment, ctx), nil
}
case ResourceSession:
switch lowerAccess {
case "read":
return authz.SessionRead(segment, ctx), nil
case "write":
return authz.SessionWrite(segment, ctx), nil
}
case ResourcePeering:
switch lowerAccess {
case "read":
return authz.PeeringRead(ctx), nil
case "write":
return authz.PeeringWrite(ctx), nil
}
default:
if processed, decision, err := enforceEnterprise(authz, rsc, segment, lowerAccess, ctx); processed {
return decision, err
}
return Deny, fmt.Errorf("Invalid ACL resource requested: %q", rsc)
}
return Deny, fmt.Errorf("Invalid access level for %s resource: %s", rsc, access)
}
// NewAuthorizerFromRules is a convenience function to invoke NewPolicyFromSource followed by NewPolicyAuthorizer with
// the parse policy.
func NewAuthorizerFromRules(rules string, conf *Config, meta *EnterprisePolicyMeta) (Authorizer, error) {
policy, err := NewPolicyFromSource(rules, conf, meta)
if err != nil {
return nil, err
}
return NewPolicyAuthorizer([]*Policy{policy}, conf)
}