Consul is a distributed, highly available, and data center aware solution to connect and configure applications across dynamic, distributed infrastructure.
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// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
1 year ago
// SPDX-License-Identifier: BUSL-1.1
package pbcommon
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
import (
"time"
"github.com/hashicorp/consul/agent/structs"
durationpb "google.golang.org/protobuf/types/known/durationpb"
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
)
// IsRead is always true for QueryOption
func (q *QueryOptions) IsRead() bool {
return true
}
// AllowStaleRead returns whether a stale read should be allowed
func (q *QueryOptions) AllowStaleRead() bool {
return q.AllowStale
}
func (q *QueryOptions) TokenSecret() string {
return q.Token
}
func (q *QueryOptions) SetTokenSecret(s string) {
q.Token = s
}
// SetToken is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetToken(token string) {
q.Token = token
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
}
// SetMinQueryIndex is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetMinQueryIndex(minQueryIndex uint64) {
q.MinQueryIndex = minQueryIndex
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
}
// SetMaxQueryTime is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetMaxQueryTime(maxQueryTime time.Duration) {
q.MaxQueryTime = durationpb.New(maxQueryTime)
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
}
// SetAllowStale is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetAllowStale(allowStale bool) {
q.AllowStale = allowStale
}
// SetRequireConsistent is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetRequireConsistent(requireConsistent bool) {
q.RequireConsistent = requireConsistent
}
// SetUseCache is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetUseCache(useCache bool) {
q.UseCache = useCache
}
// SetMaxStaleDuration is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetMaxStaleDuration(maxStaleDuration time.Duration) {
q.MaxStaleDuration = durationpb.New(maxStaleDuration)
}
// SetMaxAge is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetMaxAge(maxAge time.Duration) {
q.MaxAge = durationpb.New(maxAge)
}
// SetMustRevalidate is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetMustRevalidate(mustRevalidate bool) {
q.MustRevalidate = mustRevalidate
}
// SetStaleIfError is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetStaleIfError(staleIfError time.Duration) {
q.StaleIfError = durationpb.New(staleIfError)
}
func (q *QueryOptions) HasTimedOut(start time.Time, rpcHoldTimeout, maxQueryTime, defaultQueryTime time.Duration) (bool, error) {
// In addition to BlockingTimeout, allow for an additional rpcHoldTimeout buffer
// in case we need to wait for a leader election.
return time.Since(start) > rpcHoldTimeout+q.BlockingTimeout(maxQueryTime, defaultQueryTime), nil
}
// BlockingTimeout implements pool.BlockableQuery
func (q *QueryOptions) BlockingTimeout(maxQueryTime, defaultQueryTime time.Duration) time.Duration {
maxTime := q.MaxQueryTime.AsDuration()
o := structs.QueryOptions{
MaxQueryTime: maxTime,
MinQueryIndex: q.MinQueryIndex,
}
return o.BlockingTimeout(maxQueryTime, defaultQueryTime)
}
// SetFilter is needed to implement the structs.QueryOptionsCompat interface
func (q *QueryOptions) SetFilter(filter string) {
q.Filter = filter
}
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
// WriteRequest only applies to writes, always false
//
// IsRead implements structs.RPCInfo
func (w *WriteRequest) IsRead() bool {
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
return false
}
// SetTokenSecret implements structs.RPCInfo
func (w *WriteRequest) TokenSecret() string {
return w.Token
}
// SetTokenSecret implements structs.RPCInfo
func (w *WriteRequest) SetTokenSecret(s string) {
w.Token = s
}
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
// AllowStaleRead returns whether a stale read should be allowed
//
// AllowStaleRead implements structs.RPCInfo
func (w *WriteRequest) AllowStaleRead() bool {
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
return false
}
// HasTimedOut implements structs.RPCInfo
func (w *WriteRequest) HasTimedOut(start time.Time, rpcHoldTimeout, maxQueryTime, defaultQueryTime time.Duration) (bool, error) {
return time.Since(start) > rpcHoldTimeout, nil
}
// IsRead implements structs.RPCInfo
func (r *ReadRequest) IsRead() bool {
return true
}
// AllowStaleRead implements structs.RPCInfo
func (r *ReadRequest) AllowStaleRead() bool {
// TODO(partitions): plumb this?
return false
}
// TokenSecret implements structs.RPCInfo
func (r *ReadRequest) TokenSecret() string {
return r.Token
}
// SetTokenSecret implements structs.RPCInfo
func (r *ReadRequest) SetTokenSecret(token string) {
r.Token = token
}
// HasTimedOut implements structs.RPCInfo
func (r *ReadRequest) HasTimedOut(start time.Time, rpcHoldTimeout, _, _ time.Duration) (bool, error) {
return time.Since(start) > rpcHoldTimeout, nil
}
// RequestDatacenter implements structs.RPCInfo
func (td *TargetDatacenter) RequestDatacenter() string {
Add support for implementing new requests with protobufs instea… (#6502) * Add build system support for protobuf generation This is done generically so that we don’t have to keep updating the makefile to add another proto generation. Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date. If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild> Providing the PROTOFILES var will override the default behavior of finding all the .proto files. * Start adding types to the agent/proto package These will be needed for some other work and are by no means comprehensive. * Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store. * Use protobuf marshalling of raft requests instead of msgpack for protoc generated types. This does not change any encoding of existing types. * Removed structs package automatically encoding with protobuf marshalling Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf` * Run update-vendor to fixup modules.txt Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical. * Rename some things and implement the structs.RPCInfo interface bits agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth. * Use the right encoding function. * Renamed agent/proto package to agent/agentpb to prevent package name conflicts * Update modules.txt to fix ordering * Change blockingQuery to take in interfaces for the query options and meta * Add %T to error output. * Add/Update some comments
5 years ago
return td.Datacenter
}
// SetLastContact is needed to implement the structs.QueryMetaCompat interface
func (q *QueryMeta) SetLastContact(lastContact time.Duration) {
q.LastContact = durationpb.New(lastContact)
}
// SetKnownLeader is needed to implement the structs.QueryMetaCompat interface
func (q *QueryMeta) SetKnownLeader(knownLeader bool) {
q.KnownLeader = knownLeader
}
// SetIndex is needed to implement the structs.QueryMetaCompat interface
func (q *QueryMeta) SetIndex(index uint64) {
q.Index = index
}
// SetConsistencyLevel is needed to implement the structs.QueryMetaCompat interface
func (q *QueryMeta) SetConsistencyLevel(consistencyLevel string) {
q.ConsistencyLevel = consistencyLevel
}
func (q *QueryMeta) GetBackend() structs.QueryBackend {
return structs.QueryBackend(0)
}
// SetResultsFilteredByACLs is needed to implement the structs.QueryMetaCompat interface
func (q *QueryMeta) SetResultsFilteredByACLs(v bool) {
q.ResultsFilteredByACLs = v
}
// IsEmpty returns true if the Locality is unset or contains an empty region and zone.
func (l *Locality) IsEmpty() bool {
if l == nil {
return true
}
return l.Region == "" && l.Zone == ""
}
// LocalityFromProto converts a protobuf Locality to a struct Locality.
func LocalityFromProto(l *Locality) *structs.Locality {
if l == nil {
return nil
}
return &structs.Locality{
Region: l.Region,
Zone: l.Zone,
}
}
// LocalityFromProto converts a struct Locality to a protobuf Locality.
func LocalityToProto(l *structs.Locality) *Locality {
if l == nil {
return nil
}
return &Locality{
Region: l.Region,
Zone: l.Zone,
}
}