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consul/docs/v2-architecture/controller-architecture/controllers.md

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# Controllers
This page describes how to write controllers in Consul's new controller architecture.
-> **Note**: This information is valid as of Consul 1.17 but some portions may change in future releases.
## Controller Basics
A controller consists of several parts:
1. **The watched type** - This is the main type a controller is watching and reconciling.
2. **Additional watched types** - These are additional types a controller may care about in addition to the main watched type.
3. **Additional custom watches** - These are the watches for things that aren't resources in Consul.
4. **Reconciler** - This is the instance that's responsible for reconciling requests whenever there's an event for the main watched type or for any of the watched types.
A basic controller setup could look like this:
```go
func barController() controller.Controller {
return controller.ForType(pbexample.BarType).
WithReconciler(barReconciler{})
}
```
barReconciler needs to implement the `Reconcile` method of the `Reconciler` interface.
It's important to note that the `Reconcile` method only gets the request with the `ID` of the main
watched resource and so it's up to the reconcile implementation to fetch the resource and any relevant information needed
to perform the reconciliation. The most basic reconciler could look as follows:
```go
type barReconciler struct {}
func (b *barReconciler) Reconcile(ctx context.Context, rt Runtime, req Request) error {
...
}
```
## Watching Additional Resources
Most of the time, controllers will need to watch more resources in addition to the main watched type.
To set up an additional watch, the main thing we need to figure out is how to map additional watched resource to the main
watched resource. Controller-runtime allows us to implement a mapper function that can take the additional watched resource
as the input and produce reconcile `Requests` for our main watched type.
To figure out how to map the two resources together, we need to think about the relationship between the two resources.
There are several common relationship types between resources that are being used currently:
1. Name-alignment: this relationship means that resources are named the same and live in the same tenancy, but have different data. Examples: `Service` and `ServiceEndpoints`, `Workload` and `ProxyStateTemplate`.
2. Selector: this relationship happens when one resource selects another by name or name prefix. Examples: `Service` and `Workload`, `ProxyConfiguration` and `Workload`.
3. Owner: in this relationship, one resource is the owner of another resource. Examples: `Service` and `ServiceEndpoints`, `HealthStatus` and `Workload`.
4. Arbitrary reference: in this relationship, one resource may reference another by some sort of reference. This reference could be a single string in the resource data or a more composite reference containing name, tenancy, and type. Examples: `Workload` and `WorkloadIdentity`, `HTTPRoute` and `Service`.
Note that it's possible for the two watched resources to have more than one relationship type simultaneously.
For example, `FailoverPolicy` type is name-aligned with a service to which it applies, however, it also contains
references to destination services, and for a controller that reconciles `FailoverPolicy` and watches `Service`
we need to account for both type 1 and type 4 relationship whenever we get an event for a `Service`.
### Simple Mappers
Let's look at some simple mapping examples.
#### Name-aligned resources
If our resources only have a name-aligned relationship, we can map them with a built-in function:
```go
func barController() controller.Controller {
return controller.ForType(pbexample.BarType).
WithWatch(pbexample.FooType, controller.ReplaceType(pbexample.BarType)).
WithReconciler(barReconciler{})
}
```
Here, all we need to do is replace the type of the `Foo` resource whenever we get an event for it.
#### Owned resources
Let's say our `Foo` resource owns `Bar` resources, where any `Foo` resource can own multiple `Bar` resources.
In this case, whenever we see a new event for `Foo`, all we need to do is get all `Bar` resources that `Foo` currently owns.
For this, we can also use a built-in function to set up our watch:
```go
func MapOwned(ctx context.Context, rt controller.Runtime, res *pbresource.Resource) ([]controller.Request, error) {
resp, err := rt.Client.ListByOwner(ctx, &pbresource.ListByOwnerRequest{Owner: res.Id})
if err != nil {
return nil, err
}
var result []controller.Request
for _, r := range resp.Resources {
result = append(result, controller.Request{ID: r.Id})
}
return result, nil
}
func barController() controller.Controller {
return controller.ForType(pbexample.BarType).
WithWatch(pbexample.FooType, MapOwned).
WithReconciler(barReconciler{})
}
```
### Advanced Mappers and Caches
For selector or arbitrary reference relationships, the mapping that we choose may need to be more advanced.
#### Naive mapper implementation
Let's first consider what a naive mapping function could look like in this case. Let's say that the `Bar` resource
references `Foo` resource by name in the data. Now to watch and map `Foo` resources, we need to be able to find all relevant `Bar` resources
whenever we get an event for a `Foo` resource.
```go
func MapFoo(ctx context.Context, rt controller.Runtime, res *pbresource.Resource) ([]controller.Request, error) {
resp, err := rt.Client.List(ctx, &pbresource.ListRequest{Type: pbexample.BarType, Tenancy: res.Id.Tenancy})
if err != nil {
return nil, err
}
var result []controller.Request
for _, r := range resp.Resources {
decodedResource, err := resource.Decode[*pbexample.Bar](r)
if err != nil {
return nil, err
}
// Only add Bar resources that match Foo by name.
if decodedResource.GetData().GetFooName() == res.Id.Name {
result = append(result, controller.Request{ID: r.Id})
}
}
}
```
This approach is fine for cases when the number of `Bar` resources in a cluster is relatively small. If it's not,
then we'd be doing a large `O(N)` search on each `Bar` event which could be too expensive.
#### Caching mappers
For cases when `N` is too large, we'd want to use a caching layer to help us make lookups more efficient so that they
don't require an `O(N)` search of potentially all cluster resources.
Caching mappers need to be kept up-to-date by individual controllers and because of their added complexity, it's important
to carefully consider whether these mappers are strictly necessary for any given controller implementation.
For reference-relationships, we recommend using the `bimapper` to track relationships, while for the workload selector relationships,
we recommend using the `workloadselectionmapper.Mapper` or the underlying `selectiontracker.WorkloadSelectionTracker`.
These two mappers types can be combined into more complex mappers such as the ones used by the `routes-controller`
or the `sidecar-proxy-controller`.
In our example, because we `Foo` and `Bar` are using name-reference relationship, we'll use a `bimapper`.
```go
func barController() controller.Controller {
mapper := bimapper.New(pbexample.Bar, pbexample.Foo)
return controller.ForType(pbexample.BarType).
WithWatch(pbexample.FooType, mapper.MapLink).
WithReconciler(barReconciler{mapper: mapper})
}
```
Now we need to make sure that we populate and clear the mapper as necessary. Generally, this should happen when the data
is fetched in the reconcile.
```go
func (b *barReconciler) Reconcile(ctx context.Context, rt Runtime, req Request) error {
// Fetch the `Bar` resource we're reconciling.
barResource, err := resource.GetDecodedResource[*pbexample.Bar](ctx, rt.Client, req.ID)
if err != nil {
return err
}
// If the resource is not found, we should make sure to untrack it from mapper.
if barResource == nil {
b.mapper.UntrackItem(req.ID)
}
// Fetch our referenced `Foo` resource.
fooID := &pbresource.ID{
Type: pbexample.FooType,
Name: barResource.GetData().GetFooName(),
Tenancy: req.Id.Tenancy,
}
res, err := resource.GetDecodedResource[*pbexample.Foo](ctx, rt.Client, fooID)
if err != nil {
return err
}
// If the referenced Foo resource is not found, we should not untrack it in case it comes back.
if res == nil {
// no-op
}
// Otherwise, we need to track it.
b.mapper.TrackItem(req.ID, []resource.ReferenceOrID{fooID})
}
```
TODO: bound ref problem
### Custom Watches
In some cases, we may want to trigger reconciles for events that aren't generated from CRUD operations on resources, for example
when Envoy proxy connects or disconnects to a server. Controller-runtime allows us to setup watches from
events that come from a custom event channel. Please see [xds-controller](https://github.com/hashicorp/consul/blob/ecfeb7aac51df8730064d869bb1f2c633a531522/internal/mesh/internal/controllers/xds/controller.go#L40-L41) for examples of custom watches.
## Statuses
In many cases, controllers would need to update statuses on resources to let the user know about the successful or unsuccessful
state of a resource.
These are the guidelines that we recommend for statuses:
* While status conditions is a list, the Condition type should be treated as a key in a map, meaning a resource should not have two status conditions with the same type.
* Controllers need to both update successful and unsuccessful conditions states. This is because we need to make sure that we clear any failed status conditions.
* Status conditions should be named such that the `True` state is a successful state and `False` state is a failed state.
## Best Practices
Below is a list of controller best practices that we've learned so far. Many of them are inspired by [kubebuilder](https://book.kubebuilder.io/reference/good-practices).
* Avoid monolithic controllers as much as possible. A single controller should only manage a single resource to avoid complexity and race conditions.
* If using cached mappers, aim to write (update or delete entries) to mappers in the `Reconcile` method and read from them in the mapper functions used by watches.
* Fetch all data in the `Reconcile` method and avoid caching it from the mapper functions. This ensures that we get the latest data for each reconciliation.