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consul/lib/stringslice/stringslice.go

97 lines
1.9 KiB

// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
1 year ago
// SPDX-License-Identifier: BUSL-1.1
package stringslice
wan federation via mesh gateways (#6884) This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch: There are several distinct chunks of code that are affected: * new flags and config options for the server * retry join WAN is slightly different * retry join code is shared to discover primary mesh gateways from secondary datacenters * because retry join logic runs in the *agent* and the results of that operation for primary mesh gateways are needed in the *server* there are some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur at multiple layers of abstraction just to pass the data down to the right layer. * new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers * the function signature for RPC dialing picked up a new required field (the node name of the destination) * several new RPCs for manipulating a FederationState object: `FederationState:{Apply,Get,List,ListMeshGateways}` * 3 read-only internal APIs for debugging use to invoke those RPCs from curl * raft and fsm changes to persist these FederationStates * replication for FederationStates as they are canonically stored in the Primary and replicated to the Secondaries. * a special derivative of anti-entropy that runs in secondaries to snapshot their local mesh gateway `CheckServiceNodes` and sync them into their upstream FederationState in the primary (this works in conjunction with the replication to distribute addresses for all mesh gateways in all DCs to all other DCs) * a "gateway locator" convenience object to make use of this data to choose the addresses of gateways to use for any given RPC or gossip operation to a remote DC. This gets data from the "retry join" logic in the agent and also directly calls into the FSM. * RPC (`:8300`) on the server sniffs the first byte of a new connection to determine if it's actually doing native TLS. If so it checks the ALPN header for protocol determination (just like how the existing system uses the type-byte marker). * 2 new kinds of protocols are exclusively decoded via this native TLS mechanism: one for ferrying "packet" operations (udp-like) from the gossip layer and one for "stream" operations (tcp-like). The packet operations re-use sockets (using length-prefixing) to cut down on TLS re-negotiation overhead. * the server instances specially wrap the `memberlist.NetTransport` when running with gateway federation enabled (in a `wanfed.Transport`). The general gist is that if it tries to dial a node in the SAME datacenter (deduced by looking at the suffix of the node name) there is no change. If dialing a DIFFERENT datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh gateways to eventually end up in a server's :8300 port. * a new flag when launching a mesh gateway via `consul connect envoy` to indicate that the servers are to be exposed. This sets a special service meta when registering the gateway into the catalog. * `proxycfg/xds` notice this metadata blob to activate additional watches for the FederationState objects as well as the location of all of the consul servers in that datacenter. * `xds:` if the extra metadata is in place additional clusters are defined in a DC to bulk sink all traffic to another DC's gateways. For the current datacenter we listen on a wildcard name (`server.<dc>.consul`) that load balances all servers as well as one mini-cluster per node (`<node>.server.<dc>.consul`) * the `consul tls cert create` command got a new flag (`-node`) to help create an additional SAN in certs that can be used with this flavor of federation.
5 years ago
// StrContains => Contains
// StringSliceEqual => Equal
// StringSliceMergeSorted => MergeSorted
// Contains checks if a list contains a string
func Contains(l []string, s string) bool {
for _, v := range l {
if v == s {
return true
}
}
return false
}
// Equal compares two string slices for equality. Both the existence
wan federation via mesh gateways (#6884) This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch: There are several distinct chunks of code that are affected: * new flags and config options for the server * retry join WAN is slightly different * retry join code is shared to discover primary mesh gateways from secondary datacenters * because retry join logic runs in the *agent* and the results of that operation for primary mesh gateways are needed in the *server* there are some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur at multiple layers of abstraction just to pass the data down to the right layer. * new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers * the function signature for RPC dialing picked up a new required field (the node name of the destination) * several new RPCs for manipulating a FederationState object: `FederationState:{Apply,Get,List,ListMeshGateways}` * 3 read-only internal APIs for debugging use to invoke those RPCs from curl * raft and fsm changes to persist these FederationStates * replication for FederationStates as they are canonically stored in the Primary and replicated to the Secondaries. * a special derivative of anti-entropy that runs in secondaries to snapshot their local mesh gateway `CheckServiceNodes` and sync them into their upstream FederationState in the primary (this works in conjunction with the replication to distribute addresses for all mesh gateways in all DCs to all other DCs) * a "gateway locator" convenience object to make use of this data to choose the addresses of gateways to use for any given RPC or gossip operation to a remote DC. This gets data from the "retry join" logic in the agent and also directly calls into the FSM. * RPC (`:8300`) on the server sniffs the first byte of a new connection to determine if it's actually doing native TLS. If so it checks the ALPN header for protocol determination (just like how the existing system uses the type-byte marker). * 2 new kinds of protocols are exclusively decoded via this native TLS mechanism: one for ferrying "packet" operations (udp-like) from the gossip layer and one for "stream" operations (tcp-like). The packet operations re-use sockets (using length-prefixing) to cut down on TLS re-negotiation overhead. * the server instances specially wrap the `memberlist.NetTransport` when running with gateway federation enabled (in a `wanfed.Transport`). The general gist is that if it tries to dial a node in the SAME datacenter (deduced by looking at the suffix of the node name) there is no change. If dialing a DIFFERENT datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh gateways to eventually end up in a server's :8300 port. * a new flag when launching a mesh gateway via `consul connect envoy` to indicate that the servers are to be exposed. This sets a special service meta when registering the gateway into the catalog. * `proxycfg/xds` notice this metadata blob to activate additional watches for the FederationState objects as well as the location of all of the consul servers in that datacenter. * `xds:` if the extra metadata is in place additional clusters are defined in a DC to bulk sink all traffic to another DC's gateways. For the current datacenter we listen on a wildcard name (`server.<dc>.consul`) that load balances all servers as well as one mini-cluster per node (`<node>.server.<dc>.consul`) * the `consul tls cert create` command got a new flag (`-node`) to help create an additional SAN in certs that can be used with this flavor of federation.
5 years ago
// of the elements and the order of those elements matter for equality. Empty
// slices are treated identically to nil slices.
func Equal(a, b []string) bool {
wan federation via mesh gateways (#6884) This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch: There are several distinct chunks of code that are affected: * new flags and config options for the server * retry join WAN is slightly different * retry join code is shared to discover primary mesh gateways from secondary datacenters * because retry join logic runs in the *agent* and the results of that operation for primary mesh gateways are needed in the *server* there are some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur at multiple layers of abstraction just to pass the data down to the right layer. * new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers * the function signature for RPC dialing picked up a new required field (the node name of the destination) * several new RPCs for manipulating a FederationState object: `FederationState:{Apply,Get,List,ListMeshGateways}` * 3 read-only internal APIs for debugging use to invoke those RPCs from curl * raft and fsm changes to persist these FederationStates * replication for FederationStates as they are canonically stored in the Primary and replicated to the Secondaries. * a special derivative of anti-entropy that runs in secondaries to snapshot their local mesh gateway `CheckServiceNodes` and sync them into their upstream FederationState in the primary (this works in conjunction with the replication to distribute addresses for all mesh gateways in all DCs to all other DCs) * a "gateway locator" convenience object to make use of this data to choose the addresses of gateways to use for any given RPC or gossip operation to a remote DC. This gets data from the "retry join" logic in the agent and also directly calls into the FSM. * RPC (`:8300`) on the server sniffs the first byte of a new connection to determine if it's actually doing native TLS. If so it checks the ALPN header for protocol determination (just like how the existing system uses the type-byte marker). * 2 new kinds of protocols are exclusively decoded via this native TLS mechanism: one for ferrying "packet" operations (udp-like) from the gossip layer and one for "stream" operations (tcp-like). The packet operations re-use sockets (using length-prefixing) to cut down on TLS re-negotiation overhead. * the server instances specially wrap the `memberlist.NetTransport` when running with gateway federation enabled (in a `wanfed.Transport`). The general gist is that if it tries to dial a node in the SAME datacenter (deduced by looking at the suffix of the node name) there is no change. If dialing a DIFFERENT datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh gateways to eventually end up in a server's :8300 port. * a new flag when launching a mesh gateway via `consul connect envoy` to indicate that the servers are to be exposed. This sets a special service meta when registering the gateway into the catalog. * `proxycfg/xds` notice this metadata blob to activate additional watches for the FederationState objects as well as the location of all of the consul servers in that datacenter. * `xds:` if the extra metadata is in place additional clusters are defined in a DC to bulk sink all traffic to another DC's gateways. For the current datacenter we listen on a wildcard name (`server.<dc>.consul`) that load balances all servers as well as one mini-cluster per node (`<node>.server.<dc>.consul`) * the `consul tls cert create` command got a new flag (`-node`) to help create an additional SAN in certs that can be used with this flavor of federation.
5 years ago
if len(a) != len(b) {
return false
}
for i := 0; i < len(a); i++ {
if a[i] != b[i] {
return false
}
}
return true
}
agent: handle re-bootstrapping in a secondary datacenter when WAN federation via mesh gateways is configured (#7931) The main fix here is to always union the `primary-gateways` list with the list of mesh gateways in the primary returned from the replicated federation states list. This will allow any replicated (incorrect) state to be supplemented with user-configured (correct) state in the config file. Eventually the game of random selection whack-a-mole will pick a winning entry and re-replicate the latest federation states from the primary. If the user-configured state is actually the incorrect one, then the same eventual correct selection process will work in that case, too. The secondary fix is actually to finish making wanfed-via-mgws actually work as originally designed. Once a secondary datacenter has replicated federation states for the primary AND managed to stand up its own local mesh gateways then all of the RPCs from a secondary to the primary SHOULD go through two sets of mesh gateways to arrive in the consul servers in the primary (one hop for the secondary datacenter's mesh gateway, and one hop through the primary datacenter's mesh gateway). This was neglected in the initial implementation. While everything works, ideally we should treat communications that go around the mesh gateways as just provided for bootstrapping purposes. Now we heuristically use the success/failure history of the federation state replicator goroutine loop to determine if our current mesh gateway route is working as intended. If it is, we try using the local gateways, and if those don't work we fall back on trying the primary via the union of the replicated state and the go-discover configuration flags. This can be improved slightly in the future by possibly initializing the gateway choice to local on startup if we already have replicated state. This PR does not address that improvement. Fixes #7339
5 years ago
// MergeSorted takes two string slices that are assumed to be sorted
agent: handle re-bootstrapping in a secondary datacenter when WAN federation via mesh gateways is configured (#7931) The main fix here is to always union the `primary-gateways` list with the list of mesh gateways in the primary returned from the replicated federation states list. This will allow any replicated (incorrect) state to be supplemented with user-configured (correct) state in the config file. Eventually the game of random selection whack-a-mole will pick a winning entry and re-replicate the latest federation states from the primary. If the user-configured state is actually the incorrect one, then the same eventual correct selection process will work in that case, too. The secondary fix is actually to finish making wanfed-via-mgws actually work as originally designed. Once a secondary datacenter has replicated federation states for the primary AND managed to stand up its own local mesh gateways then all of the RPCs from a secondary to the primary SHOULD go through two sets of mesh gateways to arrive in the consul servers in the primary (one hop for the secondary datacenter's mesh gateway, and one hop through the primary datacenter's mesh gateway). This was neglected in the initial implementation. While everything works, ideally we should treat communications that go around the mesh gateways as just provided for bootstrapping purposes. Now we heuristically use the success/failure history of the federation state replicator goroutine loop to determine if our current mesh gateway route is working as intended. If it is, we try using the local gateways, and if those don't work we fall back on trying the primary via the union of the replicated state and the go-discover configuration flags. This can be improved slightly in the future by possibly initializing the gateway choice to local on startup if we already have replicated state. This PR does not address that improvement. Fixes #7339
5 years ago
// and does a zipper merge of the two sorted slices, removing any cross-slice
// duplicates. If any individual slice contained duplicates those will be
// retained.
func MergeSorted(a, b []string) []string {
agent: handle re-bootstrapping in a secondary datacenter when WAN federation via mesh gateways is configured (#7931) The main fix here is to always union the `primary-gateways` list with the list of mesh gateways in the primary returned from the replicated federation states list. This will allow any replicated (incorrect) state to be supplemented with user-configured (correct) state in the config file. Eventually the game of random selection whack-a-mole will pick a winning entry and re-replicate the latest federation states from the primary. If the user-configured state is actually the incorrect one, then the same eventual correct selection process will work in that case, too. The secondary fix is actually to finish making wanfed-via-mgws actually work as originally designed. Once a secondary datacenter has replicated federation states for the primary AND managed to stand up its own local mesh gateways then all of the RPCs from a secondary to the primary SHOULD go through two sets of mesh gateways to arrive in the consul servers in the primary (one hop for the secondary datacenter's mesh gateway, and one hop through the primary datacenter's mesh gateway). This was neglected in the initial implementation. While everything works, ideally we should treat communications that go around the mesh gateways as just provided for bootstrapping purposes. Now we heuristically use the success/failure history of the federation state replicator goroutine loop to determine if our current mesh gateway route is working as intended. If it is, we try using the local gateways, and if those don't work we fall back on trying the primary via the union of the replicated state and the go-discover configuration flags. This can be improved slightly in the future by possibly initializing the gateway choice to local on startup if we already have replicated state. This PR does not address that improvement. Fixes #7339
5 years ago
if len(a) == 0 && len(b) == 0 {
return nil
} else if len(a) == 0 {
return b
} else if len(b) == 0 {
return a
}
out := make([]string, 0, len(a)+len(b))
i, j := 0, 0
for i < len(a) && j < len(b) {
switch {
case a[i] < b[j]:
out = append(out, a[i])
i++
case a[i] > b[j]:
out = append(out, b[j])
j++
default:
out = append(out, a[i])
i++
j++
}
}
if i < len(a) {
out = append(out, a[i:]...)
}
if j < len(b) {
out = append(out, b[j:]...)
}
return out
}
auto-reload configuration when config files change (#12329) * add config watcher to the config package * add logging to watcher * add test and refactor to add WatcherEvent. * add all API calls and fix a bug with recreated files * add tests for watcher * remove the unnecessary use of context * Add debug log and a test for file rename * use inode to detect if the file is recreated/replaced and only listen to create events. * tidy ups (#1535) * tidy ups * Add tests for inode reconcile * fix linux vs windows syscall * fix linux vs windows syscall * fix windows compile error * increase timeout * use ctime ID * remove remove/creation test as it's a use case that fail in linux * fix linux/windows to use Ino/CreationTime * fix the watcher to only overwrite current file id * fix linter error * fix remove/create test * set reconcile loop to 200 Milliseconds * fix watcher to not trigger event on remove, add more tests * on a remove event try to add the file back to the watcher and trigger the handler if success * fix race condition * fix flaky test * fix race conditions * set level to info * fix when file is removed and get an event for it after * fix to trigger handler when we get a remove but re-add fail * fix error message * add tests for directory watch and fixes * detect if a file is a symlink and return an error on Add * rename Watcher to FileWatcher and remove symlink deref * add fsnotify@v1.5.1 * fix go mod * do not reset timer on errors, rename OS specific files * rename New func * events trigger on write and rename * add missing test * fix flaking tests * fix flaky test * check reconcile when removed * delete invalid file * fix test to create files with different mod time. * back date file instead of sleeping * add watching file in agent command. * fix watcher call to use new API * add configuration and stop watcher when server stop * add certs as watched files * move FileWatcher to the agent start instead of the command code * stop watcher before replacing it * save watched files in agent * add add and remove interfaces to the file watcher * fix remove to not return an error * use `Add` and `Remove` to update certs files * fix tests * close events channel on the file watcher even when the context is done * extract `NotAutoReloadableRuntimeConfig` is a separate struct * fix linter errors * add Ca configs and outgoing verify to the not auto reloadable config * add some logs and fix to use background context * add tests to auto-config reload * remove stale test * add tests to changes to config files * add check to see if old cert files still trigger updates * rename `NotAutoReloadableRuntimeConfig` to `StaticRuntimeConfig` * fix to re add both key and cert file. Add test to cover this case. * review suggestion Co-authored-by: R.B. Boyer <4903+rboyer@users.noreply.github.com> * add check to static runtime config changes * fix test * add changelog file * fix review comments * Apply suggestions from code review Co-authored-by: R.B. Boyer <4903+rboyer@users.noreply.github.com> * update flag description Co-authored-by: FFMMM <FFMMM@users.noreply.github.com> * fix compilation error * add static runtime config support * fix test * fix review comments * fix log test * Update .changelog/12329.txt Co-authored-by: Dan Upton <daniel@floppy.co> * transfer tests to runtime_test.go * fix filewatcher Replace to not deadlock. * avoid having lingering locks Co-authored-by: R.B. Boyer <4903+rboyer@users.noreply.github.com> * split ReloadConfig func * fix warning message Co-authored-by: R.B. Boyer <4903+rboyer@users.noreply.github.com> * convert `FileWatcher` into an interface * fix compilation errors * fix tests * extract func for adding and removing files Co-authored-by: Ashwin Venkatesh <ashwin@hashicorp.com> Co-authored-by: R.B. Boyer <4903+rboyer@users.noreply.github.com> Co-authored-by: FFMMM <FFMMM@users.noreply.github.com> Co-authored-by: Daniel Upton <daniel@floppy.co>
3 years ago
func CloneStringSlice(s []string) []string {
if len(s) == 0 {
return nil
}
out := make([]string, len(s))
copy(out, s)
return out
}
// EqualMapKeys returns true if the slice equals the keys of
// the map ignoring any ordering.
func EqualMapKeys[V any](a []string, b map[string]V) bool {
if len(a) != len(b) {
return false
}
for _, ip := range a {
if _, ok := b[ip]; !ok {
return false
}
}
return true
}