aria2/src/AbstractCommand.h

248 lines
7.1 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef D_ABSTRACT_COMMAND_H
#define D_ABSTRACT_COMMAND_H
#include "Command.h"
#include <vector>
#include <string>
#include "SharedHandle.h"
#include "TimerA2.h"
namespace aria2 {
class FileEntry;
class RequestGroup;
class CheckIntegrityEntry;
class DownloadContext;
class SegmentMan;
class PieceStorage;
class Request;
class DownloadEngine;
class Segment;
class SocketCore;
class Option;
class SocketRecvBuffer;
#ifdef ENABLE_ASYNC_DNS
class AsyncNameResolver;
#endif // ENABLE_ASYNC_DNS
class AbstractCommand : public Command {
private:
Timer checkPoint_;
time_t timeout_;
RequestGroup* requestGroup_;
SharedHandle<Request> req_;
SharedHandle<FileEntry> fileEntry_;
DownloadEngine* e_;
SharedHandle<SocketCore> socket_;
SharedHandle<SocketRecvBuffer> socketRecvBuffer_;
std::vector<SharedHandle<Segment> > segments_;
#ifdef ENABLE_ASYNC_DNS
SharedHandle<AsyncNameResolver> asyncNameResolver_;
#endif // ENABLE_ASYNC_DNS
bool checkSocketIsReadable_;
bool checkSocketIsWritable_;
SharedHandle<SocketCore> readCheckTarget_;
SharedHandle<SocketCore> writeCheckTarget_;
bool nameResolverCheck_;
bool incNumConnection_;
size_t calculateMinSplitSize() const;
#ifdef ENABLE_ASYNC_DNS
void setNameResolverCheck(const SharedHandle<AsyncNameResolver>& resolver);
void disableNameResolverCheck
(const SharedHandle<AsyncNameResolver>& resolver);
bool nameResolveFinished() const;
#endif // ENABLE_ASYNC_DNS
protected:
RequestGroup* getRequestGroup() const
{
return requestGroup_;
}
const SharedHandle<Request>& getRequest() const
{
return req_;
}
void setRequest(const SharedHandle<Request>& request);
const SharedHandle<FileEntry>& getFileEntry() const
{
return fileEntry_;
}
void setFileEntry(const SharedHandle<FileEntry>& fileEntry);
DownloadEngine* getDownloadEngine() const
{
return e_;
}
const SharedHandle<SocketCore>& getSocket() const
{
return socket_;
}
void setSocket(const SharedHandle<SocketCore>& s);
void createSocket();
const SharedHandle<SocketRecvBuffer>& getSocketRecvBuffer() const
{
return socketRecvBuffer_;
}
const std::vector<SharedHandle<Segment> >& getSegments() const
{
return segments_;
}
#ifdef ENABLE_ASYNC_DNS
bool isAsyncNameResolverInitialized() const;
void initAsyncNameResolver(const std::string& hostname);
bool asyncResolveHostname();
const std::vector<std::string>& getResolvedAddresses();
#endif // ENABLE_ASYNC_DNS
// Resolves hostname. The resolved addresses are stored in addrs
// and first element is returned. If resolve is not finished,
// return empty string. In this case, call this function with same
// arguments until resolved address is returned. Exception is
// thrown on error. port is used for retrieving cached addresses.
std::string resolveHostname
(std::vector<std::string>& addrs, const std::string& hostname, uint16_t port);
void tryReserved();
virtual bool prepareForRetry(time_t wait);
virtual void onAbort();
virtual bool executeInternal() = 0;
void setReadCheckSocket(const SharedHandle<SocketCore>& socket);
void setWriteCheckSocket(const SharedHandle<SocketCore>& socket);
void disableReadCheckSocket();
void disableWriteCheckSocket();
/**
* If pred == true, calls setReadCheckSocket(socket). Otherwise, calls
* disableReadCheckSocket().
*/
void setReadCheckSocketIf(const SharedHandle<SocketCore>& socket, bool pred);
/**
* If pred == true, calls setWriteCheckSocket(socket). Otherwise, calls
* disableWriteCheckSocket().
*/
void setWriteCheckSocketIf(const SharedHandle<SocketCore>& socket, bool pred);
time_t getTimeout() const
{
return timeout_;
}
void setTimeout(time_t timeout) { timeout_ = timeout; }
void prepareForNextAction
(const SharedHandle<CheckIntegrityEntry>& checkEntry);
// Check if socket is connected. If socket is not connected and
// there are other addresses to try, command is created using
// InitiateConnectionCommandFactory and it is pushed to
// DownloadEngine and returns false. If no addresses left, DlRetryEx
// exception is thrown.
bool checkIfConnectionEstablished
(const SharedHandle<SocketCore>& socket,
const std::string& connectedHostname,
const std::string& connectedAddr,
uint16_t connectedPort);
/*
* Returns true if proxy for the procol indicated by Request::getProtocol()
* is defined. Otherwise, returns false.
*/
bool isProxyDefined() const;
/*
* Creates Request object for proxy URI and returns it.
* If no valid proxy is defined, then returns SharedHandle<Request>().
*/
SharedHandle<Request> createProxyRequest() const;
// Returns proxy method for given protocol. Either V_GET or V_TUNNEL
// is returned. For HTTPS, always returns V_TUNNEL.
const std::string& resolveProxyMethod(const std::string& protocol) const;
const SharedHandle<Option>& getOption() const;
const SharedHandle<DownloadContext>& getDownloadContext() const;
const SharedHandle<SegmentMan>& getSegmentMan() const;
const SharedHandle<PieceStorage>& getPieceStorage() const;
Timer& getCheckPoint()
{
return checkPoint_;
}
void checkSocketRecvBuffer();
public:
AbstractCommand
(cuid_t cuid, const SharedHandle<Request>& req,
const SharedHandle<FileEntry>& fileEntry,
RequestGroup* requestGroup, DownloadEngine* e,
const SharedHandle<SocketCore>& s = SharedHandle<SocketCore>(),
const SharedHandle<SocketRecvBuffer>& socketRecvBuffer
= SharedHandle<SocketRecvBuffer>(),
bool incNumConnection = true);
virtual ~AbstractCommand();
bool execute();
};
} // namespace aria2
#endif // D_ABSTRACT_COMMAND_H