aria2/src/Socket.cc

111 lines
2.6 KiB
C++

/* <!-- copyright */
/*
* aria2 - a simple utility for downloading files faster
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* copyright --> */
#include "Socket.h"
Socket::Socket() {
core = new SocketCore();
}
Socket::Socket(const Socket& s) {
core = s.core;
core->use++;
}
Socket::Socket(SocketCore* core) {
this->core = core;
}
Socket::~Socket() {
core->use--;
if(core->use == 0) {
delete core;
}
}
Socket& Socket::operator=(const Socket& s) {
if(this != &s) {
core->use--;
if(core->use == 0) {
delete core;
}
core = s.core;
core->use++;
}
return *this;
}
void Socket::beginListen(int port) const {
core->beginListen(port);
}
void Socket::getAddrInfo(pair<string, int>& addrinfo) const {
core->getAddrInfo(addrinfo);
}
void Socket::getPeerInfo(pair<string, int>& peerinfo) const {
core->getPeerInfo(peerinfo);
}
Socket* Socket::acceptConnection() const {
return new Socket(core->acceptConnection());
}
void Socket::establishConnection(string host, int port) const {
core->establishConnection(host, port);
}
void Socket::setBlockingMode() const {
core->setBlockingMode();
}
void Socket::closeConnection() const {
core->closeConnection();
}
bool Socket::isWritable(int timeout) const {
return core->isWritable(timeout);
}
bool Socket::isReadable(int timeout) const {
return core->isReadable(timeout);
}
void Socket::writeData(const char* data, int len, int timeout) const {
core->writeData(data, len, timeout);
}
void Socket::writeData(string str, int timeout) const {
core->writeData(str.c_str(), str.size(), timeout);
}
void Socket::readData(char* data, int& len, int timeout) const {
core->readData(data, len, timeout);
}
void Socket::peekData(char* data, int& len, int timeout) const {
core->peekData(data, len, timeout);
}
void Socket::initiateSecureConnection() const {
core->initiateSecureConnection();
}