aria2/deps/wslay/examples/fork-echoserv.c

427 lines
12 KiB
C

/*
* Wslay - The WebSocket Library
*
* Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* WebSocket Echo Server
* This is suitable for Autobahn server test.
*
* Dependency: nettle-dev
*
* To compile:
* $ gcc -Wall -O2 -g -o fork-echoserv fork-echoserv.c -L../lib/.libs -I../lib/includes -lwslay -lnettle
*
* To run:
* $ export LD_LIBRARY_PATH=../lib/.libs
* $ ./a.out 9000
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <unistd.h>
#include <fcntl.h>
#include <poll.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <signal.h>
#include <assert.h>
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <nettle/base64.h>
#include <nettle/sha.h>
#include <wslay/wslay.h>
/*
* Create server socket, listen on *service*. This function returns
* file descriptor of server socket if it succeeds, or returns -1.
*/
int create_listen_socket(const char *service)
{
struct addrinfo hints, *res, *rp;
int sfd = -1;
int r;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE | AI_ADDRCONFIG;
r = getaddrinfo(0, service, &hints, &res);
if(r != 0) {
fprintf(stderr, "getaddrinfo: %s", gai_strerror(r));
return -1;
}
for(rp = res; rp; rp = rp->ai_next) {
int val = 1;
sfd = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if(sfd == -1) {
continue;
}
if(setsockopt(sfd, SOL_SOCKET, SO_REUSEADDR, &val,
(socklen_t)sizeof(val)) == -1) {
continue;
}
if(bind(sfd, rp->ai_addr, rp->ai_addrlen) == 0) {
break;
}
close(sfd);
}
freeaddrinfo(res);
if(listen(sfd, 16) == -1) {
perror("listen");
close(sfd);
return -1;
}
return sfd;
}
/*
* Makes file descriptor *fd* non-blocking mode.
* This function returns 0, or returns -1.
*/
int make_non_block(int fd)
{
int flags, r;
while((flags = fcntl(fd, F_GETFL, 0)) == -1 && errno == EINTR);
if(flags == -1) {
perror("fcntl");
return -1;
}
while((r = fcntl(fd, F_SETFL, flags | O_NONBLOCK)) == -1 && errno == EINTR);
if(r == -1) {
perror("fcntl");
return -1;
}
return 0;
}
/*
* Calculates SHA-1 hash of *src*. The size of *src* is *src_length* bytes.
* *dst* must be at least SHA1_DIGEST_SIZE.
*/
void sha1(uint8_t *dst, const uint8_t *src, size_t src_length)
{
struct sha1_ctx ctx;
sha1_init(&ctx);
sha1_update(&ctx, src_length, src);
sha1_digest(&ctx, SHA1_DIGEST_SIZE, dst);
}
/*
* Base64-encode *src* and stores it in *dst*.
* The size of *src* is *src_length*.
* *dst* must be at least BASE64_ENCODE_RAW_LENGTH(src_length).
*/
void base64(uint8_t *dst, const uint8_t *src, size_t src_length)
{
struct base64_encode_ctx ctx;
base64_encode_init(&ctx);
base64_encode_raw(dst, src_length, src);
}
#define WS_GUID "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
/*
* Create Server's accept key in *dst*.
* *client_key* is the value of |Sec-WebSocket-Key| header field in
* client's handshake and it must be length of 24.
* *dst* must be at least BASE64_ENCODE_RAW_LENGTH(20)+1.
*/
void create_accept_key(char *dst, const char *client_key)
{
uint8_t sha1buf[20], key_src[60];
memcpy(key_src, client_key, 24);
memcpy(key_src+24, WS_GUID, 36);
sha1(sha1buf, key_src, sizeof(key_src));
base64((uint8_t*)dst, sha1buf, 20);
dst[BASE64_ENCODE_RAW_LENGTH(20)] = '\0';
}
/*
* Performs HTTP handshake. *fd* is the file descriptor of the
* connection to the client. This function returns 0 if it succeeds,
* or returns -1.
*/
int http_handshake(int fd)
{
/*
* Note: The implementation of HTTP handshake in this function is
* written for just a example of how to use of wslay library and is
* not meant to be used in production code. In practice, you need
* to do more strict verification of the client's handshake.
*/
char header[16384], accept_key[29], *keyhdstart, *keyhdend, res_header[256];
size_t header_length = 0, res_header_sent = 0, res_header_length;
ssize_t r;
while(1) {
while((r = read(fd, header+header_length,
sizeof(header)-header_length)) == -1 && errno == EINTR);
if(r == -1) {
perror("read");
return -1;
} else if(r == 0) {
fprintf(stderr, "HTTP Handshake: Got EOF");
return -1;
} else {
header_length += r;
if(header_length >= 4 &&
memcmp(header+header_length-4, "\r\n\r\n", 4) == 0) {
break;
} else if(header_length == sizeof(header)) {
fprintf(stderr, "HTTP Handshake: Too large HTTP headers");
return -1;
}
}
}
if(strstr(header, "\r\nUpgrade: websocket\r\n") == NULL ||
strstr(header, "\r\nConnection: Upgrade\r\n") == NULL ||
(keyhdstart = strstr(header, "\r\nSec-WebSocket-Key:")) == NULL) {
fprintf(stderr, "HTTP Handshake: Missing required header fields");
return -1;
}
keyhdstart += 20;
for(; *keyhdstart == ' '; ++keyhdstart);
keyhdend = keyhdstart;
for(; *keyhdend != '\r' && *keyhdend != ' '; ++keyhdend);
if(keyhdend-keyhdstart != 24) {
printf("%s\n", keyhdstart);
fprintf(stderr, "HTTP Handshake: Invalid value in Sec-WebSocket-Key");
return -1;
}
create_accept_key(accept_key, keyhdstart);
snprintf(res_header, sizeof(res_header),
"HTTP/1.1 101 Switching Protocols\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n"
"Sec-WebSocket-Accept: %s\r\n"
"\r\n", accept_key);
res_header_length = strlen(res_header);
while(res_header_sent < res_header_length) {
while((r = write(fd, res_header+res_header_sent,
res_header_length-res_header_sent)) == -1 &&
errno == EINTR);
if(r == -1) {
perror("write");
return -1;
} else {
res_header_sent += r;
}
}
return 0;
}
/*
* This struct is passed as *user_data* in callback function. The
* *fd* member is the file descriptor of the connection to the client.
*/
struct Session {
int fd;
};
ssize_t send_callback(wslay_event_context_ptr ctx,
const uint8_t *data, size_t len, int flags,
void *user_data)
{
struct Session *session = (struct Session*)user_data;
ssize_t r;
int sflags = 0;
#ifdef MSG_MORE
if(flags & WSLAY_MSG_MORE) {
sflags |= MSG_MORE;
}
#endif // MSG_MORE
while((r = send(session->fd, data, len, sflags)) == -1 && errno == EINTR);
if(r == -1) {
if(errno == EAGAIN || errno == EWOULDBLOCK) {
wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
} else {
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
}
}
return r;
}
ssize_t recv_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len,
int flags, void *user_data)
{
struct Session *session = (struct Session*)user_data;
ssize_t r;
while((r = recv(session->fd, buf, len, 0)) == -1 && errno == EINTR);
if(r == -1) {
if(errno == EAGAIN || errno == EWOULDBLOCK) {
wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
} else {
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
}
} else if(r == 0) {
/* Unexpected EOF is also treated as an error */
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
r = -1;
}
return r;
}
void on_msg_recv_callback(wslay_event_context_ptr ctx,
const struct wslay_event_on_msg_recv_arg *arg,
void *user_data)
{
/* Echo back non-control message */
if(!wslay_is_ctrl_frame(arg->opcode)) {
struct wslay_event_msg msgarg = {
arg->opcode, arg->msg, arg->msg_length
};
wslay_event_queue_msg(ctx, &msgarg);
}
}
/*
* Communicate with the client. This function performs HTTP handshake
* and WebSocket data transfer until close handshake is done or an
* error occurs. *fd* is the file descriptor of the connection to the
* client. This function returns 0 if it succeeds, or returns 0.
*/
int communicate(int fd)
{
wslay_event_context_ptr ctx;
struct wslay_event_callbacks callbacks = {
recv_callback,
send_callback,
NULL,
NULL,
NULL,
NULL,
on_msg_recv_callback
};
struct Session session = { fd };
int val = 1;
struct pollfd event;
int res = 0;
if(http_handshake(fd) == -1) {
return -1;
}
if(make_non_block(fd) == -1) {
return -1;
}
if(setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &val, (socklen_t)sizeof(val))
== -1) {
perror("setsockopt: TCP_NODELAY");
return -1;
}
memset(&event, 0, sizeof(struct pollfd));
event.fd = fd;
event.events = POLLIN;
wslay_event_context_server_init(&ctx, &callbacks, &session);
/*
* Event loop: basically loop until both wslay_event_want_read(ctx)
* and wslay_event_want_write(ctx) return 0.
*/
while(wslay_event_want_read(ctx) || wslay_event_want_write(ctx)) {
int r;
while((r = poll(&event, 1, -1)) == -1 && errno == EINTR);
if(r == -1) {
perror("poll");
res = -1;
break;
}
if(((event.revents & POLLIN) && wslay_event_recv(ctx) != 0) ||
((event.revents & POLLOUT) && wslay_event_send(ctx) != 0) ||
(event.revents & (POLLERR | POLLHUP | POLLNVAL))) {
/*
* If either wslay_event_recv() or wslay_event_send() return
* non-zero value, it means serious error which prevents wslay
* library from processing further data, so WebSocket connection
* must be closed.
*/
res = -1;
break;
}
event.events = 0;
if(wslay_event_want_read(ctx)) {
event.events |= POLLIN;
}
if(wslay_event_want_write(ctx)) {
event.events |= POLLOUT;
}
}
return res;
}
/*
* Serves echo back service forever. *sfd* is the file descriptor of
* the server socket. when the incoming connection from the client is
* accepted, this function forks another process and the forked
* process communicates with client. The parent process goes back to
* the loop and can accept another client.
*/
void serve(int sfd)
{
while(1) {
int fd;
while((fd = accept(sfd, NULL, NULL)) == -1 && errno == EINTR);
if(fd == -1) {
perror("accept");
} else {
int r = fork();
if(r == -1) {
perror("fork");
close(fd);
} else if(r == 0) {
int r = communicate(fd);
shutdown(fd, SHUT_WR);
close(fd);
if(r == 0) {
exit(EXIT_SUCCESS);
} else {
exit(EXIT_FAILURE);
}
}
}
}
}
int main(int argc, char **argv)
{
struct sigaction act;
int sfd;
if(argc < 2) {
fprintf(stderr, "Usage: %s PORT\n", argv[0]);
exit(EXIT_FAILURE);
}
memset(&act, 0, sizeof(struct sigaction));
act.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &act, NULL);
sigaction(SIGCHLD, &act, NULL);
sfd = create_listen_socket(argv[1]);
if(sfd == -1) {
fprintf(stderr, "Failed to create server socket\n");
exit(EXIT_FAILURE);
}
printf("WebSocket echo server, listening on %s\n", argv[1]);
serve(sfd);
return EXIT_SUCCESS;
}