mirror of https://github.com/aria2/aria2
				
				
				
			
		
			
				
	
	
		
			141 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
/*
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 * Wslay - The WebSocket Library
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 *
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 * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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#ifndef WSLAY_EVENT_H
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#define WSLAY_EVENT_H
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#ifdef HAVE_CONFIG_H
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#  include <config.h>
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#endif /* HAVE_CONFIG_H */
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#include <wslay/wslay.h>
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struct wslay_stack;
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struct wslay_queue;
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struct wslay_event_byte_chunk {
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  uint8_t *data;
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  size_t data_length;
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};
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struct wslay_event_imsg {
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  uint8_t fin;
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  uint8_t rsv;
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  uint8_t opcode;
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  uint32_t utf8state;
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  struct wslay_queue *chunks;
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  size_t msg_length;
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};
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enum wslay_event_msg_type {
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  WSLAY_NON_FRAGMENTED,
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  WSLAY_FRAGMENTED
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};
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struct wslay_event_omsg {
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  uint8_t fin;
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  uint8_t opcode;
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  enum wslay_event_msg_type type;
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  uint8_t *data;
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  size_t data_length;
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  union wslay_event_msg_source source;
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  wslay_event_fragmented_msg_callback read_callback;
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};
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struct wslay_event_frame_user_data {
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  wslay_event_context_ptr ctx;
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  void *user_data;
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};
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enum wslay_event_close_status {
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  WSLAY_CLOSE_RECEIVED = 1 << 0,
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  WSLAY_CLOSE_QUEUED = 1 << 1,
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  WSLAY_CLOSE_SENT = 1 << 2
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};
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enum wslay_event_config {
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  WSLAY_CONFIG_NO_BUFFERING = 1 << 0
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};
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struct wslay_event_context {
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  /* config status, bitwise OR of enum wslay_event_config values*/
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  uint32_t config;
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  /* maximum message length that can be received */
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  uint64_t max_recv_msg_length;
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  /* 1 if initialized for server, otherwise 0 */
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  uint8_t server;
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  /* bitwise OR of enum wslay_event_close_status values */
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  uint8_t close_status;
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  /* status code in received close control frame */
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  uint16_t status_code_recv;
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  /* status code in sent close control frame */
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  uint16_t status_code_sent;
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  wslay_frame_context_ptr frame_ctx;
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  /* 1 if reading is enabled, otherwise 0. Upon receiving close
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     control frame this value set to 0. If any errors in read
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     operation will also set this value to 0. */
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  uint8_t read_enabled;
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  /* 1 if writing is enabled, otherwise 0 Upon completing sending
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     close control frame, this value set to 0. If any errors in write
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     opration will also set this value to 0. */
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  uint8_t write_enabled;
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  /* imsg buffer to allow interleaved control frame between
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     non-control frames. */
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  struct wslay_event_imsg imsgs[2];
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  /* Pointer to imsgs to indicate current used buffer. */
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  struct wslay_event_imsg *imsg;
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  /* payload length of frame currently being received. */
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  uint64_t ipayloadlen;
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  /* next byte offset of payload currently being received. */
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  uint64_t ipayloadoff;
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  /* error value set by user callback */
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  int error;
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  /* Pointer to the message currently being sent. NULL if no message
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     is currently sent. */
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  struct wslay_event_omsg *omsg;
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  /* Queue for non-control frames */
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  struct wslay_queue/*<wslay_omsg*>*/ *send_queue;
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  /* Queue for control frames */
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  struct wslay_queue/*<wslay_omsg*>*/ *send_ctrl_queue;
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  /* Size of send_queue + size of send_ctrl_queue */
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  size_t queued_msg_count;
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  /* The sum of message length in send_queue */
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  size_t queued_msg_length;
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  /* Buffer used for fragmented messages */
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  uint8_t obuf[4096];
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  uint8_t *obuflimit;
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  uint8_t *obufmark;
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  /* payload length of frame currently being sent. */
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  uint64_t opayloadlen;
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  /* next byte offset of payload currently being sent. */
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  uint64_t opayloadoff;
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  struct wslay_event_callbacks callbacks;
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  struct wslay_event_frame_user_data frame_user_data;
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  void *user_data;
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};
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#endif /* WSLAY_EVENT_H */
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