aria2/src/HttpInitiateConnectionComma...

89 lines
3.8 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef D_HTTP_INITIATE_CONNECTION_COMMAND_H
#define D_HTTP_INITIATE_CONNECTION_COMMAND_H
#include "InitiateConnectionCommand.h"
namespace aria2 {
// HttpInitiateConnectionCommand determines remote host to connect and
// resolves IP address from that hostname and creates subsequent
// command. Usually, remote host is the host in URI. If proxy is
// used, remote host becomes proxy server. This command searches
// pooled socket using resolved IP addresses and use pooled socket if
// available. The following chart shows what Command is followed
// after this command based on conditions.
//
// HttpInitiateConnectionCommand
// |
// | proxy is used?
// +----------------+
// | |
// | | pooled socket?
// | +------------> HttpRequestCommand
// | | tunnel?
// | +------------> HttpProxyRequestCommand
// | | otherwise
// | +------------> HttpRequestCommand
// | direct connection
// +-----------------------------> HttpRequestCommand
//
// HttpInitiateConnectionCommand::execute() returns true when DNS is
// in synchronous mode and address resolution was complete. When DNS
// is in asynchronous mode, it may return false: This means address
// resolution is in progress. After address resolution completed,
// calling execute() returns true.
class HttpInitiateConnectionCommand : public InitiateConnectionCommand {
protected:
virtual std::unique_ptr<Command> createNextCommand
(const std::string& hostname, const std::string& addr, uint16_t port,
const std::vector<std::string>& resolvedAddresses,
const std::shared_ptr<Request>& proxyRequest);
public:
HttpInitiateConnectionCommand(cuid_t cuid, const std::shared_ptr<Request>& req,
const std::shared_ptr<FileEntry>& fileEntry,
RequestGroup* requestGroup,
DownloadEngine* e);
virtual ~HttpInitiateConnectionCommand();
};
} // namespace aria2
#endif // D_HTTP_INITIATE_CONNECTION_COMMAND_H