aria2/src/DefaultPieceStorage.h

194 lines
5.5 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef _D_DEFAULT_PIECE_STORAGE_H_
#define _D_DEFAULT_PIECE_STORAGE_H_
#include "PieceStorage.h"
class DownloadContext;
typedef SharedHandle<DownloadContext> DownloadContextHandle;
class BitfieldMan;
class Logger;
class Option;
typedef deque<PieceHandle> Pieces;
class DiskWriterFactory;
typedef SharedHandle<DiskWriterFactory> DiskWriterFactoryHandle;
class FileEntry;
typedef SharedHandle<FileEntry> FileEntryHandle;
#define END_GAME_PIECE_NUM 20
class HaveEntry {
private:
int32_t cuid;
int32_t index;
Time registeredTime;
public:
HaveEntry(int32_t cuid, int32_t index):
cuid(cuid),
index(index) {}
int32_t getCuid() const { return cuid; }
int32_t getIndex() const { return index; }
const Time& getRegisteredTime() const { return registeredTime; }
};
typedef deque<HaveEntry> Haves;
class DefaultPieceStorage : public PieceStorage {
private:
DownloadContextHandle downloadContext;
BitfieldMan* bitfieldMan;
DiskAdaptorHandle diskAdaptor;
DiskWriterFactoryHandle _diskWriterFactory;
Pieces usedPieces;
int32_t endGamePieceNum;
Logger* logger;
const Option* option;
Haves haves;
int32_t getMissingPieceIndex(const PeerHandle& peer);
int32_t getMissingFastPieceIndex(const PeerHandle& peer);
PieceHandle checkOutPiece(int32_t index);
int32_t deleteUsedPiecesByFillRate(int32_t fillRate, int32_t toDelete);
void reduceUsedPieces(int32_t delMax);
void deleteUsedPiece(const PieceHandle& piece);
PieceHandle findUsedPiece(int32_t index) const;
int32_t getInFlightPieceCompletedLength() const;
public:
DefaultPieceStorage(const DownloadContextHandle& downloadContext, const Option* option);
virtual ~DefaultPieceStorage();
virtual bool hasMissingPiece(const PeerHandle& peer);
virtual PieceHandle getMissingPiece(const PeerHandle& peer);
virtual PieceHandle getMissingFastPiece(const PeerHandle& peer);
virtual PieceHandle getMissingPiece();
virtual PieceHandle getMissingPiece(const FileEntryHandle& fileEntry);
virtual PieceHandle getMissingPiece(int32_t index);
virtual PieceHandle getPiece(int32_t index);
virtual void completePiece(const PieceHandle& piece);
virtual void cancelPiece(const PieceHandle& piece);
virtual bool hasPiece(int32_t index);
virtual bool isPieceUsed(int32_t index);
virtual int64_t getTotalLength();
virtual int64_t getFilteredTotalLength();
virtual int64_t getCompletedLength();
virtual int64_t getFilteredCompletedLength();
virtual void initStorage();
virtual void setFileFilter(const Strings& filePaths);
virtual void setFileFilter(IntSequence seq);
virtual void clearFileFilter();
virtual bool downloadFinished();
virtual bool allDownloadFinished();
virtual void setBitfield(const unsigned char* bitfield,
int32_t bitfieldLength);
virtual int32_t getBitfieldLength();
virtual const unsigned char* getBitfield();
void setEndGamePieceNum(int32_t num) {
endGamePieceNum = num;
}
int32_t getEndGamePieceNum() const {
return endGamePieceNum;
}
virtual bool isSelectiveDownloadingMode();
virtual void finishSelectiveDownloadingMode();
virtual bool isEndGame();
virtual DiskAdaptorHandle getDiskAdaptor();
virtual int32_t getPieceLength(int32_t index);
virtual void advertisePiece(int32_t cuid, int32_t index);
virtual Integers getAdvertisedPieceIndexes(int32_t myCuid,
const Time& lastCheckTime);
virtual void removeAdvertisedPiece(int32_t elapsed);
virtual void markAllPiecesDone();
virtual void markPiecesDone(int64_t length);
virtual void markPieceMissing(int32_t index);
virtual void addInFlightPiece(const Pieces& pieces);
virtual int32_t countInFlightPiece();
virtual Pieces getInFlightPieces();
/**
* This method is made private for test purpose only.
*/
void addUsedPiece(const PieceHandle& piece);
void setDiskWriterFactory(const DiskWriterFactoryHandle& diskWriterFactory);
};
typedef SharedHandle<DefaultPieceStorage> DefaultPieceStorageHandle;
#endif // _D_DEFAULT_PIECE_STORAGE_H_