aria2/src/ServerStat.cc

222 lines
6.3 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#include "ServerStat.h"
#include <ostream>
#include <algorithm>
#include "array_fun.h"
#include "Logger.h"
#include "LogFactory.h"
#include "fmt.h"
#include "a2functional.h"
#include "util.h"
namespace aria2 {
const std::string ServerStat::STATUS_STRING[] = {
"OK",
"ERROR"
};
ServerStat::ServerStat(const std::string& hostname, const std::string& protocol)
: hostname_(hostname),
protocol_(protocol),
downloadSpeed_(0),
singleConnectionAvgSpeed_(0),
multiConnectionAvgSpeed_(0),
counter_(0),
status_(OK)
{}
ServerStat::~ServerStat() {}
void ServerStat::setLastUpdated(const Time& time)
{
lastUpdated_ = time;
}
void ServerStat::setDownloadSpeed(int downloadSpeed)
{
downloadSpeed_ = downloadSpeed;
}
void ServerStat::updateDownloadSpeed(int downloadSpeed)
{
downloadSpeed_ = downloadSpeed;
if(downloadSpeed > 0) {
status_ = OK;
}
lastUpdated_.reset();
}
void ServerStat::setSingleConnectionAvgSpeed(int singleConnectionAvgSpeed)
{
singleConnectionAvgSpeed_ = singleConnectionAvgSpeed;
}
void ServerStat::updateSingleConnectionAvgSpeed(int downloadSpeed)
{
float avgDownloadSpeed;
if(counter_ == 0)
return;
if(counter_ < 5) {
avgDownloadSpeed =
((((float)counter_-1)/(float)counter_)*(float)singleConnectionAvgSpeed_)+
((1.0/(float)counter_)*(float)downloadSpeed);
}
else {
avgDownloadSpeed = ((4.0/5.0)*(float)singleConnectionAvgSpeed_) +
((1.0/5.0)*(float)downloadSpeed);
}
if(avgDownloadSpeed < (int)(0.80*singleConnectionAvgSpeed_)) {
A2_LOG_DEBUG(fmt("ServerStat:%s: resetting counter since single connection"
" speed dropped",
getHostname().c_str()));
counter_ = 0;
}
A2_LOG_DEBUG(fmt("ServerStat:%s: singleConnectionAvgSpeed_ old:%.2fKB/s"
" new:%.2fKB/s last:%.2fKB/s",
getHostname().c_str(),
(float) singleConnectionAvgSpeed_/1024,
(float) avgDownloadSpeed/1024,
(float) downloadSpeed / 1024));
singleConnectionAvgSpeed_ = (int)avgDownloadSpeed;
}
void ServerStat::setMultiConnectionAvgSpeed(int multiConnectionAvgSpeed)
{
multiConnectionAvgSpeed_ = multiConnectionAvgSpeed;
}
void ServerStat::updateMultiConnectionAvgSpeed(int downloadSpeed)
{
float avgDownloadSpeed;
if(counter_ == 0)
return;
if(counter_ < 5) {
avgDownloadSpeed =
((((float)counter_-1)/(float)counter_)*(float)multiConnectionAvgSpeed_) +
((1.0/(float)counter_)*(float)downloadSpeed);
}
else {
avgDownloadSpeed = ((4.0/5.0)*(float)multiConnectionAvgSpeed_) +
((1.0/5.0)*(float)downloadSpeed);
}
A2_LOG_DEBUG(fmt("ServerStat:%s: multiConnectionAvgSpeed_ old:%.2fKB/s"
" new:%.2fKB/s last:%.2fKB/s",
getHostname().c_str(),
(float) multiConnectionAvgSpeed_/1024,
(float) avgDownloadSpeed/1024,
(float) downloadSpeed / 1024));
multiConnectionAvgSpeed_ = (int)avgDownloadSpeed;
}
void ServerStat::increaseCounter()
{
++counter_;
}
void ServerStat::setCounter(int value)
{
counter_ = value;
}
void ServerStat::setStatus(STATUS status)
{
status_ = status;
}
void ServerStat::setStatus(const std::string& status)
{
const std::string* p = std::find(vbegin(STATUS_STRING), vend(STATUS_STRING),
status);
if(p != vend(STATUS_STRING)) {
status_ = static_cast<STATUS>(ServerStat::OK+
std::distance(vbegin(STATUS_STRING), p));
}
}
void ServerStat::setStatusInternal(STATUS status)
{
A2_LOG_DEBUG(fmt("ServerStat: set status %s for %s (%s)",
STATUS_STRING[status].c_str(),
hostname_.c_str(),
protocol_.c_str()));
status_ = status;
lastUpdated_.reset();
}
void ServerStat::setOK()
{
setStatusInternal(OK);
}
void ServerStat::setError()
{
setStatusInternal(A2_ERROR);
}
bool ServerStat::operator<(const ServerStat& serverStat) const
{
int c = hostname_.compare(serverStat.hostname_);
if(c == 0) {
return protocol_ < serverStat.protocol_;
} else {
return c < 0;
}
}
bool ServerStat::operator==(const ServerStat& serverStat) const
{
return hostname_ == serverStat.hostname_ && protocol_ == serverStat.protocol_;
}
std::string ServerStat::toString() const
{
return fmt("host=%s, protocol=%s, dl_speed=%d, sc_avg_speed=%d,"
" mc_avg_speed=%d, last_updated=%ld, counter=%d, status=%s",
getHostname().c_str(),
getProtocol().c_str(),
getDownloadSpeed(),
getSingleConnectionAvgSpeed(),
getMultiConnectionAvgSpeed(),
getLastUpdated().getTime(),
getCounter(),
ServerStat::STATUS_STRING[getStatus()].c_str());
}
} // namespace aria2