aria2/src/SocketCore.h

428 lines
14 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef D_SOCKET_CORE_H
#define D_SOCKET_CORE_H
#include "common.h"
#include <string>
#include <cstdlib>
#include <utility>
#include <vector>
#include <memory>
#include "a2netcompat.h"
#include "a2io.h"
#include "a2netcompat.h"
#include "a2time.h"
namespace aria2 {
#ifdef ENABLE_SSL
class TLSContext;
class TLSSession;
#endif // ENABLE_SSL
#ifdef HAVE_LIBSSH2
class SSHSession;
#endif // HAVE_LIBSSH2
class SocketCore {
friend bool operator==(const SocketCore& s1, const SocketCore& s2);
friend bool operator!=(const SocketCore& s1, const SocketCore& s2);
friend bool operator<(const SocketCore& s1, const SocketCore& s2);
private:
// socket type defined in <sys/socket.h>
int sockType_;
// socket endpoint descriptor
sock_t sockfd_;
static int protocolFamily_;
static int ipDscp_;
static std::vector<SockAddr> bindAddrs_;
static std::vector<std::vector<SockAddr>> bindAddrsList_;
static std::vector<std::vector<SockAddr>>::iterator bindAddrsListIt_;
static int socketRecvBufferSize_;
bool blocking_;
int secure_;
bool wantRead_;
bool wantWrite_;
#if ENABLE_SSL
// TLS context for client side
static std::shared_ptr<TLSContext> clTlsContext_;
// TLS context for server side
static std::shared_ptr<TLSContext> svTlsContext_;
std::shared_ptr<TLSSession> tlsSession_;
/**
* Makes this socket secure. The connection must be established
* before calling this method.
*
* If you are going to verify peer's certificate, hostname must be supplied.
*/
bool tlsHandshake(TLSContext* tlsctx, const std::string& hostname);
#endif // ENABLE_SSL
#ifdef HAVE_LIBSSH2
std::unique_ptr<SSHSession> sshSession_;
void sshCheckDirection();
#endif // HAVE_LIBSSH2
void init();
void bind(const struct sockaddr* addr, socklen_t addrlen);
void setSockOpt(int level, int optname, void* optval, socklen_t optlen);
public:
SocketCore(int sockType = SOCK_STREAM);
// Formally, private constructor, but made public to use with
// std::make_shared.
SocketCore(sock_t sockfd, int sockType);
~SocketCore();
sock_t getSockfd() const { return sockfd_; }
bool isOpen() const { return sockfd_ != (sock_t)-1; }
void setMulticastInterface(const std::string& localAddr);
void setMulticastTtl(unsigned char ttl);
void setMulticastLoop(unsigned char loop);
void joinMulticastGroup(const std::string& multicastAddr,
uint16_t multicastPort, const std::string& localAddr);
// Enables TCP_NODELAY socket option if f == true.
void setTcpNodelay(bool f);
// Set DSCP byte
void applyIpDscp();
static void setIpDscp(int ipDscp)
{
// Here we prepare DSCP value for IPTOS option, which sets whole DS field
ipDscp_ = ipDscp << 2;
}
void create(int family, int protocol = 0);
void bindWithFamily(uint16_t port, int family, int flags = AI_PASSIVE);
/**
* Creates a socket and bind it with locahost's address and port.
* flags is set to struct addrinfo's ai_flags.
* @param port port to listen. If 0 is specified, os automaticaly
* choose avaiable port.
*/
void bind(uint16_t port, int flags = AI_PASSIVE);
void bind(const char* addrp, uint16_t port, int family,
int flags = AI_PASSIVE);
/**
* Listens form connection on it.
* Call bind(uint16_t) before calling this function.
*/
void beginListen();
/**
* Returns host address, family and port of this socket.
*/
Endpoint getAddrInfo() const;
/**
* Stores address of this socket to sockaddr. len must be
* initialized to the size of sockaddr. On success, address data is
* stored in sockaddr and actual size of address structure is stored
* in len.
*/
void getAddrInfo(sockaddr_union& sockaddr, socklen_t& len) const;
/**
* Returns address family of this socket.
* The socket must be connected or bounded to address.
*/
int getAddressFamily() const;
/**
* Returns peer's address, family and port.
*/
Endpoint getPeerInfo() const;
/**
* Accepts incoming connection on this socket.
* You must call beginListen() before calling this method.
* @return accepted socket.
*/
std::shared_ptr<SocketCore> acceptConnection() const;
/**
* Connects to the server named host and the destination port is port.
* This method makes socket non-blocking mode.
* To make the socket blocking mode again, call setBlockingMode() after
* the connection is established.
* @param host hostname or ip address to connect to
* @param port service port number to connect to
* @param tcpNodelay true to disable Nagle algorithm
*/
void establishConnection(const std::string& host, uint16_t port,
bool tcpNodelay = true);
void setNonBlockingMode();
/**
* Makes this socket blocking mode.
*/
void setBlockingMode();
/**
* Closes the connection of this socket.
*/
void closeConnection();
/**
* Checks whether this socket is available for writing.
* @param timeout the amount of time elapsed before the checking are timed
* out.
* @return true if the socket is available for writing,
* otherwise returns false.
*/
bool isWritable(time_t timeout);
/**
* Checks whether this socket is available for reading.
* @param timeout the amount of time elapsed before the checking are timed
* out.
* @return true if the socket is available for reading,
* otherwise returns false.
*/
bool isReadable(time_t timeout);
/**
* Writes data into this socket. data is a pointer pointing the first
* byte of the data and len is the length of data.
* If the underlying socket is in blocking mode, this method may block until
* all data is sent.
* If the underlying socket is in non-blocking mode, this method may return
* even if all data is sent. The size of written data is returned. If
* underlying socket gets EAGAIN, wantRead_ or wantWrite_ is set accordingly.
* This method sets wantRead_ and wantWrite_ to false before do anything else.
* @param data data to write
* @param len length of data
*/
ssize_t writeData(const void* data, size_t len);
ssize_t writeData(const std::string& msg)
{
return writeData(msg.c_str(), msg.size());
}
ssize_t writeData(const void* data, size_t len, const std::string& host,
uint16_t port);
ssize_t writeVector(a2iovec* iov, size_t iovcnt);
/**
* Reads up to len bytes from this socket.
* data is a pointer pointing the first
* byte of the data, which must be allocated before this method is called.
* len is the size of the allocated memory. When this method returns
* successfully, len is replaced by the size of the read data.
* If the underlying socket is in blocking mode, this method may block until
* at least 1byte is received.
* If the underlying socket is in non-blocking mode, this method may return
* even if no single byte is received. If the underlying socket gets EAGAIN,
* wantRead_ or wantWrite_ is set accordingly.
* This method sets wantRead_ and wantWrite_ to false before do anything else.
* @param data holder to store data.
* @param len the maximum size data can store. This method assigns
* the number of bytes read to len.
*/
void readData(void* data, size_t& len);
// sender.addr will be numerihost assigned.
ssize_t readDataFrom(void* data, size_t len, Endpoint& sender);
#ifdef ENABLE_SSL
// Performs TLS server side handshake. If handshake is completed,
// returns true. If handshake has not been done yet, returns false.
bool tlsAccept();
// Performs TLS client side handshake. If handshake is completed,
// returns true. If handshake has not been done yet, returns false.
//
// If you are going to verify peer's certificate, hostname must be
// supplied.
bool tlsConnect(const std::string& hostname);
#endif // ENABLE_SSL
#ifdef HAVE_LIBSSH2
// Performs SSH handshake
bool sshHandshake(const std::string& hashType, const std::string& digest);
// Performs SSH authentication using username and password.
bool sshAuthPassword(const std::string& user, const std::string& password);
// Starts sftp session and open remote file |path|.
bool sshSFTPOpen(const std::string& path);
// Closes sftp remote file gracefully
bool sshSFTPClose();
// Gets total length and modified time for remote file currently
// opened. |path| is used for logging.
bool sshSFTPStat(int64_t& totalLength, time_t& mtime,
const std::string& path);
// Seeks file position to |pos|.
void sshSFTPSeek(int64_t pos);
bool sshGracefulShutdown();
#endif // HAVE_LIBSSH2
bool operator==(const SocketCore& s) { return sockfd_ == s.sockfd_; }
bool operator!=(const SocketCore& s) { return !(*this == s); }
bool operator<(const SocketCore& s) { return sockfd_ < s.sockfd_; }
std::string getSocketError() const;
/**
* Returns true if the underlying socket gets EAGAIN in the previous
* readData() or writeData() and the socket needs more incoming data to
* continue the operation.
*/
bool wantRead() const;
/**
* Returns true if the underlying socket gets EAGAIN in the previous
* readData() or writeData() and the socket needs to write more data.
*/
bool wantWrite() const;
#ifdef ENABLE_SSL
static void
setClientTLSContext(const std::shared_ptr<TLSContext>& tlsContext);
static void
setServerTLSContext(const std::shared_ptr<TLSContext>& tlsContext);
#endif // ENABLE_SSL
static void setProtocolFamily(int protocolFamily)
{
protocolFamily_ = protocolFamily;
}
static void setSocketRecvBufferSize(int size);
static int getSocketRecvBufferSize();
// Bind socket to interface. interface may be specified as a
// hostname, IP address or interface name like eth0. If the given
// interface is not found or binding socket is failed, exception
// will be thrown. Set protocolFamily_ before calling this function
// if you limit protocol family.
//
// We cannot use interface as an argument because it is a reserved
// keyword in MSVC.
static void bindAddress(const std::string& iface);
static void bindAllAddress(const std::string& ifaces);
// Collects IP addresses of given interface iface and stores in
// ifAddres. iface may be specified as a hostname, IP address or
// interface name like eth0. You can limit the family of IP
// addresses to collect using family argument. aiFlags is passed to
// getaddrinfo() as hints.ai_flags. No throw.
static std::vector<SockAddr> getInterfaceAddress(const std::string& iface,
int family = AF_UNSPEC,
int aiFlags = 0);
};
// Set default ai_flags. hints.ai_flags is initialized with this
// value.
void setDefaultAIFlags(int flags);
// Wrapper function for getaddrinfo(). The value
// flags|DEFAULT_AI_FLAGS is used as ai_flags. You can override
// DEFAULT_AI_FLAGS value by calling setDefaultAIFlags() with new
// flags.
int callGetaddrinfo(struct addrinfo** resPtr, const char* host,
const char* service, int family, int sockType, int flags,
int protocol);
// Provides functionality of inet_ntop using getnameinfo. The return
// value is the exact value of getnameinfo returns. You can get error
// message using gai_strerror(3).
int inetNtop(int af, const void* src, char* dst, socklen_t size);
// Provides functionality of inet_pton using getBinAddr. If af is
// AF_INET, dst is assumed to be the pointer to struct in_addr. If af
// is AF_INET6, dst is assumed to be the pointer to struct in6_addr.
//
// This function returns 0 if it succeeds, or -1.
int inetPton(int af, const char* src, void* dst);
namespace net {
// Stores binary representation of IP address ip which is represented
// in text. ip must be numeric IPv4 or IPv6 address. dest must be
// allocated by caller before the call. For IPv4 address, dest must be
// at least 4. For IPv6 address, dest must be at least 16. Returns the
// number of bytes written in dest, that is 4 for IPv4 and 16 for
// IPv6. Return 0 if error occurred.
size_t getBinAddr(void* dest, const std::string& ip);
// Verifies hostname against presented identifiers in the certificate.
// The implementation is based on the procedure described in RFC 6125.
bool verifyHostname(const std::string& hostname,
const std::vector<std::string>& dnsNames,
const std::vector<std::string>& ipAddrs,
const std::string& commonName);
// Checks public IP address are configured for each family: IPv4 and
// IPv6. The result can be obtained using getIpv4AddrConfigured() and
// getIpv6AddrConfigured() respectively.
void checkAddrconfig();
bool getIPv4AddrConfigured();
bool getIPv6AddrConfigured();
} // namespace net
} // namespace aria2
#endif // D_SOCKET_CORE_H