aria2/src/DefaultPieceStorage.h

216 lines
6.3 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef _D_DEFAULT_PIECE_STORAGE_H_
#define _D_DEFAULT_PIECE_STORAGE_H_
#include "PieceStorage.h"
namespace aria2 {
class DownloadContext;
class BitfieldMan;
class Logger;
class Option;
class DiskWriterFactory;
class FileEntry;
class RarestPieceSelector;
#define END_GAME_PIECE_NUM 20
class HaveEntry {
private:
int32_t cuid;
size_t index;
Time registeredTime;
public:
HaveEntry(int32_t cuid, size_t index):
cuid(cuid),
index(index) {}
int32_t getCuid() const { return cuid; }
size_t getIndex() const { return index; }
const Time& getRegisteredTime() const { return registeredTime; }
};
typedef std::deque<HaveEntry> Haves;
class DefaultPieceStorage : public PieceStorage {
private:
SharedHandle<DownloadContext> downloadContext;
BitfieldMan* bitfieldMan;
SharedHandle<DiskAdaptor> diskAdaptor;
SharedHandle<DiskWriterFactory> _diskWriterFactory;
std::deque<SharedHandle<Piece> > usedPieces;
size_t endGamePieceNum;
Logger* logger;
const Option* option;
Haves haves;
SharedHandle<RarestPieceSelector> _pieceSelector;
bool getMissingPieceIndex(size_t& index, const SharedHandle<Peer>& peer);
bool getMissingFastPieceIndex(size_t& index, const SharedHandle<Peer>& peer);
SharedHandle<Piece> checkOutPiece(size_t index);
// size_t deleteUsedPiecesByFillRate(int fillRate, size_t toDelete);
// void reduceUsedPieces(size_t upperBound);
void deleteUsedPiece(const SharedHandle<Piece>& piece);
SharedHandle<Piece> findUsedPiece(size_t index) const;
size_t getInFlightPieceCompletedLength() const;
public:
// Setting randomPieceStatsOrdering to true means a piece is chosen in
// random when more than 2 pieces has the same rarity.
// If it is set to false, a piece whose index is smallest has the highest
// priority.
DefaultPieceStorage(const SharedHandle<DownloadContext>& downloadContext,
const Option* option,
bool randomPieceStatsOrdering = true);
virtual ~DefaultPieceStorage();
virtual bool hasMissingPiece(const SharedHandle<Peer>& peer);
virtual SharedHandle<Piece> getMissingPiece(const SharedHandle<Peer>& peer);
virtual SharedHandle<Piece> getMissingFastPiece(const SharedHandle<Peer>& peer);
virtual SharedHandle<Piece> getMissingPiece();
virtual SharedHandle<Piece> getMissingPiece(size_t index);
virtual SharedHandle<Piece> getPiece(size_t index);
virtual void completePiece(const SharedHandle<Piece>& piece);
virtual void cancelPiece(const SharedHandle<Piece>& piece);
virtual bool hasPiece(size_t index);
virtual bool isPieceUsed(size_t index);
virtual uint64_t getTotalLength();
virtual uint64_t getFilteredTotalLength();
virtual uint64_t getCompletedLength();
virtual uint64_t getFilteredCompletedLength();
virtual void initStorage();
virtual void setFileFilter(const std::deque<std::string>& filePaths);
virtual void setFileFilter(IntSequence seq);
virtual void clearFileFilter();
virtual bool downloadFinished();
virtual bool allDownloadFinished();
virtual void setBitfield(const unsigned char* bitfield,
size_t bitfieldLength);
virtual size_t getBitfieldLength();
virtual const unsigned char* getBitfield();
void setEndGamePieceNum(size_t num) {
endGamePieceNum = num;
}
size_t getEndGamePieceNum() const {
return endGamePieceNum;
}
virtual bool isSelectiveDownloadingMode();
virtual void finishSelectiveDownloadingMode();
virtual bool isEndGame();
virtual SharedHandle<DiskAdaptor> getDiskAdaptor();
virtual size_t getPieceLength(size_t index);
virtual void advertisePiece(int32_t cuid, size_t index);
virtual void
getAdvertisedPieceIndexes(std::deque<size_t>& indexes,
int32_t myCuid, const Time& lastCheckTime);
virtual void removeAdvertisedPiece(time_t elapsed);
virtual void markAllPiecesDone();
virtual void markPiecesDone(uint64_t length);
virtual void markPieceMissing(size_t index);
virtual void addInFlightPiece(const std::deque<SharedHandle<Piece> >& pieces);
virtual size_t countInFlightPiece();
virtual void getInFlightPieces(std::deque<SharedHandle<Piece> >& pieces);
virtual void addPieceStats(size_t index);
virtual void addPieceStats(const unsigned char* bitfield,
size_t bitfieldLength);
virtual void subtractPieceStats(const unsigned char* bitfield,
size_t bitfieldLength);
virtual void updatePieceStats(const unsigned char* newBitfield,
size_t newBitfieldLength,
const unsigned char* oldBitfield);
/**
* This method is made private for test purpose only.
*/
void addUsedPiece(const SharedHandle<Piece>& piece);
void setDiskWriterFactory(const SharedHandle<DiskWriterFactory>& diskWriterFactory);
};
typedef SharedHandle<DefaultPieceStorage> DefaultPieceStorageHandle;
} // namespace aria2
#endif // _D_DEFAULT_PIECE_STORAGE_H_