mirror of https://github.com/aria2/aria2
216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/* <!-- copyright */
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/*
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* aria2 - The high speed download utility
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*
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* Copyright (C) 2006 Tatsuhiro Tsujikawa
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* In addition, as a special exception, the copyright holders give
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* permission to link the code of portions of this program with the
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* OpenSSL library under certain conditions as described in each
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* individual source file, and distribute linked combinations
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* including the two.
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* You must obey the GNU General Public License in all respects
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* for all of the code used other than OpenSSL. If you modify
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* file(s) with this exception, you may extend this exception to your
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* version of the file(s), but you are not obligated to do so. If you
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* do not wish to do so, delete this exception statement from your
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* version. If you delete this exception statement from all source
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* files in the program, then also delete it here.
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*/
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/* copyright --> */
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#ifndef _D_DEFAULT_PIECE_STORAGE_H_
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#define _D_DEFAULT_PIECE_STORAGE_H_
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#include "PieceStorage.h"
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namespace aria2 {
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class DownloadContext;
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class BitfieldMan;
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class Logger;
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class Option;
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class DiskWriterFactory;
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class FileEntry;
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class RarestPieceSelector;
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#define END_GAME_PIECE_NUM 20
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class HaveEntry {
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private:
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int32_t cuid;
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size_t index;
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Time registeredTime;
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public:
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HaveEntry(int32_t cuid, size_t index):
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cuid(cuid),
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index(index) {}
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int32_t getCuid() const { return cuid; }
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size_t getIndex() const { return index; }
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const Time& getRegisteredTime() const { return registeredTime; }
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};
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typedef std::deque<HaveEntry> Haves;
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class DefaultPieceStorage : public PieceStorage {
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private:
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SharedHandle<DownloadContext> downloadContext;
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BitfieldMan* bitfieldMan;
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SharedHandle<DiskAdaptor> diskAdaptor;
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SharedHandle<DiskWriterFactory> _diskWriterFactory;
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std::deque<SharedHandle<Piece> > usedPieces;
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size_t endGamePieceNum;
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Logger* logger;
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const Option* option;
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Haves haves;
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SharedHandle<RarestPieceSelector> _pieceSelector;
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bool getMissingPieceIndex(size_t& index, const SharedHandle<Peer>& peer);
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bool getMissingFastPieceIndex(size_t& index, const SharedHandle<Peer>& peer);
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SharedHandle<Piece> checkOutPiece(size_t index);
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// size_t deleteUsedPiecesByFillRate(int fillRate, size_t toDelete);
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// void reduceUsedPieces(size_t upperBound);
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void deleteUsedPiece(const SharedHandle<Piece>& piece);
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SharedHandle<Piece> findUsedPiece(size_t index) const;
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size_t getInFlightPieceCompletedLength() const;
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public:
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// Setting randomPieceStatsOrdering to true means a piece is chosen in
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// random when more than 2 pieces has the same rarity.
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// If it is set to false, a piece whose index is smallest has the highest
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// priority.
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DefaultPieceStorage(const SharedHandle<DownloadContext>& downloadContext,
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const Option* option,
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bool randomPieceStatsOrdering = true);
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virtual ~DefaultPieceStorage();
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virtual bool hasMissingPiece(const SharedHandle<Peer>& peer);
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virtual SharedHandle<Piece> getMissingPiece(const SharedHandle<Peer>& peer);
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virtual SharedHandle<Piece> getMissingFastPiece(const SharedHandle<Peer>& peer);
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virtual SharedHandle<Piece> getMissingPiece();
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virtual SharedHandle<Piece> getMissingPiece(size_t index);
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virtual SharedHandle<Piece> getPiece(size_t index);
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virtual void completePiece(const SharedHandle<Piece>& piece);
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virtual void cancelPiece(const SharedHandle<Piece>& piece);
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virtual bool hasPiece(size_t index);
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virtual bool isPieceUsed(size_t index);
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virtual uint64_t getTotalLength();
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virtual uint64_t getFilteredTotalLength();
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virtual uint64_t getCompletedLength();
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virtual uint64_t getFilteredCompletedLength();
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virtual void initStorage();
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virtual void setFileFilter(const std::deque<std::string>& filePaths);
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virtual void setFileFilter(IntSequence seq);
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virtual void clearFileFilter();
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virtual bool downloadFinished();
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virtual bool allDownloadFinished();
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virtual void setBitfield(const unsigned char* bitfield,
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size_t bitfieldLength);
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virtual size_t getBitfieldLength();
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virtual const unsigned char* getBitfield();
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void setEndGamePieceNum(size_t num) {
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endGamePieceNum = num;
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}
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size_t getEndGamePieceNum() const {
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return endGamePieceNum;
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}
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virtual bool isSelectiveDownloadingMode();
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virtual void finishSelectiveDownloadingMode();
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virtual bool isEndGame();
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virtual SharedHandle<DiskAdaptor> getDiskAdaptor();
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virtual size_t getPieceLength(size_t index);
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virtual void advertisePiece(int32_t cuid, size_t index);
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virtual void
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getAdvertisedPieceIndexes(std::deque<size_t>& indexes,
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int32_t myCuid, const Time& lastCheckTime);
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virtual void removeAdvertisedPiece(time_t elapsed);
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virtual void markAllPiecesDone();
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virtual void markPiecesDone(uint64_t length);
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virtual void markPieceMissing(size_t index);
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virtual void addInFlightPiece(const std::deque<SharedHandle<Piece> >& pieces);
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virtual size_t countInFlightPiece();
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virtual void getInFlightPieces(std::deque<SharedHandle<Piece> >& pieces);
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virtual void addPieceStats(size_t index);
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virtual void addPieceStats(const unsigned char* bitfield,
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size_t bitfieldLength);
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virtual void subtractPieceStats(const unsigned char* bitfield,
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size_t bitfieldLength);
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virtual void updatePieceStats(const unsigned char* newBitfield,
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size_t newBitfieldLength,
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const unsigned char* oldBitfield);
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/**
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* This method is made private for test purpose only.
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*/
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void addUsedPiece(const SharedHandle<Piece>& piece);
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void setDiskWriterFactory(const SharedHandle<DiskWriterFactory>& diskWriterFactory);
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};
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typedef SharedHandle<DefaultPieceStorage> DefaultPieceStorageHandle;
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} // namespace aria2
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#endif // _D_DEFAULT_PIECE_STORAGE_H_
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