mirror of https://github.com/aria2/aria2
246 lines
7.7 KiB
C++
246 lines
7.7 KiB
C++
/* <!-- copyright */
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/*
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* aria2 - The high speed download utility
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*
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* Copyright (C) 2006 Tatsuhiro Tsujikawa
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* In addition, as a special exception, the copyright holders give
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* permission to link the code of portions of this program with the
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* OpenSSL library under certain conditions as described in each
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* individual source file, and distribute linked combinations
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* including the two.
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* You must obey the GNU General Public License in all respects
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* for all of the code used other than OpenSSL. If you modify
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* file(s) with this exception, you may extend this exception to your
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* version of the file(s), but you are not obligated to do so. If you
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* do not wish to do so, delete this exception statement from your
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* version. If you delete this exception statement from all source
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* files in the program, then also delete it here.
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*/
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/* copyright --> */
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#ifndef D_ABSTRACT_COMMAND_H
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#define D_ABSTRACT_COMMAND_H
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#include "Command.h"
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#include <vector>
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#include <string>
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#include <memory>
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#include "TimerA2.h"
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namespace aria2 {
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class FileEntry;
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class RequestGroup;
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class CheckIntegrityEntry;
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class DownloadContext;
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class SegmentMan;
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class PieceStorage;
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class Request;
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class DownloadEngine;
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class Segment;
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class SocketCore;
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class Option;
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class SocketRecvBuffer;
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#ifdef ENABLE_ASYNC_DNS
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class AsyncNameResolver;
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class AsyncNameResolverMan;
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#endif // ENABLE_ASYNC_DNS
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class AbstractCommand : public Command {
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private:
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std::shared_ptr<Request> req_;
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std::shared_ptr<FileEntry> fileEntry_;
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std::shared_ptr<SocketCore> socket_;
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std::shared_ptr<SocketRecvBuffer> socketRecvBuffer_;
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std::shared_ptr<SocketCore> readCheckTarget_;
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std::shared_ptr<SocketCore> writeCheckTarget_;
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#ifdef ENABLE_ASYNC_DNS
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std::unique_ptr<AsyncNameResolverMan> asyncNameResolverMan_;
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#endif // ENABLE_ASYNC_DNS
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RequestGroup* requestGroup_;
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DownloadEngine* e_;
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std::vector<std::shared_ptr<Segment>> segments_;
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Timer checkPoint_;
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Timer serverStatTimer_;
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std::chrono::seconds timeout_;
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bool checkSocketIsReadable_;
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bool checkSocketIsWritable_;
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bool incNumConnection_;
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int32_t calculateMinSplitSize() const;
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void useFasterRequest(const std::shared_ptr<Request>& fasterRequest);
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bool shouldProcess() const;
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public:
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RequestGroup* getRequestGroup() const { return requestGroup_; }
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const std::shared_ptr<Request>& getRequest() const { return req_; }
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void setRequest(const std::shared_ptr<Request>& request);
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// Resets request_. This method is more efficient than
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// setRequest(std::shared_ptr<Request>());
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void resetRequest();
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const std::shared_ptr<FileEntry>& getFileEntry() const { return fileEntry_; }
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void setFileEntry(const std::shared_ptr<FileEntry>& fileEntry);
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DownloadEngine* getDownloadEngine() const { return e_; }
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const std::shared_ptr<SocketCore>& getSocket() const { return socket_; }
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std::shared_ptr<SocketCore>& getSocket() { return socket_; }
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void setSocket(const std::shared_ptr<SocketCore>& s);
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void createSocket();
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const std::shared_ptr<SocketRecvBuffer>& getSocketRecvBuffer() const
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{
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return socketRecvBuffer_;
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}
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const std::vector<std::shared_ptr<Segment>>& getSegments() const
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{
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return segments_;
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}
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// Resolves hostname. The resolved addresses are stored in addrs
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// and first element is returned. If resolve is not finished,
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// return empty string. In this case, call this function with same
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// arguments until resolved address is returned. Exception is
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// thrown on error. port is used for retrieving cached addresses.
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std::string resolveHostname(std::vector<std::string>& addrs,
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const std::string& hostname, uint16_t port);
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void tryReserved();
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void setReadCheckSocket(const std::shared_ptr<SocketCore>& socket);
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void setWriteCheckSocket(const std::shared_ptr<SocketCore>& socket);
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void disableReadCheckSocket();
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void disableWriteCheckSocket();
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/**
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* If pred == true, calls setReadCheckSocket(socket). Otherwise, calls
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* disableReadCheckSocket().
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*/
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void setReadCheckSocketIf(const std::shared_ptr<SocketCore>& socket,
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bool pred);
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/**
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* If pred == true, calls setWriteCheckSocket(socket). Otherwise, calls
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* disableWriteCheckSocket().
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*/
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void setWriteCheckSocketIf(const std::shared_ptr<SocketCore>& socket,
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bool pred);
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// Swaps socket_ with socket. This disables current read and write
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// check.
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void swapSocket(std::shared_ptr<SocketCore>& socket);
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std::chrono::seconds getTimeout() const { return timeout_; }
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void setTimeout(std::chrono::seconds timeout)
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{
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timeout_ = std::move(timeout);
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}
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void prepareForNextAction(std::unique_ptr<CheckIntegrityEntry> checkEntry);
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// Check if socket is connected. If socket is not connected and
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// there are other addresses to try, command is created using
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// InitiateConnectionCommandFactory and it is pushed to
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// DownloadEngine and returns false. If no addresses left, DlRetryEx
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// exception is thrown.
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bool checkIfConnectionEstablished(const std::shared_ptr<SocketCore>& socket,
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const std::string& connectedHostname,
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const std::string& connectedAddr,
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uint16_t connectedPort);
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/*
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* Returns true if proxy for the procol indicated by Request::getProtocol()
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* is defined. Otherwise, returns false.
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*/
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bool isProxyDefined() const;
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/*
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* Creates Request object for proxy URI and returns it.
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* If no valid proxy is defined, then returns std::shared_ptr<Request>().
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*/
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std::shared_ptr<Request> createProxyRequest() const;
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// Returns proxy method for given protocol. Either V_GET or V_TUNNEL
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// is returned. For HTTPS, always returns V_TUNNEL.
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const std::string& resolveProxyMethod(const std::string& protocol) const;
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const std::shared_ptr<Option>& getOption() const;
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const std::shared_ptr<DownloadContext>& getDownloadContext() const;
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const std::shared_ptr<SegmentMan>& getSegmentMan() const;
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const std::shared_ptr<PieceStorage>& getPieceStorage() const;
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Timer& getCheckPoint() { return checkPoint_; }
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void checkSocketRecvBuffer();
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void addCommandSelf();
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protected:
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virtual bool prepareForRetry(time_t wait);
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virtual void onAbort();
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virtual bool executeInternal() = 0;
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// Returns true if the derived class wants to execute
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// executeInternal() unconditionally
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virtual bool noCheck() const { return false; }
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public:
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AbstractCommand(
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cuid_t cuid, const std::shared_ptr<Request>& req,
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const std::shared_ptr<FileEntry>& fileEntry, RequestGroup* requestGroup,
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DownloadEngine* e, const std::shared_ptr<SocketCore>& s = nullptr,
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const std::shared_ptr<SocketRecvBuffer>& socketRecvBuffer = nullptr,
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bool incNumConnection = true);
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virtual ~AbstractCommand();
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virtual bool execute() CXX11_OVERRIDE;
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};
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// Returns proxy URI for given protocol. If no proxy URI is defined,
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// then returns an empty string.
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std::string getProxyUri(const std::string& protocol, const Option* option);
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} // namespace aria2
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#endif // D_ABSTRACT_COMMAND_H
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