aria2/src/AbstractCommand.h

246 lines
7.7 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef D_ABSTRACT_COMMAND_H
#define D_ABSTRACT_COMMAND_H
#include "Command.h"
#include <vector>
#include <string>
#include <memory>
#include "TimerA2.h"
namespace aria2 {
class FileEntry;
class RequestGroup;
class CheckIntegrityEntry;
class DownloadContext;
class SegmentMan;
class PieceStorage;
class Request;
class DownloadEngine;
class Segment;
class SocketCore;
class Option;
class SocketRecvBuffer;
#ifdef ENABLE_ASYNC_DNS
class AsyncNameResolver;
class AsyncNameResolverMan;
#endif // ENABLE_ASYNC_DNS
class AbstractCommand : public Command {
private:
std::shared_ptr<Request> req_;
std::shared_ptr<FileEntry> fileEntry_;
std::shared_ptr<SocketCore> socket_;
std::shared_ptr<SocketRecvBuffer> socketRecvBuffer_;
std::shared_ptr<SocketCore> readCheckTarget_;
std::shared_ptr<SocketCore> writeCheckTarget_;
#ifdef ENABLE_ASYNC_DNS
std::unique_ptr<AsyncNameResolverMan> asyncNameResolverMan_;
#endif // ENABLE_ASYNC_DNS
RequestGroup* requestGroup_;
DownloadEngine* e_;
std::vector<std::shared_ptr<Segment>> segments_;
Timer checkPoint_;
Timer serverStatTimer_;
std::chrono::seconds timeout_;
bool checkSocketIsReadable_;
bool checkSocketIsWritable_;
bool incNumConnection_;
int32_t calculateMinSplitSize() const;
void useFasterRequest(const std::shared_ptr<Request>& fasterRequest);
bool shouldProcess() const;
public:
RequestGroup* getRequestGroup() const { return requestGroup_; }
const std::shared_ptr<Request>& getRequest() const { return req_; }
void setRequest(const std::shared_ptr<Request>& request);
// Resets request_. This method is more efficient than
// setRequest(std::shared_ptr<Request>());
void resetRequest();
const std::shared_ptr<FileEntry>& getFileEntry() const { return fileEntry_; }
void setFileEntry(const std::shared_ptr<FileEntry>& fileEntry);
DownloadEngine* getDownloadEngine() const { return e_; }
const std::shared_ptr<SocketCore>& getSocket() const { return socket_; }
std::shared_ptr<SocketCore>& getSocket() { return socket_; }
void setSocket(const std::shared_ptr<SocketCore>& s);
void createSocket();
const std::shared_ptr<SocketRecvBuffer>& getSocketRecvBuffer() const
{
return socketRecvBuffer_;
}
const std::vector<std::shared_ptr<Segment>>& getSegments() const
{
return segments_;
}
// Resolves hostname. The resolved addresses are stored in addrs
// and first element is returned. If resolve is not finished,
// return empty string. In this case, call this function with same
// arguments until resolved address is returned. Exception is
// thrown on error. port is used for retrieving cached addresses.
std::string resolveHostname(std::vector<std::string>& addrs,
const std::string& hostname, uint16_t port);
void tryReserved();
void setReadCheckSocket(const std::shared_ptr<SocketCore>& socket);
void setWriteCheckSocket(const std::shared_ptr<SocketCore>& socket);
void disableReadCheckSocket();
void disableWriteCheckSocket();
/**
* If pred == true, calls setReadCheckSocket(socket). Otherwise, calls
* disableReadCheckSocket().
*/
void setReadCheckSocketIf(const std::shared_ptr<SocketCore>& socket,
bool pred);
/**
* If pred == true, calls setWriteCheckSocket(socket). Otherwise, calls
* disableWriteCheckSocket().
*/
void setWriteCheckSocketIf(const std::shared_ptr<SocketCore>& socket,
bool pred);
// Swaps socket_ with socket. This disables current read and write
// check.
void swapSocket(std::shared_ptr<SocketCore>& socket);
std::chrono::seconds getTimeout() const { return timeout_; }
void setTimeout(std::chrono::seconds timeout)
{
timeout_ = std::move(timeout);
}
void prepareForNextAction(std::unique_ptr<CheckIntegrityEntry> checkEntry);
// Check if socket is connected. If socket is not connected and
// there are other addresses to try, command is created using
// InitiateConnectionCommandFactory and it is pushed to
// DownloadEngine and returns false. If no addresses left, DlRetryEx
// exception is thrown.
bool checkIfConnectionEstablished(const std::shared_ptr<SocketCore>& socket,
const std::string& connectedHostname,
const std::string& connectedAddr,
uint16_t connectedPort);
/*
* Returns true if proxy for the procol indicated by Request::getProtocol()
* is defined. Otherwise, returns false.
*/
bool isProxyDefined() const;
/*
* Creates Request object for proxy URI and returns it.
* If no valid proxy is defined, then returns std::shared_ptr<Request>().
*/
std::shared_ptr<Request> createProxyRequest() const;
// Returns proxy method for given protocol. Either V_GET or V_TUNNEL
// is returned. For HTTPS, always returns V_TUNNEL.
const std::string& resolveProxyMethod(const std::string& protocol) const;
const std::shared_ptr<Option>& getOption() const;
const std::shared_ptr<DownloadContext>& getDownloadContext() const;
const std::shared_ptr<SegmentMan>& getSegmentMan() const;
const std::shared_ptr<PieceStorage>& getPieceStorage() const;
Timer& getCheckPoint() { return checkPoint_; }
void checkSocketRecvBuffer();
void addCommandSelf();
protected:
virtual bool prepareForRetry(time_t wait);
virtual void onAbort();
virtual bool executeInternal() = 0;
// Returns true if the derived class wants to execute
// executeInternal() unconditionally
virtual bool noCheck() const { return false; }
public:
AbstractCommand(
cuid_t cuid, const std::shared_ptr<Request>& req,
const std::shared_ptr<FileEntry>& fileEntry, RequestGroup* requestGroup,
DownloadEngine* e, const std::shared_ptr<SocketCore>& s = nullptr,
const std::shared_ptr<SocketRecvBuffer>& socketRecvBuffer = nullptr,
bool incNumConnection = true);
virtual ~AbstractCommand();
virtual bool execute() CXX11_OVERRIDE;
};
// Returns proxy URI for given protocol. If no proxy URI is defined,
// then returns an empty string.
std::string getProxyUri(const std::string& protocol, const Option* option);
} // namespace aria2
#endif // D_ABSTRACT_COMMAND_H