mirror of https://github.com/aria2/aria2
				
				
				
			
		
			
				
	
	
		
			136 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
/* Copyright (C) 1995-1998, 2000-2001, 2003, 2005, 2007 Free Software Foundation, Inc.
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   Contributed by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995.
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   This program is free software; you can redistribute it and/or modify it
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   under the terms of the GNU Library General Public License as published
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   by the Free Software Foundation; either version 2, or (at your option)
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   any later version.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Library General Public License for more details.
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   You should have received a copy of the GNU Library General Public
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   License along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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   USA.  */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include "loadinfo.h"
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/* On some strange systems still no definition of NULL is found.  Sigh!  */
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#ifndef NULL
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# if defined __STDC__ && __STDC__
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#  define NULL ((void *) 0)
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# else
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#  define NULL 0
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# endif
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#endif
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/* @@ end of prolog @@ */
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/* Split a locale name NAME into a leading language part and all the
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   rest.  Return a pointer to the first character after the language,
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   i.e. to the first byte of the rest.  */
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static char *_nl_find_language (const char *name);
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static char *
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_nl_find_language (const char *name)
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{
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  while (name[0] != '\0' && name[0] != '_' && name[0] != '@' && name[0] != '.')
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    ++name;
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  return (char *) name;
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}
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int
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_nl_explode_name (char *name,
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		  const char **language, const char **modifier,
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		  const char **territory, const char **codeset,
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		  const char **normalized_codeset)
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{
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  char *cp;
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  int mask;
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  *modifier = NULL;
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  *territory = NULL;
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  *codeset = NULL;
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  *normalized_codeset = NULL;
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  /* Now we determine the single parts of the locale name.  First
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     look for the language.  Termination symbols are `_', '.', and `@'.  */
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  mask = 0;
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  *language = cp = name;
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  cp = _nl_find_language (*language);
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  if (*language == cp)
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    /* This does not make sense: language has to be specified.  Use
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       this entry as it is without exploding.  Perhaps it is an alias.  */
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    cp = strchr (*language, '\0');
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  else
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    {
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      if (cp[0] == '_')
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	{
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	  /* Next is the territory.  */
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	  cp[0] = '\0';
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	  *territory = ++cp;
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	  while (cp[0] != '\0' && cp[0] != '.' && cp[0] != '@')
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	    ++cp;
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	  mask |= XPG_TERRITORY;
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	}
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      if (cp[0] == '.')
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	{
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	  /* Next is the codeset.  */
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	  cp[0] = '\0';
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	  *codeset = ++cp;
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	  while (cp[0] != '\0' && cp[0] != '@')
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	    ++cp;
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	  mask |= XPG_CODESET;
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	  if (*codeset != cp && (*codeset)[0] != '\0')
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	    {
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	      *normalized_codeset = _nl_normalize_codeset (*codeset,
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							   cp - *codeset);
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	      if (*normalized_codeset == NULL)
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		return -1;
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	      else if (strcmp (*codeset, *normalized_codeset) == 0)
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		free ((char *) *normalized_codeset);
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	      else
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		mask |= XPG_NORM_CODESET;
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	    }
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	}
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    }
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  if (cp[0] == '@')
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    {
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      /* Next is the modifier.  */
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      cp[0] = '\0';
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      *modifier = ++cp;
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      if (cp[0] != '\0')
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	mask |= XPG_MODIFIER;
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    }
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  if (*territory != NULL && (*territory)[0] == '\0')
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    mask &= ~XPG_TERRITORY;
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  if (*codeset != NULL && (*codeset)[0] == '\0')
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    mask &= ~XPG_CODESET;
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  return mask;
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}
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