mirror of https://github.com/aria2/aria2
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
/* <!-- copyright */
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/*
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* aria2 - The high speed download utility
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*
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* Copyright (C) 2006 Tatsuhiro Tsujikawa
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* In addition, as a special exception, the copyright holders give
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* permission to link the code of portions of this program with the
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* OpenSSL library under certain conditions as described in each
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* individual source file, and distribute linked combinations
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* including the two.
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* You must obey the GNU General Public License in all respects
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* for all of the code used other than OpenSSL. If you modify
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* file(s) with this exception, you may extend this exception to your
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* version of the file(s), but you are not obligated to do so. If you
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* do not wish to do so, delete this exception statement from your
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* version. If you delete this exception statement from all source
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* files in the program, then also delete it here.
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*/
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/* copyright --> */
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#ifndef _D_REQUEST_SLOT_H_
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#define _D_REQUEST_SLOT_H_
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#include "common.h"
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#include "TimeA2.h"
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#include "Piece.h"
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#include <deque>
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namespace aria2 {
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class RequestSlot {
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private:
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Time dispatchedTime;
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size_t index;
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uint32_t begin;
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size_t length;
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size_t blockIndex;
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// This is the piece whose index is index of this RequestSlot has.
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// To detect duplicate RequestSlot, we have to find the piece using
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// PieceStorage::getPiece() repeatedly. It turns out that this process
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// takes time(about 1.7% of processing time). To reduce it, we put piece here
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// at the construction of RequestSlot as a cache.
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SharedHandle<Piece> _piece;
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void copy(const RequestSlot& requestSlot);
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public:
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RequestSlot(size_t index, uint32_t begin, size_t length, size_t blockIndex,
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const SharedHandle<Piece>& piece = SharedHandle<Piece>());
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RequestSlot(const RequestSlot& requestSlot);
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RequestSlot();
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~RequestSlot() {}
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RequestSlot& operator=(const RequestSlot& requestSlot);
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bool operator==(const RequestSlot& requestSlot) const;
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bool operator!=(const RequestSlot& requestSlot) const;
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bool operator<(const RequestSlot& requestSlot) const;
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void setDispatchedTime();
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void setDispatchedTime(time_t secFromEpoch);
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bool isTimeout(const struct timeval& now, time_t timeoutSec) const;
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unsigned int getLatencyInMillis() const;
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size_t getIndex() const { return index; }
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void setIndex(size_t index) { this->index = index; }
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uint32_t getBegin() const { return begin; }
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void setBegin(uint32_t begin) { this->begin = begin; }
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size_t getLength() const { return length; }
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void setLength(size_t length) { this->length = length; }
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size_t getBlockIndex() const { return blockIndex; }
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void setBlockIndex(size_t blockIndex) { this->blockIndex = blockIndex; }
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SharedHandle<Piece> getPiece() const;
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static RequestSlot nullSlot;
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static bool isNull(const RequestSlot& requestSlot);
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};
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typedef std::deque<RequestSlot> RequestSlots;
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} // namespace aria2
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#endif // _D_REQUEST_SLOT_H_
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