mirror of https://github.com/aria2/aria2
				
				
				
			
		
			
				
	
	
		
			118 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
/*
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 * Wslay - The WebSocket Library
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 *
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 * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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#include "wslay_queue.h"
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#include <string.h>
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#include <assert.h>
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struct wslay_queue* wslay_queue_new(void)
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{
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  struct wslay_queue *queue = (struct wslay_queue*)malloc
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    (sizeof(struct wslay_queue));
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  if(!queue) {
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    return NULL;
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  }
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  queue->top = queue->tail = NULL;
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  return queue;
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}
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void wslay_queue_free(struct wslay_queue *queue)
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{
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  if(!queue) {
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    return;
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  } else {
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    struct wslay_queue_cell *p = queue->top;
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    while(p) {
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      struct wslay_queue_cell *next = p->next;
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      free(p);
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      p = next;
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    }
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    free(queue);
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  }
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}
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int wslay_queue_push(struct wslay_queue *queue, void *data)
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{
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  struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
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    (sizeof(struct wslay_queue_cell));
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  if(!new_cell) {
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    return WSLAY_ERR_NOMEM;
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  }
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  new_cell->data = data;
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  new_cell->next = NULL;
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  if(queue->tail) {
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    queue->tail->next = new_cell;
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    queue->tail = new_cell;
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  } else {
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    queue->top = queue->tail = new_cell;
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  }
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  return 0;
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}
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int wslay_queue_push_front(struct wslay_queue *queue, void *data)
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{
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  struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
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    (sizeof(struct wslay_queue_cell));
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  if(!new_cell) {
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    return WSLAY_ERR_NOMEM;
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  }
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  new_cell->data = data;
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  new_cell->next = queue->top;
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  queue->top = new_cell;
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  if(!queue->tail) {
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    queue->tail = queue->top;
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  }
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  return 0;
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}
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void wslay_queue_pop(struct wslay_queue *queue)
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{
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  struct wslay_queue_cell *top = queue->top;
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  assert(top);
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  queue->top = top->next;
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  if(top == queue->tail) {
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    queue->tail = NULL;
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  }
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  free(top);
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}
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void* wslay_queue_top(struct wslay_queue *queue)
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{
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  assert(queue->top);
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  return queue->top->data;
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}
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void* wslay_queue_tail(struct wslay_queue *queue)
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{
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  assert(queue->tail);
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  return queue->tail->data;
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}
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int wslay_queue_empty(struct wslay_queue *queue)
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{
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  return queue->top == NULL;
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}
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