aria2/src/SocketBuffer.h

117 lines
3.6 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2010 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef D_SOCKET_BUFFER_H
#define D_SOCKET_BUFFER_H
#include "common.h"
#include <string>
#include <deque>
#include "SharedHandle.h"
namespace aria2 {
class SocketCore;
class SocketBuffer {
private:
class BufEntry {
public:
virtual ~BufEntry() {}
virtual ssize_t send
(const SharedHandle<SocketCore>& socket, size_t offset) = 0;
virtual bool final(size_t offset) const = 0;
};
class ByteArrayBufEntry:public BufEntry {
public:
ByteArrayBufEntry(unsigned char* bytes, size_t length);
virtual ~ByteArrayBufEntry();
virtual ssize_t send
(const SharedHandle<SocketCore>& socket, size_t offset);
virtual bool final(size_t offset) const;
private:
unsigned char* bytes_;
size_t length_;
};
class StringBufEntry:public BufEntry {
public:
StringBufEntry(const std::string& s);
virtual ssize_t send
(const SharedHandle<SocketCore>& socket, size_t offset);
virtual bool final(size_t offset) const;
private:
std::string str_;
};
SharedHandle<SocketCore> socket_;
std::deque<SharedHandle<BufEntry> > bufq_;
// Offset of data in bufq_[0]. SocketBuffer tries to send bufq_[0],
// but it cannot always send whole data. In this case, offset points
// to the data to be sent in the next send() call.
size_t offset_;
public:
SocketBuffer(const SharedHandle<SocketCore>& socket);
~SocketBuffer();
// Don't allow copying
SocketBuffer(const SocketBuffer&);
SocketBuffer& operator=(const SocketBuffer&);
// Feeds data pointered by bytes with length len into queue. This
// object gets ownership of bytes, so caller must not delete or
// later bytes after this call. This function doesn't send data.
void pushBytes(unsigned char* bytes, size_t len);
// Feeds data into queue. This function doesn't send data.
void pushStr(const std::string& data);
// Sends data in queue. Returns the number of bytes sent.
ssize_t send();
// Returns true if queue is empty.
bool sendBufferIsEmpty() const;
};
} // namespace aria2
#endif // D_SOCKET_BUFFER_H