/* */ #ifndef D_SELECT_EVENT_POLL_H #define D_SELECT_EVENT_POLL_H #include "EventPoll.h" #include #include #include "a2functional.h" #ifdef ENABLE_ASYNC_DNS #include "AsyncNameResolver.h" #endif // ENABLE_ASYNC_DNS namespace aria2 { class SelectEventPoll : public EventPoll { private: class CommandEvent { private: Command* command_; int events_; public: CommandEvent(Command* command, int events); Command* getCommand() const { return command_; } void addEvents(int events) { events_ |= events; } void removeEvents(int events) { events_ &= (~events); } bool eventsEmpty() const { return events_ == 0; } bool operator==(const CommandEvent& commandEvent) const { return command_ == commandEvent.command_; } int getEvents() const { return events_; } void processEvents(int events); }; friend int accumulateEvent(int events, const SelectEventPoll::CommandEvent& event); class SocketEntry { private: sock_t socket_; std::deque commandEvents_; public: SocketEntry(sock_t socket); SocketEntry(const SocketEntry&) = delete; SocketEntry(SocketEntry&&) = default; bool operator==(const SocketEntry& entry) const { return socket_ == entry.socket_; } bool operator<(const SocketEntry& entry) const { return socket_ < entry.socket_; } void addCommandEvent(Command* command, int events); void removeCommandEvent(Command* command, int events); int getEvents(); sock_t getSocket() const { return socket_; } bool eventEmpty() const { return commandEvents_.empty(); } void processEvents(int events); }; #ifdef ENABLE_ASYNC_DNS class AsyncNameResolverEntry { private: std::shared_ptr nameResolver_; Command* command_; public: AsyncNameResolverEntry( const std::shared_ptr& nameResolver, Command* command); AsyncNameResolverEntry(const AsyncNameResolverEntry&) = delete; AsyncNameResolverEntry(AsyncNameResolverEntry&&) = default; bool operator==(const AsyncNameResolverEntry& entry) { return *nameResolver_ == *entry.nameResolver_ && command_ == entry.command_; } bool operator<(const AsyncNameResolverEntry& entry) { return nameResolver_.get() < entry.nameResolver_.get() || (nameResolver_.get() == entry.nameResolver_.get() && command_ < entry.command_); } int getFds(fd_set* rfdsPtr, fd_set* wfdsPtr); void process(fd_set* rfdsPtr, fd_set* wfdsPtr); }; #endif // ENABLE_ASYNC_DNS fd_set rfdset_; fd_set wfdset_; sock_t fdmax_; #ifdef __MINGW32__ // Winsock select() doesn't work if no socket is in FD_SET. We add // this dummy socket to work around this problem sock_t dummySocket_; #endif // __MINGW32__ typedef std::map SocketEntrySet; SocketEntrySet socketEntries_; #ifdef ENABLE_ASYNC_DNS typedef std::map, AsyncNameResolverEntry> AsyncNameResolverEntrySet; AsyncNameResolverEntrySet nameResolverEntries_; #endif // ENABLE_ASYNC_DNS void updateFdSet(); public: SelectEventPoll(); virtual ~SelectEventPoll(); virtual void poll(const struct timeval& tv) CXX11_OVERRIDE; virtual bool addEvents(sock_t socket, Command* command, EventPoll::EventType events) CXX11_OVERRIDE; virtual bool deleteEvents(sock_t socket, Command* command, EventPoll::EventType events) CXX11_OVERRIDE; #ifdef ENABLE_ASYNC_DNS virtual bool addNameResolver(const std::shared_ptr& resolver, Command* command) CXX11_OVERRIDE; virtual bool deleteNameResolver(const std::shared_ptr& resolver, Command* command) CXX11_OVERRIDE; #endif // ENABLE_ASYNC_DNS }; } // namespace aria2 #endif // D_SELECT_EVENT_POLL_H