/* */ #ifndef D_PEER_CONNECTION_H #define D_PEER_CONNECTION_H #include "common.h" #include #include #include "SocketBuffer.h" #include "Command.h" namespace aria2 { class Peer; class SocketCore; class ARC4Encryptor; // The maximum length of buffer. If the message length (including 4 // bytes length and payload length) is larger than this value, it is // dropped. #define MAX_BUFFER_CAPACITY (16*1024+128) class PeerConnection { private: cuid_t cuid_; std::shared_ptr peer_; std::shared_ptr socket_; int msgState_; // The capacity of the buffer resbuf_ size_t bufferCapacity_; // The internal buffer of incoming handshakes and messages unsigned char* resbuf_; // The number of bytes written in resbuf_ size_t resbufLength_; // The length of message (not handshake) currently receiving uint32_t currentPayloadLength_; // The number of bytes processed in resbuf_ size_t resbufOffset_; // The offset in resbuf_ where the 4 bytes message length begins size_t msgOffset_; SocketBuffer socketBuffer_; bool encryptionEnabled_; std::shared_ptr encryptor_; std::shared_ptr decryptor_; bool prevPeek_; void readData(unsigned char* data, size_t& length, bool encryption); ssize_t sendData(const unsigned char* data, size_t length, bool encryption); public: PeerConnection (cuid_t cuid, const std::shared_ptr& peer, const std::shared_ptr& socket); ~PeerConnection(); // Pushes data into send buffer. After this call, this object gets // ownership of data, so caller must not delete or alter it. void pushBytes(unsigned char* data, size_t len, std::unique_ptr progressUpdate = std::unique_ptr{}); bool receiveMessage(unsigned char* data, size_t& dataLength); /** * Returns true if a handshake message is fully received, otherwise returns * false. * In both cases, 'msg' is filled with received bytes and the filled length * is assigned to 'length'. */ bool receiveHandshake (unsigned char* data, size_t& dataLength, bool peek = false); void enableEncryption(const std::shared_ptr& encryptor, const std::shared_ptr& decryptor); void presetBuffer(const unsigned char* data, size_t length); bool sendBufferIsEmpty() const; size_t getBufferEntrySize() const; ssize_t sendPendingData(); const unsigned char* getBuffer() const { return resbuf_; } size_t getBufferLength() const { return resbufLength_; } // Returns the pointer to the message in wire format. This method // must be called after receiveMessage() returned true. const unsigned char* getMsgPayloadBuffer() const; // Reserves buffer at least minSize. Reallocate memory if current // buffer length < minSize void reserveBuffer(size_t minSize); size_t getBufferCapacity() { return bufferCapacity_; } }; } // namespace aria2 #endif // D_PEER_CONNECTION_H