/* */ #ifndef D_BASE32_H #define D_BASE32_H #include "common.h" #include #include "util.h" namespace aria2 { namespace base32 { std::string encode(const std::string& src); template std::string decode(InputIterator first, InputIterator last) { std::string ret; size_t len = last - first; if (len % 8) { return ret; } bool done = false; for (; first != last && !done; first += 8) { uint64_t buf = 0; size_t bits = 0; for (size_t i = 0; i < 8; ++i) { char ch = *(first + i); unsigned char value; if ('A' <= ch && ch <= 'Z') { value = ch - 'A'; } else if ('a' <= ch && ch <= 'z') { value = ch - 'a'; } else if ('2' <= ch && ch <= '7') { value = ch - '2' + 26; } else if (ch == '=') { done = true; break; } else { ret.clear(); return ret; } buf <<= 5; buf += value; bits += 5; } buf >>= (bits % 8); bits = bits / 8 * 8; buf = hton64(buf); char* p = reinterpret_cast(&buf); ret.append(&p[(64 - bits) / 8], &p[8]); } return ret; } } // namespace base32 } // namespace aria2 #endif // D_BASE32_H