/* */ #ifndef _D_SERVER_STAT_H_ #define _D_SERVER_STAT_H_ #include "common.h" #include #include #include "TimeA2.h" namespace aria2 { class Logger; // ServerStatMan: has many ServerStat // URISelector: interface // ServerStatURISelector: Has a reference of ServerStatMan // InOrderURISelector: this is default. class ServerStat { public: enum STATUS { OK = 0, ERROR }; static const std::string STATUS_STRING[]; ServerStat(const std::string& hostname, const std::string& protocol); ~ServerStat(); const std::string& getHostname() const { return _hostname; } const std::string& getProtocol() const { return _protocol; } const Time& getLastUpdated() const { return _lastUpdated; } // This method doesn't update _lastUpdate. void setLastUpdated(const Time& time); unsigned int getDownloadSpeed() const { return _downloadSpeed; } // update download speed and update _lastUpdated void updateDownloadSpeed(unsigned int downloadSpeed); // set download speed. This method doesn't update _lastUpdate. void setDownloadSpeed(unsigned int downloadSpeed); unsigned int getSingleConnectionAvgSpeed() const { return _singleConnectionAvgSpeed; } void updateSingleConnectionAvgSpeed(unsigned int downloadSpeed); void setSingleConnectionAvgSpeed(unsigned int singleConnectionAvgSpeed); unsigned int getMultiConnectionAvgSpeed() const { return _multiConnectionAvgSpeed; } void updateMultiConnectionAvgSpeed(unsigned int downloadSpeed); void setMultiConnectionAvgSpeed(unsigned int singleConnectionAvgSpeed); unsigned int getCounter() const { return _counter; } void increaseCounter(); void setCounter(unsigned int value); // This method doesn't update _lastUpdate. void setStatus(STATUS status); // status should be one of the followings: "OK", "ERROR". // Giving other string will not change the status of this object. // This method doesn't update _lastUpdate. void setStatus(const std::string& status); STATUS getStatus() const { return _status; } bool isOK() const { return _status == OK; } // set status OK and update _lastUpdated void setOK(); bool isError() const { return _status == ERROR; } // set status ERROR and update _lastUpdated void setError(); bool operator<(const ServerStat& serverStat) const; bool operator==(const ServerStat& serverStat) const; private: std::string _hostname; std::string _protocol; unsigned int _downloadSpeed; unsigned int _singleConnectionAvgSpeed; unsigned int _multiConnectionAvgSpeed; unsigned int _counter; Logger* _logger; STATUS _status; Time _lastUpdated; void setStatusInternal(STATUS status); }; std::ostream& operator<<(std::ostream& o, const ServerStat& serverStat); } // namespace aria2 #endif // _D_SERVER_STAT_H_