/* */ #ifndef D_BASE32_H #define D_BASE32_H #include "common.h" #include #include "util.h" namespace aria2 { namespace base32 { std::string encode(const std::string& src); template std::string decode(InputIterator first, InputIterator last) { std::string ret; size_t len = last-first; if(len%8) { return ret; } bool done = false; for(; first != last && !done; first += 8) { uint64_t buf = 0; size_t bits = 0; for(size_t i = 0; i < 8; ++i) { char ch = *(first+i); unsigned char value; if('A' <= ch && ch <= 'Z') { value = ch-'A'; } else if('2' <= ch && ch <= '7') { value = ch-'2'+26; } else if(ch == '=') { done = true; break; } else { ret.clear(); return ret; } buf <<= 5; buf += value; bits += 5; } buf >>= (bits%8); bits = bits/8*8; buf = hton64(buf); char* p = reinterpret_cast(&buf); ret.append(&p[(64-bits)/8], &p[8]); } return ret; } } // namespace base32 } // namespace aria2 #endif // D_BASE32_H