#ifndef D_IN_ORDER_PIECE_SELECTOR_H #define D_IN_ORDER_PIECE_SELECTOR_H #include "PieceSelector.h" #include "bitfield.h" namespace aria2 { class InorderPieceSelector:public PieceSelector { public: virtual bool select (size_t& index, const unsigned char* bitfield, size_t nbits) const { for(size_t i = 0; i < nbits; ++i) { if(bitfield::test(bitfield, nbits, i)) { index = i; return true; } } return false; } }; } // namespace aria2 #endif // D_IN_ORDER_PIECE_SELECTOR_H