/* */ #ifndef _D_SELECT_EVENT_POLL_H_ #define _D_SELECT_EVENT_POLL_H_ #include "EventPoll.h" #include #ifdef ENABLE_ASYNC_DNS # include "AsyncNameResolver.h" #endif // ENABLE_ASYNC_DNS namespace aria2 { class Logger; class SelectEventPoll : public EventPoll { private: class CommandEvent { private: Command* _command; int _events; public: CommandEvent(Command* command, int events); Command* getCommand() const { return _command; } void addEvents(int events) { _events |= events; } void removeEvents(int events) { _events &= (~events); } bool eventsEmpty() const { return _events == 0; } bool operator==(const CommandEvent& commandEvent) const { return _command == commandEvent._command; } int getEvents() const { return _events; } void processEvents(int events); }; friend int accumulateEvent (int events, const SelectEventPoll::CommandEvent& event); class SocketEntry { private: sock_t _socket; std::deque _commandEvents; public: SocketEntry(sock_t socket); bool operator==(const SocketEntry& entry) const { return _socket == entry._socket; } bool operator<(const SocketEntry& entry) const { return _socket < entry._socket; } void addCommandEvent(Command* command, int events); void removeCommandEvent(Command* command, int events); int getEvents(); sock_t getSocket() const { return _socket; } bool eventEmpty() const { return _commandEvents.empty(); } void processEvents(int events); }; #ifdef ENABLE_ASYNC_DNS class AsyncNameResolverEntry { private: SharedHandle _nameResolver; Command* _command; public: AsyncNameResolverEntry(const SharedHandle& nameResolver, Command* command); bool operator==(const AsyncNameResolverEntry& entry) { return _nameResolver == entry._nameResolver && _command == entry._command; } int getFds(fd_set* rfdsPtr, fd_set* wfdsPtr); void process(fd_set* rfdsPtr, fd_set* wfdsPtr); }; #endif // ENABLE_ASYNC_DNS fd_set _rfdset; fd_set _wfdset; int _fdmax; std::deque > _socketEntries; #ifdef ENABLE_ASYNC_DNS std::deque > _nameResolverEntries; #endif // ENABLE_ASYNC_DNS #ifdef __MINGW32__ // Winsock select() doesn't work if no socket is in FD_SET. We add // this dummy socket to work around this problem sock_t _dummySocket; #endif // __MINGW32__ Logger* _logger; void updateFdSet(); public: SelectEventPoll(); virtual ~SelectEventPoll(); virtual void poll(const struct timeval& tv); virtual bool addEvents(sock_t socket, Command* command, EventPoll::EventType events); virtual bool deleteEvents(sock_t socket, Command* command, EventPoll::EventType events); #ifdef ENABLE_ASYNC_DNS virtual bool addNameResolver(const SharedHandle& resolver, Command* command); virtual bool deleteNameResolver (const SharedHandle& resolver, Command* command); #endif // ENABLE_ASYNC_DNS }; } // namespace aria2 #endif // _D_SELECT_EVENT_POLL_H_