/* */ #include "SpeedCalc.h" #include #include #include "wallclock.h" namespace aria2 { #define WINDOW_MSEC 15000 SpeedCalc::SpeedCalc() : accumulatedLength_(0), bytesWindow_(0), maxSpeed_(0) {} void SpeedCalc::reset() { timeSlots_.clear(); start_ = global::wallclock(); accumulatedLength_ = 0; bytesWindow_ = 0; maxSpeed_ = 0; } void SpeedCalc::removeStaleTimeSlot(int64_t now) { while(!timeSlots_.empty()) { if(now - timeSlots_[0].first <= WINDOW_MSEC) { break; } else { bytesWindow_ -= timeSlots_[0].second; timeSlots_.pop_front(); } } } int SpeedCalc::calculateSpeed() { int64_t now = global::wallclock().getTimeInMillis(); removeStaleTimeSlot(now); if(timeSlots_.empty()) { return 0; } int64_t elapsed = now - timeSlots_[0].first; if(elapsed <= 0) { elapsed = 1; } int speed = bytesWindow_*1000/elapsed; maxSpeed_ = std::max(speed, maxSpeed_); return speed; } void SpeedCalc::update(size_t bytes) { int64_t now = global::wallclock().getTimeInMillis(); removeStaleTimeSlot(now); if(timeSlots_.empty() || now/1000 != timeSlots_.back().first/1000) { timeSlots_.push_back(std::make_pair(now, bytes)); } else { timeSlots_.back().second += bytes; } bytesWindow_ += bytes; accumulatedLength_ += bytes; } int SpeedCalc::calculateAvgSpeed() const { int64_t milliElapsed = start_.differenceInMillis(global::wallclock()); // if milliElapsed is too small, the average speed is rubish, better // return 0 if(milliElapsed > 4) { int speed = accumulatedLength_*1000/milliElapsed; return speed; } else { return 0; } } } // namespace aria2