/* */ #ifndef _D_PEER_RECEIVE_HANDSHAKE_COMMAND_H_ #define _D_PEER_RECEIVE_HANDSHAKE_COMMAND_H_ #include "PeerAbstractCommand.h" namespace aria2 { class PeerConnection; class SocketCore; class Peer; class PeerReceiveHandshakeCommand:public PeerAbstractCommand { private: SharedHandle _peerConnection; int32_t _lowestSpeedLimit; protected: virtual bool executeInternal(); /* virtual bool prepareForRetry(int32_t wait); virtual bool prepareForNextPeer(int32_t wait); */ virtual bool exitBeforeExecute(); public: PeerReceiveHandshakeCommand(int32_t cuid, const SharedHandle& peer, DownloadEngine* e, const SharedHandle& s); virtual ~PeerReceiveHandshakeCommand(); }; } // namespace aria2 #endif // _D_PEER_RECEIVE_HANDSHAKE_COMMAND_H_