This change replaces the current 64 bit sequential GID with 64 bits
random bytes GID in an attempt to support persistent GID. Internally,
the GID is stored as uint64_t. For human representation and RPC
interface, GID is represented as 16 bytes hex string. For console
readout, 16 bytes are too long, so it is abbreviated to first 6 bytes.
When querying GID in RPC calls, user can speicfy the prefix of GID as
long as the prefix is shared by more than 1 GID entries.
The old implementation calculates download/upload statistics for a
RequestGroup by summing up all PeerStat objects. For global
statistics, those are summed together. This clearly incurs runtime
penalty and we introduced some kind of caching which updates
statistics every 250ms but it did not work right.
This change removes all these aggregation code, and instead makes
RequestGroup and RequestGroupMan objects hold NetStat object and
download/upload bytes are directly calculated by thier own NetStat.
This is far more simplar than the old way and less runtime penalty and
brings more accuracy.
If true is given, which is default, save the uploaded torrent or
metalink metadata in the directory specified by --dir option. The
filename consists of SHA1-hash hex string of metadata plus
extension. For torrent, the extension is '.torrent'. For metalink, it
is '.meta4'. If false is given to this option, the downloads added by
aria2.addTorrent or aria2.addMetalink will not be saved by
--save-session option.
Options for -i list, except for PREF_CHECKSUM, PREF_DIR, PREF_DRY_RUN,
PREF_INDEX_OUT, PREF_LOWEST_SPEED_LIMIT,
PREF_MAX_CONNECTION_PER_SERVER, PREF_METALINK_BASE_URI, PREF_OUT,
PREF_PIECE_LENGTH, PREF_SELECT_FILE, PREF_SPLIT, PREF_PAUSE and
PREF_PARAMETERIZED_URI, are available in aria2.changeOption if the
download is waiting state, including paused downloads.
Formally, depending on the method implementation, this kind of error
is just ignored and parameter is skipped. Now aria2 responds error for
these cases. The required parameter checking is also reworked along
with this change.
The delay is caused because some Commands are only called in certain
interval(called refreshInterval, default, 1000ms). In aria2 download
stops when all Commands associated to it are stopped. Since some
Commands are called in each 1000ms by default, as mentioned before, we
have to wait for them. To fix this issue, we call
DownloadEngine::setRefreshInterval(0) when pausing/stopping downloads.
DownloadEngine::setRefreshInterval(0) makes refreshInterval 0 in one
shot.
When all segments are ignored, now DownloadFailureException is thrown.
And stop the download immediately. As described earlier, we call
DownloadEngine::setRefreshInterval(0) in catch block of
DownloadFailureException to eliminate delay.