--save-session file.
Uploaded data are saved as file named hex string of sha1 hash of
uploaded data plus extension(".torrent" for torrent and ".metalink"
for metalink). For example,
0a3893293e27ac0490424c06de4d09242215f0a6.torrent. The directory where
these files are saved is specified by --dir option. These file paths
are written in --save-session file.
get user's home directory in MinGW32 build.
Usually HOME environment variable is defined in *nix like OSes, but
not in Windows. So in MinGW32 build, if HOME is not defined, we also
look for USERPROFILE and the combination of HOMEDRIVE and HOMEPATH.
This option accepts comma separated list of DNS server address used in
asynchronous DNS resolver. Usually asynchronous DNS resolver reads DNS
server addresses from /etc/resolv.conf. When this option is used, it
uses DNS servers specified in this option instead of ones in
/etc/resolv.conf. You can specify both IPv4 and IPv6 address. This
option is useful when the system does not have /etc/resolv.conf and
user does not have the permission to create it.
Inside calculateStatistics(), global::wallclock is used and if
calculateStatistics() is called after waitData(), it may use quite old
global::wallclock value.
The method signature is aria2.removeDownloadResult(gid). This method
removes completed/error/removed download denoted by gid from
memory. This method returns "OK" for success.
This option was once existed in aria2 but erased on 2009-09-20. Now
it is resurrected once again. We choose 2 as default value, but there
is no good theory behind it. Now we retry HTTP download when remote
server returns 503 Service Unavailable if --retry-wait > 0. We also
added error code 29: HTTP_SERVICE_UNAVAILABLE.
after several pipelined requests.
We call Request::setMaxPipelinedRequest(1) if Connection: close is
received. Also call Request::supportsPersistentConnection(true) and
Request::setMaxPipelinedRequest(1) when closing the connection.
We introduced SocketRecvBuffer which buffers received bytes. Since
HTTP response header and response body are divided with \r\n, we have
to buffer up several bytes to find this delimiter. We use
SocketRecvBuffer to hold these bytes and only consumes header and
passes SocketRecvBuffer, which may contain head of response body, to
next Command. Since FTPConnection doesn't use SocketCore::peekData(),
we left it as is.
We simplified PeerConnection::receiveHandshake().
DefaultBtMessageReceiver and PeerReceiverHandshakeCommand look
PeerConnection's buffer and do NAT check handling themselves.