mirror of https://github.com/aria2/aria2
2010-06-12 Tatsuhiro Tsujikawa <t-tujikawa@users.sourceforge.net>
Renamed member variables. * src/RequestSlot.cc * src/RequestSlot.hpull/1/head
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c087255984
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@ -1,3 +1,9 @@
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2010-06-12 Tatsuhiro Tsujikawa <t-tujikawa@users.sourceforge.net>
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Renamed member variables.
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* src/RequestSlot.cc
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* src/RequestSlot.h
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2010-06-12 Tatsuhiro Tsujikawa <t-tujikawa@users.sourceforge.net>
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Renamed member variables.
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@ -40,16 +40,16 @@ namespace aria2 {
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RequestSlot RequestSlot::nullSlot = RequestSlot();
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void RequestSlot::setDispatchedTime(time_t sec) {
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dispatchedTime.reset(sec);
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_dispatchedTime.reset(sec);
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}
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bool RequestSlot::isTimeout(time_t timeoutSec) const {
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return dispatchedTime.difference(global::wallclock) >= timeoutSec;
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return _dispatchedTime.difference(global::wallclock) >= timeoutSec;
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}
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bool RequestSlot::isNull(const RequestSlot& requestSlot) {
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return requestSlot.index == 0 && requestSlot.begin == 0&&
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requestSlot.length == 0;
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return requestSlot._index == 0 && requestSlot._begin == 0&&
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requestSlot._length == 0;
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}
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} // namespace aria2
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@ -44,11 +44,11 @@ namespace aria2 {
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class RequestSlot {
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private:
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Timer dispatchedTime;
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size_t index;
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uint32_t begin;
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size_t length;
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size_t blockIndex;
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Timer _dispatchedTime;
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size_t _index;
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uint32_t _begin;
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size_t _length;
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size_t _blockIndex;
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// This is the piece whose index is index of this RequestSlot has.
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// To detect duplicate RequestSlot, we have to find the piece using
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@ -60,30 +60,31 @@ private:
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// inlined for performance reason
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void copy(const RequestSlot& requestSlot)
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{
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dispatchedTime = requestSlot.dispatchedTime;
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index = requestSlot.index;
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begin = requestSlot.begin;
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length = requestSlot.length;
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blockIndex = requestSlot.blockIndex;
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_dispatchedTime = requestSlot._dispatchedTime;
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_index = requestSlot._index;
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_begin = requestSlot._begin;
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_length = requestSlot._length;
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_blockIndex = requestSlot._blockIndex;
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_piece = requestSlot._piece;
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}
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public:
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RequestSlot(size_t index, uint32_t begin, size_t length, size_t blockIndex,
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const SharedHandle<Piece>& piece = SharedHandle<Piece>()):
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dispatchedTime(global::wallclock),
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index(index), begin(begin), length(length), blockIndex(blockIndex),
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_dispatchedTime(global::wallclock),
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_index(index), _begin(begin), _length(length), _blockIndex(blockIndex),
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_piece(piece) {}
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RequestSlot(const RequestSlot& requestSlot):
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dispatchedTime(requestSlot.dispatchedTime),
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index(requestSlot.index),
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begin(requestSlot.begin),
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length(requestSlot.length),
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blockIndex(requestSlot.blockIndex),
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_dispatchedTime(requestSlot._dispatchedTime),
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_index(requestSlot._index),
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_begin(requestSlot._begin),
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_length(requestSlot._length),
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_blockIndex(requestSlot._blockIndex),
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_piece(requestSlot._piece) {}
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RequestSlot():dispatchedTime(0), index(0), begin(0), length(0), blockIndex(0)
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RequestSlot():_dispatchedTime(0), _index(0), _begin(0), _length(0),
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_blockIndex(0)
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{}
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~RequestSlot() {}
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@ -98,8 +99,8 @@ public:
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bool operator==(const RequestSlot& requestSlot) const
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{
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return index == requestSlot.index && begin == requestSlot.begin
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&& length == requestSlot.length;
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return _index == requestSlot._index && _begin == requestSlot._begin
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&& _length == requestSlot._length;
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}
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bool operator!=(const RequestSlot& requestSlot) const
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@ -109,10 +110,10 @@ public:
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bool operator<(const RequestSlot& requestSlot) const
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{
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if(index == requestSlot.index) {
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return begin < requestSlot.begin;
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if(_index == requestSlot._index) {
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return _begin < requestSlot._begin;
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} else {
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return index < requestSlot.index;
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return _index < requestSlot._index;
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}
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}
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@ -120,17 +121,17 @@ public:
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bool isTimeout(time_t timeoutSec) const;
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size_t getIndex() const { return index; }
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void setIndex(size_t index) { this->index = index; }
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size_t getIndex() const { return _index; }
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void setIndex(size_t index) { _index = index; }
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uint32_t getBegin() const { return begin; }
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void setBegin(uint32_t begin) { this->begin = begin; }
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uint32_t getBegin() const { return _begin; }
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void setBegin(uint32_t begin) { _begin = begin; }
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size_t getLength() const { return length; }
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void setLength(size_t length) { this->length = length; }
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size_t getLength() const { return _length; }
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void setLength(size_t length) { _length = length; }
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size_t getBlockIndex() const { return blockIndex; }
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void setBlockIndex(size_t blockIndex) { this->blockIndex = blockIndex; }
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size_t getBlockIndex() const { return _blockIndex; }
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void setBlockIndex(size_t blockIndex) { _blockIndex = blockIndex; }
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const SharedHandle<Piece>& getPiece() const
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{
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