#ifndef D_FIXED_NUMBER_RANDOMIZER_H
#define D_FIXED_NUMBER_RANDOMIZER_H
#include "Randomizer.h"
#include <cstdlib>
namespace aria2 {
class FixedNumberRandomizer : public Randomizer {
private:
int32_t fixedNumber;
public:
FixedNumberRandomizer():fixedNumber(0) {}
virtual ~FixedNumberRandomizer() {}
virtual long int getRandomNumber() CXX11_OVERRIDE {
return fixedNumber;
}
virtual long int getMaxRandomNumber() CXX11_OVERRIDE {
return RAND_MAX;
virtual long int getRandomNumber(long int to) CXX11_OVERRIDE
{
return getRandomNumber();
void setFixedNumber(int32_t num) {
this->fixedNumber = num;
int32_t getFixedNumber() const {
};
} // namespace aria2
#endif // D_FIXED_NUMBER_RANDOMIZER_H