aria2/src/RarestPieceSelector.cc

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/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2006 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#include "RarestPieceSelector.h"
#include <algorithm>
#include "SimpleRandomizer.h"
namespace aria2 {
PieceStat::PieceStat(size_t index):_order(0), _index(index), _count(0) {}
bool PieceStat::operator<(const PieceStat& pieceStat) const
{
if(_count == pieceStat._count) {
return _order < pieceStat._order;
} else {
return _count < pieceStat._count;
}
}
void PieceStat::addCount()
{
if(_count < SIZE_MAX) {
++_count;
}
}
void PieceStat::subCount()
{
if(_count > 0) {
--_count;
}
}
size_t PieceStat::getIndex() const
{
return _index;
}
size_t PieceStat::getCount() const
{
return _count;
}
void PieceStat::setOrder(size_t order)
{
_order = order;
}
size_t PieceStat::getOrder() const
{
return _order;
}
class GenPieceStat {
private:
size_t _index;
public:
GenPieceStat():_index(0) {}
SharedHandle<PieceStat> operator()()
{
return SharedHandle<PieceStat>(new PieceStat(_index++));
}
};
RarestPieceSelector::RarestPieceSelector(size_t pieceNum, bool randomShuffle):
_pieceStats(pieceNum)
{
std::generate(_pieceStats.begin(), _pieceStats.end(), GenPieceStat());
_sortedPieceStats = _pieceStats;
// we need some randomness in ordering.
if(randomShuffle) {
std::random_shuffle(_sortedPieceStats.begin(), _sortedPieceStats.end(),
*(SimpleRandomizer::getInstance().get()));
}
{
size_t order = 0;
for(std::vector<SharedHandle<PieceStat> >::iterator i = _sortedPieceStats.begin();
i != _sortedPieceStats.end(); ++i) {
(*i)->setOrder(order++);
}
}
}
class FindRarestPiece
{
private:
const std::deque<size_t>& _indexes;
public:
FindRarestPiece(const std::deque<size_t>& indexes):_indexes(indexes) {}
bool operator()(const SharedHandle<PieceStat>& pieceStat)
{
return std::binary_search(_indexes.begin(), _indexes.end(), pieceStat->getIndex());
}
};
bool RarestPieceSelector::select
(size_t& index,
const std::deque<size_t>& candidateIndexes) const
{
std::vector<SharedHandle<PieceStat> >::const_iterator i =
std::find_if(_sortedPieceStats.begin(), _sortedPieceStats.end(),
FindRarestPiece(candidateIndexes));
if(i == _sortedPieceStats.end()) {
return false;
} else {
index = (*i)->getIndex();
return true;
}
}
void RarestPieceSelector::addPieceStats(const unsigned char* bitfield,
size_t bitfieldLength)
{
size_t index = 0;
for(size_t bi = 0; bi < bitfieldLength; ++bi) {
for(size_t i = 0; i < 8; ++i, ++index) {
unsigned char mask = 128 >> i;
if(bitfield[bi]&mask) {
_pieceStats[index]->addCount();
}
}
}
std::sort(_sortedPieceStats.begin(), _sortedPieceStats.end());
}
void RarestPieceSelector::subtractPieceStats(const unsigned char* bitfield,
size_t bitfieldLength)
{
size_t index = 0;
for(size_t bi = 0; bi < bitfieldLength; ++bi) {
for(size_t i = 0; i < 8; ++i, ++index) {
unsigned char mask = 128 >> i;
if(bitfield[bi]&mask) {
_pieceStats[index]->subCount();
}
}
}
std::sort(_sortedPieceStats.begin(), _sortedPieceStats.end());
}
void RarestPieceSelector::updatePieceStats(const unsigned char* newBitfield,
size_t newBitfieldLength,
const unsigned char* oldBitfield)
{
size_t index = 0;
for(size_t bi = 0; bi < newBitfieldLength; ++bi) {
for(size_t i = 0; i < 8; ++i, ++index) {
unsigned char mask = 128 >> i;
if((newBitfield[bi]&mask) && !(oldBitfield[bi]&mask)) {
_pieceStats[index]->addCount();
} else if(!(newBitfield[bi]&mask) && (oldBitfield[bi]&mask)) {
_pieceStats[index]->subCount();
}
}
}
std::sort(_sortedPieceStats.begin(), _sortedPieceStats.end());
}
void RarestPieceSelector::addPieceStats(size_t index)
{
SharedHandle<PieceStat> pieceStat(_pieceStats[index]);
std::vector<SharedHandle<PieceStat> >::iterator cur =
std::lower_bound(_sortedPieceStats.begin(), _sortedPieceStats.end(),
pieceStat);
pieceStat->addCount();
std::vector<SharedHandle<PieceStat> >::iterator to =
std::upper_bound(cur+1, _sortedPieceStats.end(), pieceStat);
std::rotate(cur, cur+1, to);
}
const std::vector<SharedHandle<PieceStat> >&
RarestPieceSelector::getSortedPieceStats() const
{
return _sortedPieceStats;
}
} // namespace aria2