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apprise/test/test_locale.py

211 lines
6.7 KiB

# -*- coding: utf-8 -*-
# BSD 3-Clause License
#
# Apprise - Push Notification Library.
# Copyright (c) 2023, Chris Caron <lead2gold@gmail.com>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
import os
import sys
from unittest import mock
import ctypes
import pytest
from apprise import AppriseLocale
from apprise.utils import environ
from importlib import reload
# Disable logging for a cleaner testing output
import logging
logging.disable(logging.CRITICAL)
@mock.patch('gettext.install')
def test_apprise_locale(mock_gettext_install):
"""
API: Test apprise locale object
"""
lazytrans = AppriseLocale.LazyTranslation('Token')
assert str(lazytrans) == 'Token'
@mock.patch('gettext.install')
def test_gettext_init(mock_gettext_install):
"""
API: Mock Gettext init
"""
mock_gettext_install.side_effect = ImportError()
# Test our fall back to not supporting translations
reload(AppriseLocale)
# Objects can still be created
al = AppriseLocale.AppriseLocale()
with al.lang_at('en'):
# functions still behave as normal
pass
# restore the object
mock_gettext_install.side_effect = None
reload(AppriseLocale)
@mock.patch('gettext.translation')
def test_gettext_translations(mock_gettext_trans):
"""
API: Apprise() Gettext translations
"""
mock_gettext_trans.side_effect = IOError()
# This throws internally but we handle it gracefully
al = AppriseLocale.AppriseLocale()
with al.lang_at('en'):
# functions still behave as normal
pass
# This throws internally but we handle it gracefully
AppriseLocale.AppriseLocale(language="fr")
@mock.patch('gettext.translation')
def test_gettext_installs(mock_gettext_trans):
"""
API: Apprise() Gettext install
"""
mock_lang = mock.Mock()
mock_lang.install.return_value = True
mock_gettext_trans.return_value = mock_lang
# This throws internally but we handle it gracefully
al = AppriseLocale.AppriseLocale()
with al.lang_at('en'):
# functions still behave as normal
pass
# This throws internally but we handle it gracefully
AppriseLocale.AppriseLocale(language="fr")
# Force a few different languages
al._gtobjs['en'] = mock_lang
al._gtobjs['es'] = mock_lang
al.lang = 'en'
with al.lang_at('en'):
# functions still behave as normal
pass
with al.lang_at('es'):
# functions still behave as normal
pass
with al.lang_at('fr'):
# functions still behave as normal
pass
def test_detect_language_windows_users():
"""
API: Apprise() Detect language
"""
if hasattr(ctypes, 'windll'):
from ctypes import windll
else:
windll = mock.Mock()
# 4105 = en_CA
windll.kernel32.GetUserDefaultUILanguage.return_value = 4105
setattr(ctypes, 'windll', windll)
# The below accesses the windows fallback code
with environ('LANG', 'LANGUAGE', 'LC_ALL', 'LC_CTYPE', LANG="en_CA"):
assert AppriseLocale.AppriseLocale.detect_language() == 'en'
assert AppriseLocale.AppriseLocale\
.detect_language(detect_fallback=False) is None
# 0 = IndexError
windll.kernel32.GetUserDefaultUILanguage.return_value = 0
setattr(ctypes, 'windll', windll)
with environ('LANG', 'LC_ALL', 'LC_CTYPE', LANGUAGE="en_CA"):
assert AppriseLocale.AppriseLocale.detect_language() == 'en'
@pytest.mark.skipif(sys.platform == "win32", reason="Does not work on Windows")
def test_detect_language_windows_users_croaks_please_review():
"""
When enabling CI testing on Windows, those tests did not produce the
correct results. They may want to be reviewed.
"""
# The below accesses the windows fallback code and fail
# then it will resort to the environment variables.
with environ('LANG', 'LANGUAGE', 'LC_ALL', 'LC_CTYPE'):
# Language can't be detected
assert AppriseLocale.AppriseLocale.detect_language() is None
# Detect French language.
with environ('LANGUAGE', 'LC_ALL', 'LC_CTYPE', LANG="fr_CA"):
assert AppriseLocale.AppriseLocale.detect_language() == 'fr'
# The following unsets all environment variables and sets LC_CTYPE
# This was causing Python 2.7 to internally parse UTF-8 as an invalid
# locale and throw an uncaught ValueError; Python v2 support has been
# dropped, but just to ensure this issue does not come back, we keep
# this test:
with environ(*list(os.environ.keys()), LC_CTYPE="UTF-8"):
assert AppriseLocale.AppriseLocale.detect_language() is None
# Test with absolutely no environment variables what-so-ever
with environ(*list(os.environ.keys())):
assert AppriseLocale.AppriseLocale.detect_language() is None
@pytest.mark.skipif(sys.platform == "win32", reason="Does not work on Windows")
@mock.patch('locale.getdefaultlocale')
def test_detect_language_defaultlocale(mock_getlocale):
"""
API: Apprise() Default locale detection
"""
# Handle case where getdefaultlocale() can't be detected
mock_getlocale.return_value = None
assert AppriseLocale.AppriseLocale.detect_language() is None
# if detect_language and windows env fail us, then we don't
# set up a default language on first load
AppriseLocale.AppriseLocale()