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ant-design-vue/components/vc-tree/NodeList.tsx

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/**
* Handle virtual list of the TreeNodes.
*/
import { computed, defineComponent, ref, shallowRef, watch } from 'vue';
import VirtualList from '../vc-virtual-list';
import omit from '../_util/omit';
import { useInjectKeysState, useInjectTreeContext } from './contextTypes';
import type { FlattenNode, DataEntity, DataNode, ScrollTo } from './interface';
import MotionTreeNode from './MotionTreeNode';
import type { NodeListProps } from './props';
import { nodeListProps } from './props';
import { findExpandedKeys, getExpandRange } from './utils/diffUtil';
import { getKey } from './utils/treeUtil';
const HIDDEN_STYLE = {
width: 0,
height: 0,
display: 'flex',
overflow: 'hidden',
opacity: 0,
border: 0,
padding: 0,
margin: 0,
};
const noop = () => {};
export const MOTION_KEY = `RC_TREE_MOTION_${Math.random()}`;
const MotionNode: DataNode = {
key: MOTION_KEY,
};
export const MotionEntity: DataEntity = {
key: MOTION_KEY,
level: 0,
index: 0,
pos: '0',
node: MotionNode,
nodes: [MotionNode],
};
const MotionFlattenData: FlattenNode = {
parent: null,
children: [],
pos: MotionEntity.pos,
data: MotionNode,
title: null,
key: MOTION_KEY,
/** Hold empty list here since we do not use it */
isStart: [],
isEnd: [],
};
export interface NodeListRef {
scrollTo: ScrollTo;
getIndentWidth: () => number;
}
/**
* We only need get visible content items to play the animation.
*/
export function getMinimumRangeTransitionRange(
list: FlattenNode[],
virtual: boolean,
height: number,
itemHeight: number,
) {
if (virtual === false || !height) {
return list;
}
return list.slice(0, Math.ceil(height / itemHeight) + 1);
}
function itemKey(item: FlattenNode) {
const { key, pos } = item;
return getKey(key, pos);
}
function getAccessibilityPath(item: FlattenNode): string {
let path = String(item.key);
let current = item;
while (current.parent) {
current = current.parent;
path = `${current.key} > ${path}`;
}
return path;
}
export default defineComponent({
name: 'NodeList',
inheritAttrs: false,
props: nodeListProps,
setup(props, { expose, attrs }) {
// =============================== Ref ================================
const listRef = ref();
const indentMeasurerRef = ref();
const { expandedKeys, flattenNodes } = useInjectKeysState();
expose({
scrollTo: scroll => {
listRef.value.scrollTo(scroll);
},
getIndentWidth: () => indentMeasurerRef.value.offsetWidth,
});
// ============================== Motion ==============================
const transitionData = shallowRef<FlattenNode[]>(flattenNodes.value);
const transitionRange = shallowRef([]);
const motionType = ref<'show' | 'hide' | null>(null);
function onMotionEnd() {
transitionData.value = flattenNodes.value;
transitionRange.value = [];
motionType.value = null;
props.onListChangeEnd();
}
const context = useInjectTreeContext();
watch(
[() => expandedKeys.value.slice(), flattenNodes],
([expandedKeys, data], [prevExpandedKeys, prevData]) => {
const diffExpanded = findExpandedKeys(prevExpandedKeys, expandedKeys);
if (diffExpanded.key !== null) {
const { virtual, height, itemHeight } = props;
if (diffExpanded.add) {
const keyIndex = prevData.findIndex(({ key }) => key === diffExpanded.key);
const rangeNodes = getMinimumRangeTransitionRange(
getExpandRange(prevData, data, diffExpanded.key),
virtual,
height,
itemHeight,
);
const newTransitionData: FlattenNode[] = prevData.slice();
newTransitionData.splice(keyIndex + 1, 0, MotionFlattenData);
transitionData.value = newTransitionData;
transitionRange.value = rangeNodes;
motionType.value = 'show';
} else {
const keyIndex = data.findIndex(({ key }) => key === diffExpanded.key);
const rangeNodes = getMinimumRangeTransitionRange(
getExpandRange(data, prevData, diffExpanded.key),
virtual,
height,
itemHeight,
);
const newTransitionData: FlattenNode[] = data.slice();
newTransitionData.splice(keyIndex + 1, 0, MotionFlattenData);
transitionData.value = newTransitionData;
transitionRange.value = rangeNodes;
motionType.value = 'hide';
}
} else if (prevData !== data) {
transitionData.value = data;
}
},
);
// We should clean up motion if is changed by dragging
watch(
() => context.value.dragging,
dragging => {
if (!dragging) {
onMotionEnd();
}
},
);
const mergedData = computed(() =>
props.motion === undefined ? transitionData.value : flattenNodes.value,
);
const onActiveChange = () => {
props.onActiveChange(null);
};
return () => {
const {
prefixCls,
selectable,
checkable,
disabled,
motion,
height,
itemHeight,
virtual,
focusable,
activeItem,
focused,
tabindex,
onKeydown,
onFocus,
onBlur,
onListChangeStart,
onListChangeEnd,
...domProps
} = { ...props, ...attrs } as NodeListProps;
return (
<>
{focused && activeItem && (
<span style={HIDDEN_STYLE} aria-live="assertive">
{getAccessibilityPath(activeItem)}
</span>
)}
<div>
<input
style={HIDDEN_STYLE}
disabled={focusable === false || disabled}
tabindex={focusable !== false ? tabindex : null}
onKeydown={onKeydown}
onFocus={onFocus}
onBlur={onBlur}
value=""
onChange={noop}
aria-label="for screen reader"
/>
</div>
<div
class={`${prefixCls}-treenode`}
aria-hidden
style={{
position: 'absolute',
pointerEvents: 'none',
visibility: 'hidden',
height: 0,
overflow: 'hidden',
}}
>
<div class={`${prefixCls}-indent`}>
<div ref={indentMeasurerRef} class={`${prefixCls}-indent-unit`} />
</div>
</div>
<VirtualList
{...omit(domProps, ['onActiveChange'])}
data={mergedData.value}
itemKey={itemKey as any}
height={height}
fullHeight={false}
virtual={virtual}
itemHeight={itemHeight}
prefixCls={`${prefixCls}-list`}
ref={listRef}
onVisibleChange={(originList, fullList) => {
const originSet = new Set(originList);
const restList = fullList.filter(item => !originSet.has(item));
// Motion node is not render. Skip motion
if (restList.some(item => itemKey(item) === MOTION_KEY)) {
onMotionEnd();
}
}}
v-slots={{
default: (treeNode: FlattenNode) => {
const {
pos,
data: { ...restProps },
title,
key,
isStart,
isEnd,
} = treeNode;
const mergedKey = getKey(key, pos);
delete restProps.key;
delete restProps.children;
return (
<MotionTreeNode
{...restProps}
eventKey={mergedKey}
title={title}
active={!!activeItem && key === activeItem.key}
data={treeNode.data}
isStart={isStart}
isEnd={isEnd}
motion={motion}
motionNodes={key === MOTION_KEY ? transitionRange.value : null}
motionType={motionType.value}
onMotionStart={onListChangeStart}
onMotionEnd={onMotionEnd}
onMousemove={onActiveChange}
/>
);
},
}}
></VirtualList>
</>
);
};
},
});