fix: select dynamic virtual list
parent
604372ff2d
commit
b2aa49d064
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@ -9,6 +9,7 @@ import {
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onBeforeUnmount,
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reactive,
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CSSProperties,
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watch,
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} from 'vue';
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import { Key } from '../_util/type';
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import Filler from './Filler';
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@ -53,10 +54,9 @@ function renderChildren<T>(
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});
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}
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export interface ListState<T = object> {
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export interface ListState {
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scrollTop: number;
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scrollMoving: boolean;
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mergedData: T[];
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}
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const List = defineComponent({
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@ -97,7 +97,10 @@ const List = defineComponent({
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const state = reactive<ListState>({
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scrollTop: 0,
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scrollMoving: false,
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mergedData: computed(() => props.data || EMPTY_DATA) as any,
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});
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const mergedData = computed(() => {
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return props.data || EMPTY_DATA;
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});
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const componentRef = ref<HTMLDivElement>();
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@ -108,7 +111,7 @@ const List = defineComponent({
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if (typeof props.itemKey === 'function') {
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return props.itemKey(item);
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}
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return item[props.itemKey];
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return item?.[props.itemKey];
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};
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const sharedConfig = {
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@ -135,83 +138,94 @@ const List = defineComponent({
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// ================================ Height ================================
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const [setInstance, collectHeight, heights] = useHeights(getKey, null, null);
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const calRes = ref();
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watchEffect(() => {
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if (!useVirtual.value) {
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calRes.value = {
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scrollHeight: undefined,
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start: 0,
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end: state.mergedData.length - 1,
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offset: undefined,
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};
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return;
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}
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// Always use virtual scroll bar in avoid shaking
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if (!inVirtual.value) {
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calRes.value = {
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scrollHeight: fillerInnerRef.value?.offsetHeight || 0,
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start: 0,
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end: state.mergedData.length - 1,
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offset: undefined,
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};
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return;
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}
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let itemTop = 0;
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let startIndex: number | undefined;
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let startOffset: number | undefined;
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let endIndex: number | undefined;
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const dataLen = state.mergedData.length;
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for (let i = 0; i < dataLen; i += 1) {
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const item = state.mergedData[i];
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const key = getKey(item);
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const cacheHeight = heights[key];
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const currentItemBottom =
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itemTop + (cacheHeight === undefined ? props.itemHeight! : cacheHeight);
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if (currentItemBottom >= state.scrollTop && startIndex === undefined) {
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startIndex = i;
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startOffset = itemTop;
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const calRes = ref<{
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scrollHeight?: number;
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start?: number;
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end?: number;
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offset?: number;
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}>({});
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watch(
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[inVirtual, useVirtual, () => state.scrollTop, mergedData, heights, () => props.height],
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() => {
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if (!useVirtual.value) {
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calRes.value = {
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scrollHeight: undefined,
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start: 0,
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end: mergedData.value.length - 1,
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offset: undefined,
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};
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return;
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}
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// Check item bottom in the range. We will render additional one item for motion usage
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if (currentItemBottom > state.scrollTop + props.height! && endIndex === undefined) {
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endIndex = i;
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// Always use virtual scroll bar in avoid shaking
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if (!inVirtual.value) {
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calRes.value = {
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scrollHeight: fillerInnerRef.value?.offsetHeight || 0,
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start: 0,
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end: mergedData.value.length - 1,
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offset: undefined,
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};
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return;
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}
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itemTop = currentItemBottom;
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}
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let itemTop = 0;
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let startIndex: number | undefined;
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let startOffset: number | undefined;
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let endIndex: number | undefined;
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const dataLen = mergedData.value.length;
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const data = mergedData.value;
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for (let i = 0; i < dataLen; i += 1) {
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const item = data[i];
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const key = getKey(item);
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// Fallback to normal if not match. This code should never reach
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/* istanbul ignore next */
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if (startIndex === undefined) {
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startIndex = 0;
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startOffset = 0;
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}
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if (endIndex === undefined) {
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endIndex = state.mergedData.length - 1;
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}
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const cacheHeight = heights[key];
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const currentItemBottom =
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itemTop + (cacheHeight === undefined ? props.itemHeight! : cacheHeight);
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// Give cache to improve scroll experience
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endIndex = Math.min(endIndex + 1, state.mergedData.length);
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calRes.value = {
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scrollHeight: itemTop,
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start: startIndex,
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end: endIndex,
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offset: startOffset,
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};
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});
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if (currentItemBottom >= state.scrollTop && startIndex === undefined) {
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startIndex = i;
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startOffset = itemTop;
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}
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// Check item bottom in the range. We will render additional one item for motion usage
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if (currentItemBottom > state.scrollTop + props.height! && endIndex === undefined) {
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endIndex = i;
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}
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itemTop = currentItemBottom;
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}
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// Fallback to normal if not match. This code should never reach
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/* istanbul ignore next */
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if (startIndex === undefined) {
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startIndex = 0;
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startOffset = 0;
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}
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if (endIndex === undefined) {
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endIndex = dataLen - 1;
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}
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// Give cache to improve scroll experience
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endIndex = Math.min(endIndex + 1, dataLen);
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calRes.value = {
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scrollHeight: itemTop,
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start: startIndex,
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end: endIndex,
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offset: startOffset,
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};
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},
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{ immediate: true },
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);
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// =============================== In Range ===============================
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const maxScrollHeight = computed(() => calRes.value.scrollHeight! - props.height!);
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function keepInRange(newScrollTop: number) {
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let newTop = Math.max(newScrollTop, 0);
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let newTop = newScrollTop;
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if (!Number.isNaN(maxScrollHeight.value)) {
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newTop = Math.min(newTop, maxScrollHeight.value);
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}
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newTop = Math.max(newTop, 0);
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return newTop;
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}
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@ -226,8 +240,7 @@ const List = defineComponent({
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syncScrollTop(newTop);
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}
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// This code may only trigger in test case.
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// But we still need a sync if some special escape
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// When data size reduce. It may trigger native scroll event back to fit scroll position
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function onFallbackScroll(e: UIEvent) {
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const { scrollTop: newScrollTop } = e.currentTarget as Element;
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if (Math.abs(newScrollTop - state.scrollTop) >= 1) {
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@ -299,7 +312,7 @@ const List = defineComponent({
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// ================================= Ref ==================================
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const scrollTo = useScrollTo(
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componentRef,
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state,
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mergedData,
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heights,
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props,
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getKey,
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@ -328,6 +341,7 @@ const List = defineComponent({
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return {
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state,
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mergedData,
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componentStyle,
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scrollTo,
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onFallbackScroll,
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@ -360,7 +374,7 @@ const List = defineComponent({
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...restProps
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} = { ...this.$props, ...this.$attrs } as any;
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const mergedClassName = classNames(prefixCls, className);
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const { scrollTop, mergedData } = this.state;
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const { scrollTop } = this.state;
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const { scrollHeight, offset, start, end } = this.calRes;
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const {
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componentStyle,
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@ -370,6 +384,7 @@ const List = defineComponent({
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collectHeight,
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sharedConfig,
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setInstance,
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mergedData,
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} = this;
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const listChildren = renderChildren(
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mergedData,
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@ -208,37 +208,34 @@ export default defineComponent({
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const ptg = scrollTop / enableScrollRange;
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return ptg * enableHeightRange;
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},
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// Not show scrollbar when height is large thane scrollHeight
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getVisible() {
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const { visible } = this.state;
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// Not show scrollbar when height is large than scrollHeight
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showScroll() {
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const { height, scrollHeight } = this.$props;
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if (height >= scrollHeight) {
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return false;
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}
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return visible;
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return scrollHeight > height;
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},
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},
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render() {
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// eslint-disable-next-line no-unused-vars
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const { dragging } = this.state;
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const { dragging, visible } = this.state;
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const { prefixCls } = this.$props;
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const spinHeight = this.getSpinHeight() + 'px';
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const top = this.getTop() + 'px';
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const visible = this.getVisible();
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const canScroll = this.showScroll();
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const mergedVisible = canScroll && visible;
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return (
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<div
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ref={this.scrollbarRef}
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class={`${prefixCls}-scrollbar`}
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class={classNames(`${prefixCls}-scrollbar`, {
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[`${prefixCls}-scrollbar-show`]: canScroll,
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})}
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style={{
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width: '8px',
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top: 0,
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bottom: 0,
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right: 0,
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position: 'absolute',
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display: visible ? undefined : 'none',
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display: mergedVisible ? undefined : 'none',
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}}
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onMousedown={this.onContainerMouseDown}
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onMousemove={this.delayHidden}
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@ -1,12 +1,11 @@
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import { Data } from '../../_util/type';
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import { Ref } from 'vue';
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import { ComputedRef, Ref } from 'vue';
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import raf from '../../_util/raf';
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import { GetKey } from '../interface';
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import { ListState } from '../List';
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export default function useScrollTo(
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containerRef: Ref<Element | undefined>,
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state: ListState,
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mergedData: ComputedRef<any[]>,
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heights: Data,
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props,
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getKey: GetKey,
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@ -25,7 +24,7 @@ export default function useScrollTo(
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// Normal scroll logic
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raf.cancel(scroll!);
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const data = state.mergedData;
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const data = mergedData.value;
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const itemHeight = props.itemHeight;
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if (typeof arg === 'number') {
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syncScrollTop(arg);
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@ -58,7 +57,9 @@ export default function useScrollTo(
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let itemTop = 0;
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let itemBottom = 0;
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for (let i = 0; i <= index; i += 1) {
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const maxLen = Math.min(data.length, index);
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for (let i = 0; i <= maxLen; i += 1) {
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const key = getKey(data[i]);
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itemTop = stackTop;
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const cacheHeight = heights[key!];
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