8.7 KiB
SplitHTTP
Uses HTTP chunked-transfer encoding for download, and multiple HTTP requests for upload.
Can be deployed on CDNs that do not support WebSocket. However, the CDN must support HTTP chunked transfer encoding in a streaming fashion, no response buffering.
This transport serves the same purpose as Meek (support non-WS CDN). It has the above streaming requirement to the CDN so that download can be much faster than (v2fly) Meek, close to WebSocket performance. The upload is also optimized, but still much more limited than WebSocket.
Like WebSocket transport, SplitHTTP parses the X-Forwarded-For
header for logging.
SplitHttpObject
The SplitHttpObject
corresponds to the splithttpSettings
section under transport configurations.
{
"path": "/",
"host": "xray.com",
"headers": {
"key": "value"
},
"scMaxEachPostBytes": 1000000,
"scMaxConcurrentPosts": 100,
"scMinPostsIntervalMs": 30,
"noSSEHeader": false,
"xPaddingBytes": "100-1000",
"xmux": {
"maxConnections": 0,
"maxConcurrency": 0,
"cMaxReuseTimes": 0,
"cMaxLifetimeMs": 0
}
}
path
: string
HTTP path used by the connection. Defaults to "/"
.
host
: string
HTTP Host sent by the connection. Empty by default. If this value is empty on the server, the host header sent by clients will not be validated.
If the Host
header has been defined on the server in any way, the server will validate if the Host
header matches.
The current priority of the Host
header sent by clients: host
> headers
> address
headers
: map {string: string}
Customized HTTP headers defined in key-value pairs. Defaults to empty.
scMaxEachPostBytes
: int/string
The maximum size of upload chunks, in bytes. Defaults to 1MB.
The size set by the client must be lower than this value, otherwise when the POST request is sent larger than the value set by the server, the request will be rejected.
This value should be smaller than the maximum request body allowed by the CDN or other HTTP reverse proxy, otherwise an HTTP 413 error will be thrown.
It can also be in the form of a string "1000000-2000000"
. The core will
randomly select a value within the range each time to reduce fingerprints.
scMaxConcurrentPosts
: int/string
The number of concurrent uploads to run. Defaults to 100 on the client, and 200 on the server.
The value on the client must not be higher than on the server. Otherwise,
connectivity issues will occur. In practice, the upload concurrency is also
limited by minUploadIntervalMs
, so the actual concurrency on the client side
will be much lower.
It can also be in the form of a string "100-200"
, and the core will randomly
select a value within the range each time to reduce fingerprints.
scMinPostsIntervalMs
: int/string
(Client-only) How much time to pass between upload requests at a minimum.
Defaults to 30
(milliseconds).
It can also be in the form of a string "10-50"
, and the core will randomly
select a value within the range each time to reduce fingerprints.
noSSEHeader
(Server-only) Do not send the Content-Type: text/event-stream
response
header. Defaults to false (the header will be sent)
xPaddingBytes
Added in 1.8.24
Control the padding of requests and responses. Defaults to "100-1000"
,
meaning that each GET and POST will be padded with a random amount of bytes in
that range.
A value of -1
disables padding entirely.
You can lower this to save bandwidth or increase it to improve censorship resistance. Too much padding may cause the CDN to reject traffic.
xmux
Added in 24.9.16
Control the way that SplitHTTP distributes sub-connections (H2 stream or QUIC
stream) on "physical" TCP/QUIC connections. The default behavior is to put
all sub-connections of an outbound onto a single physical connection, which is
basically equal to using mux.cool
with concurrency=999999999
.
It is recommended to tweak this transport-specific xmux
instead of the global
mux
key (mux.cool) for better performance, especially on QUIC/H3 connections.
That said, either one may be useful to work around certain connectivity issues
(and bugs in xray or other software).
-
maxConnections
: Default 0 = infinite. The number of physical connections to open. Every sub-connection will open a new connection until this value is reached, only then connections will be reused. Mutually exclusive withmaxConcurrency
. -
maxConcurrency
: Default 0 = infinite. The maximum number of sub-connections to put onto a physical connection. New physical connections will be opened to stay under this limit overall. Mutually exclusive withmaxConnections
. Equivalent to mux.cool'sconcurrency
. -
cMaxReuseTimes
: Default 0 = infinite. Stop re-using a physical connection after it has been used for this many sub-connections. -
cMaxLifetimeMs
: Default 0 = infinite. Stop re-using a physical connection after it has been open for this many milliseconds.
HTTP versions
Added in 1.8.21: HTTP/3 support
SplitHTTP supports http/1.1
, h2
and h3
ALPN values. If the value is not
set, h2
(prior-knowledge) is assumed when TLS is enabled, and http/1.1
without TLS. If the value is set to h3
, the client will attempt to connect as
HTTP/3, so UDP instead of TCP.
The server listens to HTTP/1.1 and h2 by default, but if h3
ALPN is set on
the server, it will listen as HTTP/3.
Please note that nginx, Caddy and all CDN will almost certainly translate
client requests to a different HTTP version for forwarding, and so the server
may have to be configured with a different ALPN value than the client. If you
use a CDN, it is very unlikely that h3
is a correct value for the server,
even if the client speaks h3
.
Troubleshooting
-
If a connection hangs, the CDN may not support streaming downloads. You can use
curl -Nv https://example.com/abcdef
to initiate a download and see for yourself (see protocol details).If you do not see
200 OK
and a response body ofok
, then the CDN is buffering the response body. Please ensure that all HTTP middleboxes along the path between client and server observeX-Accel-Buffering: no
from their origin server. If your chain isxray -> nginx -> CDN -> xray
, nginx may strip this response header and you have to re-add it.
Browser Dialer
If uTLS is not enough, SplitHTTP's TLS can be handled by a browser using Browser Dialer
Protocol details
See #3412 and #3462 for extensive discussion and revision of the protocol. Here is a summary, and the minimum needed to be compatible:
-
GET /<UUID>
opens the download. The server immediately responds with200 OK
, and immediately sends the stringok
(arbitrary length, such asooook
) to force HTTP middleboxes into flushing headers.The server will send these headers:
X-Accel-Buffering: no
to prevent response buffering in nginx and CDNContent-Type: text/event-stream
to prevent response buffering in some CDN, can be disabled withnoSSEHeader
Transfer-Encoding: chunked
in HTTP/1.1 onlyCache-Control: no-store
to disable any potential response caching.
-
Client uploads using
POST /<UUID>/<seq>
.seq
starts at0
and can be used like TCP seq number, and multiple "packets" may be sent concurrently. The server has to reassemble the "packets" live. The sequence number never resets for simplicity reasons.The client may open upload and download in any order, either one starts a session. However, eventually
GET
needs to be opened (current deadline is hardcoded to 30 seconds) If not, the session will be terminated. -
The
GET
request is kept open until the tunneled connection has to be terminated. Either server or client can close.How this actually works depends on the HTTP version. For example, in HTTP/1.1 it is only possible to disrupt chunked-transfer by closing the TCP connection, in other versions the stream is closed or aborted.
Recommendations:
-
Do not assume any custom headers are transferred correctly by the CDN. This transport is built for CDN who do not support WebSocket, these CDN tend to not be very modern (or good).
-
It should be assumed there is no streaming upload within a HTTP request, so the size of a packet should be chosen to optimize between latency, throughput, and any size limits imposed by the CDN (just like TCP, nagle's algorithm and MTU...)
-
HTTP/1.1 and h2 should be supported by server and client, and it should be expected that the CDN will translate arbitrarily between versions. A HTTP/1.1 server may indirectly end up talking to a h2 client, and vice versa.