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Update splithttp docs (#516)

* update splithttp docs

* fix
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mmmray 5 months ago committed by GitHub
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  1. 47
      docs/en/config/transports/splithttp.md

47
docs/en/config/transports/splithttp.md

@ -2,17 +2,17 @@
Uses HTTP chunked-transfer encoding for download, and multiple HTTP requests for upload.
Can be deployed on CDNs that do not support WebSocket, but there are still some requirements:
Can be deployed on CDNs that do not support WebSocket, but there is still one requirement:
- The CDN must support HTTP chunked transfer encoding in a streaming fashion,
**The CDN must support HTTP chunked transfer encoding in a streaming fashion**,
no response buffering. The transport will send the `X-Accel-Buffering: no`
response header, but only some CDNs respect this.
response header, but only some CDNs respect this. If the connection hangs, most
likely this part does not work.
If the connection hangs, most likely this part does not work.
- The CDN must disable caching, or caching should include the query string in cache key.
Download performance should be similar to WebSocket, but upload is limited.
This transport serves the same purpose as Meek (support non-WS CDN). It has the
above streaming requirement to the CDN so that download can be much faster than
(v2fly) Meek, close to WebSocket performance. The upload is also optimized, but
still much more limited than WebSocket.
Like WebSocket transport, SplitHTTP parses the `X-Forwarded-For` header for logging.
@ -61,26 +61,24 @@ unstable, or if the server is using too much memory.
The value on the client must not be higher than on the server. Otherwise,
connectivity issues will occur.
## Known issues
* ALPN negotiation is currently not correctly implemented. HTTPS connections
always assume HTTP/2 prior knowledge.
## Protocol details
See [PR](https://github.com/XTLS/Xray-core/pull/3412) for extensive discussion
and revision of the protocol. Here is a summary, and the minimum needed to be
compatible:
1. `GET /?session=UUID` starts a new "virtual" stream connection. The server
immediately responds with `200 OK` and `Transfer-Encoding: chunked`, and
immediately sends a two-byte payload to force HTTP middleboxes into flushing
headers.
1. `GET /<UUID>` opens the download. The server immediately responds
with `200 OK` and `Transfer-Encoding: chunked`, and immediately sends a
two-byte payload to force HTTP middleboxes into flushing headers.
2. Once the client has read all of this, it can start uploading using `POST
/?session=UUID?seq=0`. `seq` can be used like TCP seq number, and multiple
"packets" may be sent concurrently. The server has to reassemble the
"packets" live. The sequence number never resets for simplicity reasons.
2. Client uploads using `POST /<UUID>/<seq>`. `seq` starts at `0` and can be
used like TCP seq number, and multiple "packets" may be sent concurrently.
The server has to reassemble the "packets" live. The sequence number never
resets for simplicity reasons.
The client may open upload and download in any order, either one starts a
session. However, eventually `GET` needs to be opened (current deadline is
hardcoded to 30 seconds) If not, the session will be terminated.
3. The `GET` request is kept open until the tunneled connection has to be
terminated. Either server or client can close. How this actually works
@ -96,3 +94,10 @@ Recommendations:
the size of a packet should be chosen to optimize between latency,
throughput, and any size limits imposed by the CDN (just like TCP, nagle's
algorithm and MTU...)
* HTTP/1.1 and h2 should be supported by server and client, and it should be
expected that the CDN will translate arbitrarily between versions. A HTTP/1.1
server may indirectly end up talking to a h2 client, and vice versa.
SplitHTTP in Xray does not support HTTP/1.1 over TLS. If TLS is enabled, h2
prior knowledge is assumed.

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