mirror of https://github.com/XTLS/Xray-core
				
				
				
			
		
			
				
	
	
		
			314 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
			
		
		
	
	
			314 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
package socks
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import (
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	"context"
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	goerrors "errors"
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	"io"
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	"time"
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	"github.com/xtls/xray-core/common"
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	"github.com/xtls/xray-core/common/buf"
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	"github.com/xtls/xray-core/common/errors"
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	"github.com/xtls/xray-core/common/log"
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	"github.com/xtls/xray-core/common/net"
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	"github.com/xtls/xray-core/common/protocol"
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	udp_proto "github.com/xtls/xray-core/common/protocol/udp"
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	"github.com/xtls/xray-core/common/session"
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	"github.com/xtls/xray-core/common/signal"
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	"github.com/xtls/xray-core/common/task"
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	"github.com/xtls/xray-core/core"
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	"github.com/xtls/xray-core/features/policy"
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	"github.com/xtls/xray-core/features/routing"
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	"github.com/xtls/xray-core/proxy/http"
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	"github.com/xtls/xray-core/transport/internet/stat"
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	"github.com/xtls/xray-core/transport/internet/udp"
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)
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// Server is a SOCKS 5 proxy server
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type Server struct {
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	config        *ServerConfig
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	policyManager policy.Manager
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	cone          bool
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	udpFilter     *UDPFilter
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	httpServer    *http.Server
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}
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// NewServer creates a new Server object.
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func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {
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	v := core.MustFromContext(ctx)
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	s := &Server{
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		config:        config,
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		policyManager: v.GetFeature(policy.ManagerType()).(policy.Manager),
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		cone:          ctx.Value("cone").(bool),
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	}
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	httpConfig := &http.ServerConfig{
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		UserLevel: config.UserLevel,
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	}
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	if config.AuthType == AuthType_PASSWORD {
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		httpConfig.Accounts = config.Accounts
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		s.udpFilter = new(UDPFilter) // We only use this when auth is enabled
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	}
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	s.httpServer, _ = http.NewServer(ctx, httpConfig)
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	return s, nil
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}
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func (s *Server) policy() policy.Session {
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	config := s.config
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	p := s.policyManager.ForLevel(config.UserLevel)
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	return p
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}
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// Network implements proxy.Inbound.
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func (s *Server) Network() []net.Network {
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	list := []net.Network{net.Network_TCP}
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	if s.config.UdpEnabled {
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		list = append(list, net.Network_UDP)
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	}
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	return list
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}
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// Process implements proxy.Inbound.
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func (s *Server) Process(ctx context.Context, network net.Network, conn stat.Connection, dispatcher routing.Dispatcher) error {
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	inbound := session.InboundFromContext(ctx)
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	inbound.Name = "socks"
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	inbound.CanSpliceCopy = 2
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	inbound.User = &protocol.MemoryUser{
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		Level: s.config.UserLevel,
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	}
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	switch network {
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	case net.Network_TCP:
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		firstbyte := make([]byte, 1)
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		if n, err := conn.Read(firstbyte); n == 0 {
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			if goerrors.Is(err, io.EOF) {
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				errors.LogInfo(ctx, "Connection closed immediately, likely health check connection")
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				return nil
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			}
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			return errors.New("failed to read from connection").Base(err)
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		}
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		if firstbyte[0] != 5 && firstbyte[0] != 4 { // Check if it is Socks5/4/4a
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			errors.LogDebug(ctx, "Not Socks request, try to parse as HTTP request")
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			return s.httpServer.ProcessWithFirstbyte(ctx, network, conn, dispatcher, firstbyte...)
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		}
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		return s.processTCP(ctx, conn, dispatcher, firstbyte)
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	case net.Network_UDP:
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		return s.handleUDPPayload(ctx, conn, dispatcher)
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	default:
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		return errors.New("unknown network: ", network)
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	}
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}
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func (s *Server) processTCP(ctx context.Context, conn stat.Connection, dispatcher routing.Dispatcher, firstbyte []byte) error {
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	plcy := s.policy()
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	if err := conn.SetReadDeadline(time.Now().Add(plcy.Timeouts.Handshake)); err != nil {
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		errors.LogInfoInner(ctx, err, "failed to set deadline")
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	}
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	inbound := session.InboundFromContext(ctx)
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	if inbound == nil || !inbound.Gateway.IsValid() {
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		return errors.New("inbound gateway not specified")
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	}
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	svrSession := &ServerSession{
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		config:       s.config,
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		address:      inbound.Gateway.Address,
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		port:         inbound.Gateway.Port,
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		localAddress: net.IPAddress(conn.LocalAddr().(*net.TCPAddr).IP),
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	}
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	// Firstbyte is for forwarded conn from SOCKS inbound
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	// Because it needs first byte to choose protocol
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	// We need to add it back
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	reader := &buf.BufferedReader{
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		Reader: buf.NewReader(conn),
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		Buffer: buf.MultiBuffer{buf.FromBytes(firstbyte)},
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	}
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	request, err := svrSession.Handshake(reader, conn)
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	if err != nil {
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		if inbound.Source.IsValid() {
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			log.Record(&log.AccessMessage{
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				From:   inbound.Source,
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				To:     "",
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				Status: log.AccessRejected,
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				Reason: err,
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			})
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		}
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		return errors.New("failed to read request").Base(err)
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	}
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	if request.User != nil {
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		inbound.User.Email = request.User.Email
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	}
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	if err := conn.SetReadDeadline(time.Time{}); err != nil {
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		errors.LogInfoInner(ctx, err, "failed to clear deadline")
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	}
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	if request.Command == protocol.RequestCommandTCP {
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		dest := request.Destination()
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		errors.LogInfo(ctx, "TCP Connect request to ", dest)
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		if inbound.Source.IsValid() {
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			ctx = log.ContextWithAccessMessage(ctx, &log.AccessMessage{
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				From:   inbound.Source,
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				To:     dest,
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				Status: log.AccessAccepted,
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				Reason: "",
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			})
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		}
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		return s.transport(ctx, reader, conn, dest, dispatcher, inbound)
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	}
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	if request.Command == protocol.RequestCommandUDP {
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		if s.udpFilter != nil {
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			s.udpFilter.Add(conn.RemoteAddr())
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		}
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		return s.handleUDP(conn)
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	}
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	return nil
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}
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func (*Server) handleUDP(c io.Reader) error {
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	// The TCP connection closes after this method returns. We need to wait until
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	// the client closes it.
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	return common.Error2(io.Copy(buf.DiscardBytes, c))
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}
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func (s *Server) transport(ctx context.Context, reader io.Reader, writer io.Writer, dest net.Destination, dispatcher routing.Dispatcher, inbound *session.Inbound) error {
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	ctx, cancel := context.WithCancel(ctx)
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	timer := signal.CancelAfterInactivity(ctx, cancel, s.policy().Timeouts.ConnectionIdle)
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	if inbound != nil {
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		inbound.Timer = timer
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	}
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	plcy := s.policy()
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	ctx = policy.ContextWithBufferPolicy(ctx, plcy.Buffer)
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	link, err := dispatcher.Dispatch(ctx, dest)
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	if err != nil {
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		return err
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	}
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	requestDone := func() error {
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		defer timer.SetTimeout(plcy.Timeouts.DownlinkOnly)
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		if err := buf.Copy(buf.NewReader(reader), link.Writer, buf.UpdateActivity(timer)); err != nil {
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			return errors.New("failed to transport all TCP request").Base(err)
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		}
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		return nil
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	}
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	responseDone := func() error {
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		inbound.CanSpliceCopy = 1
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		defer timer.SetTimeout(plcy.Timeouts.UplinkOnly)
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		v2writer := buf.NewWriter(writer)
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		if err := buf.Copy(link.Reader, v2writer, buf.UpdateActivity(timer)); err != nil {
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			return errors.New("failed to transport all TCP response").Base(err)
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		}
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		return nil
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	}
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	requestDonePost := task.OnSuccess(requestDone, task.Close(link.Writer))
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	if err := task.Run(ctx, requestDonePost, responseDone); err != nil {
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		common.Interrupt(link.Reader)
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		common.Interrupt(link.Writer)
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		return errors.New("connection ends").Base(err)
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	}
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	return nil
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}
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func (s *Server) handleUDPPayload(ctx context.Context, conn stat.Connection, dispatcher routing.Dispatcher) error {
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	if s.udpFilter != nil && !s.udpFilter.Check(conn.RemoteAddr()) {
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		errors.LogDebug(ctx, "Unauthorized UDP access from ", conn.RemoteAddr().String())
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		return nil
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	}
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	udpServer := udp.NewDispatcher(dispatcher, func(ctx context.Context, packet *udp_proto.Packet) {
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		payload := packet.Payload
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		errors.LogDebug(ctx, "writing back UDP response with ", payload.Len(), " bytes")
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		request := protocol.RequestHeaderFromContext(ctx)
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		if request == nil {
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			return
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		}
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		if payload.UDP != nil {
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			request = &protocol.RequestHeader{
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				User:    request.User,
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				Address: payload.UDP.Address,
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				Port:    payload.UDP.Port,
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			}
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		}
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		udpMessage, err := EncodeUDPPacket(request, payload.Bytes())
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		payload.Release()
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		defer udpMessage.Release()
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		if err != nil {
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			errors.LogWarningInner(ctx, err, "failed to write UDP response")
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		}
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		conn.Write(udpMessage.Bytes())
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	})
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	inbound := session.InboundFromContext(ctx)
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	if inbound != nil && inbound.Source.IsValid() {
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		errors.LogInfo(ctx, "client UDP connection from ", inbound.Source)
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	}
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	inbound.CanSpliceCopy = 1
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	var dest *net.Destination
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	reader := buf.NewPacketReader(conn)
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	for {
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		mpayload, err := reader.ReadMultiBuffer()
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		if err != nil {
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			return err
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		}
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		for _, payload := range mpayload {
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			request, err := DecodeUDPPacket(payload)
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			if err != nil {
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				errors.LogInfoInner(ctx, err, "failed to parse UDP request")
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				payload.Release()
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				continue
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			}
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			if payload.IsEmpty() {
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				payload.Release()
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				continue
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			}
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			destination := request.Destination()
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			currentPacketCtx := ctx
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			errors.LogDebug(ctx, "send packet to ", destination, " with ", payload.Len(), " bytes")
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			if inbound != nil && inbound.Source.IsValid() {
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				currentPacketCtx = log.ContextWithAccessMessage(ctx, &log.AccessMessage{
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					From:   inbound.Source,
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					To:     destination,
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					Status: log.AccessAccepted,
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					Reason: "",
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				})
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			}
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			payload.UDP = &destination
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			if !s.cone || dest == nil {
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				dest = &destination
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			}
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			currentPacketCtx = protocol.ContextWithRequestHeader(currentPacketCtx, request)
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			udpServer.Dispatch(currentPacketCtx, *dest, payload)
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		}
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	}
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}
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func init() {
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	common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {
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		return NewServer(ctx, config.(*ServerConfig))
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	}))
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}
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