Xray-core/common/buf/buffer.go

316 lines
6.2 KiB
Go

package buf
import (
"io"
"github.com/xtls/xray-core/common/bytespool"
"github.com/xtls/xray-core/common/errors"
"github.com/xtls/xray-core/common/net"
)
const (
// Size of a regular buffer.
Size = 8192
)
var pool = bytespool.GetPool(Size)
// Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
// the buffer into an internal buffer pool, in order to recreate a buffer more
// quickly.
type Buffer struct {
v []byte
start int32
end int32
unmanaged bool
UDP *net.Destination
}
// New creates a Buffer with 0 length and 8K capacity.
func New() *Buffer {
buf := pool.Get().([]byte)
if cap(buf) >= Size {
buf = buf[:Size]
} else {
buf = make([]byte, Size)
}
return &Buffer{
v: buf,
}
}
// NewExisted creates a managed, standard size Buffer with an existed bytearray
func NewExisted(b []byte) *Buffer {
if cap(b) < Size {
panic("Invalid buffer")
}
oLen := len(b)
if oLen < Size {
b = b[:Size]
}
return &Buffer{
v: b,
end: int32(oLen),
}
}
// FromBytes creates a Buffer with an existed bytearray
func FromBytes(b []byte) *Buffer {
return &Buffer{
v: b,
end: int32(len(b)),
unmanaged: true,
}
}
// StackNew creates a new Buffer object on stack.
// This method is for buffers that is released in the same function.
func StackNew() Buffer {
buf := pool.Get().([]byte)
if cap(buf) >= Size {
buf = buf[:Size]
} else {
buf = make([]byte, Size)
}
return Buffer{
v: buf,
}
}
// Release recycles the buffer into an internal buffer pool.
func (b *Buffer) Release() {
if b == nil || b.v == nil || b.unmanaged {
return
}
p := b.v
b.v = nil
b.Clear()
if cap(p) == Size {
pool.Put(p)
}
b.UDP = nil
}
// Clear clears the content of the buffer, results an empty buffer with
// Len() = 0.
func (b *Buffer) Clear() {
b.start = 0
b.end = 0
}
// Byte returns the bytes at index.
func (b *Buffer) Byte(index int32) byte {
return b.v[b.start+index]
}
// SetByte sets the byte value at index.
func (b *Buffer) SetByte(index int32, value byte) {
b.v[b.start+index] = value
}
// Bytes returns the content bytes of this Buffer.
func (b *Buffer) Bytes() []byte {
return b.v[b.start:b.end]
}
// Extend increases the buffer size by n bytes, and returns the extended part.
// It panics if result size is larger than buf.Size.
func (b *Buffer) Extend(n int32) []byte {
end := b.end + n
if end > int32(len(b.v)) {
panic("extending out of bound")
}
ext := b.v[b.end:end]
b.end = end
return ext
}
// BytesRange returns a slice of this buffer with given from and to boundary.
func (b *Buffer) BytesRange(from, to int32) []byte {
if from < 0 {
from += b.Len()
}
if to < 0 {
to += b.Len()
}
return b.v[b.start+from : b.start+to]
}
// BytesFrom returns a slice of this Buffer starting from the given position.
func (b *Buffer) BytesFrom(from int32) []byte {
if from < 0 {
from += b.Len()
}
return b.v[b.start+from : b.end]
}
// BytesTo returns a slice of this Buffer from start to the given position.
func (b *Buffer) BytesTo(to int32) []byte {
if to < 0 {
to += b.Len()
}
if to < 0 {
to = 0
}
return b.v[b.start : b.start+to]
}
// Check makes sure that 0 <= b.start <= b.end.
func (b *Buffer) Check() {
if b.start < 0 {
b.start = 0
}
if b.end < 0 {
b.end = 0
}
if b.start > b.end {
b.start = b.end
}
}
// Resize cuts the buffer at the given position.
func (b *Buffer) Resize(from, to int32) {
if from < 0 {
from += b.Len()
}
if to < 0 {
to += b.Len()
}
if to < from {
panic("Invalid slice")
}
b.end = b.start + to
b.start += from
b.Check()
}
// Advance cuts the buffer at the given position.
func (b *Buffer) Advance(from int32) {
if from < 0 {
from += b.Len()
}
b.start += from
b.Check()
}
// Len returns the length of the buffer content.
func (b *Buffer) Len() int32 {
if b == nil {
return 0
}
return b.end - b.start
}
// Cap returns the capacity of the buffer content.
func (b *Buffer) Cap() int32 {
if b == nil {
return 0
}
return int32(len(b.v))
}
// NewWithSize creates a Buffer with 0 length and capacity with at least the given size.
func NewWithSize(size int32) *Buffer {
return &Buffer{
v: bytespool.Alloc(size),
}
}
// IsEmpty returns true if the buffer is empty.
func (b *Buffer) IsEmpty() bool {
return b.Len() == 0
}
// IsFull returns true if the buffer has no more room to grow.
func (b *Buffer) IsFull() bool {
return b != nil && b.end == int32(len(b.v))
}
// Write implements Write method in io.Writer.
func (b *Buffer) Write(data []byte) (int, error) {
nBytes := copy(b.v[b.end:], data)
b.end += int32(nBytes)
return nBytes, nil
}
// WriteByte writes a single byte into the buffer.
func (b *Buffer) WriteByte(v byte) error {
if b.IsFull() {
return errors.New("buffer full")
}
b.v[b.end] = v
b.end++
return nil
}
// WriteString implements io.StringWriter.
func (b *Buffer) WriteString(s string) (int, error) {
return b.Write([]byte(s))
}
// ReadByte implements io.ByteReader
func (b *Buffer) ReadByte() (byte, error) {
if b.start == b.end {
return 0, io.EOF
}
nb := b.v[b.start]
b.start++
return nb, nil
}
// ReadBytes implements bufio.Reader.ReadBytes
func (b *Buffer) ReadBytes(length int32) ([]byte, error) {
if b.end-b.start < length {
return nil, io.EOF
}
nb := b.v[b.start : b.start+length]
b.start += length
return nb, nil
}
// Read implements io.Reader.Read().
func (b *Buffer) Read(data []byte) (int, error) {
if b.Len() == 0 {
return 0, io.EOF
}
nBytes := copy(data, b.v[b.start:b.end])
if int32(nBytes) == b.Len() {
b.Clear()
} else {
b.start += int32(nBytes)
}
return nBytes, nil
}
// ReadFrom implements io.ReaderFrom.
func (b *Buffer) ReadFrom(reader io.Reader) (int64, error) {
n, err := reader.Read(b.v[b.end:])
b.end += int32(n)
return int64(n), err
}
// ReadFullFrom reads exact size of bytes from given reader, or until error occurs.
func (b *Buffer) ReadFullFrom(reader io.Reader, size int32) (int64, error) {
end := b.end + size
if end > int32(len(b.v)) {
v := end
return 0, errors.New("out of bound: ", v)
}
n, err := io.ReadFull(reader, b.v[b.end:end])
b.end += int32(n)
return int64(n), err
}
// String returns the string form of this Buffer.
func (b *Buffer) String() string {
return string(b.Bytes())
}