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package kcp
import (
"container/list"
"sync"
"github.com/xtls/xray-core/common/buf"
)
type SendingWindow struct {
cache *list.List
totalInFlightSize uint32
writer SegmentWriter
onPacketLoss func(uint32)
}
func NewSendingWindow(writer SegmentWriter, onPacketLoss func(uint32)) *SendingWindow {
window := &SendingWindow{
cache: list.New(),
writer: writer,
onPacketLoss: onPacketLoss,
}
return window
}
func (sw *SendingWindow) Release() {
if sw == nil {
return
}
for sw.cache.Len() > 0 {
seg := sw.cache.Front().Value.(*DataSegment)
seg.Release()
sw.cache.Remove(sw.cache.Front())
}
}
func (sw *SendingWindow) Len() uint32 {
return uint32(sw.cache.Len())
}
func (sw *SendingWindow) IsEmpty() bool {
return sw.cache.Len() == 0
}
func (sw *SendingWindow) Push(number uint32, b *buf.Buffer) {
seg := NewDataSegment()
seg.Number = number
seg.payload = b
sw.cache.PushBack(seg)
}
func (sw *SendingWindow) FirstNumber() uint32 {
return sw.cache.Front().Value.(*DataSegment).Number
}
func (sw *SendingWindow) Clear(una uint32) {
for !sw.IsEmpty() {
seg := sw.cache.Front().Value.(*DataSegment)
if seg.Number >= una {
break
}
seg.Release()
sw.cache.Remove(sw.cache.Front())
}
}
func (sw *SendingWindow) HandleFastAck(number uint32, rto uint32) {
if sw.IsEmpty() {
return
}
sw.Visit(func(seg *DataSegment) bool {
if number == seg.Number || number-seg.Number > 0x7FFFFFFF {
return false
}
if seg.transmit > 0 && seg.timeout > rto/3 {
seg.timeout -= rto / 3
}
return true
})
}
func (sw *SendingWindow) Visit(visitor func(seg *DataSegment) bool) {
if sw.IsEmpty() {
return
}
for e := sw.cache.Front(); e != nil; e = e.Next() {
seg := e.Value.(*DataSegment)
if !visitor(seg) {
break
}
}
}
func (sw *SendingWindow) Flush(current uint32, rto uint32, maxInFlightSize uint32) {
if sw.IsEmpty() {
return
}
var lost uint32
var inFlightSize uint32
sw.Visit(func(segment *DataSegment) bool {
if current-segment.timeout >= 0x7FFFFFFF {
return true
}
if segment.transmit == 0 {
// First time
sw.totalInFlightSize++
} else {
lost++
}
segment.timeout = current + rto
segment.Timestamp = current
segment.transmit++
sw.writer.Write(segment)
inFlightSize++
return inFlightSize < maxInFlightSize
})
if sw.onPacketLoss != nil && inFlightSize > 0 && sw.totalInFlightSize != 0 {
rate := lost * 100 / sw.totalInFlightSize
sw.onPacketLoss(rate)
}
}
func (sw *SendingWindow) Remove(number uint32) bool {
if sw.IsEmpty() {
return false
}
for e := sw.cache.Front(); e != nil; e = e.Next() {
seg := e.Value.(*DataSegment)
if seg.Number > number {
return false
} else if seg.Number == number {
if sw.totalInFlightSize > 0 {
sw.totalInFlightSize--
}
seg.Release()
sw.cache.Remove(e)
return true
}
}
return false
}
type SendingWorker struct {
sync.RWMutex
conn *Connection
window *SendingWindow
firstUnacknowledged uint32
nextNumber uint32
remoteNextNumber uint32
controlWindow uint32
fastResend uint32
windowSize uint32
firstUnacknowledgedUpdated bool
closed bool
}
func NewSendingWorker(kcp *Connection) *SendingWorker {
worker := &SendingWorker{
conn: kcp,
fastResend: 2,
remoteNextNumber: 32,
controlWindow: kcp.Config.GetSendingInFlightSize(),
windowSize: kcp.Config.GetSendingBufferSize(),
}
worker.window = NewSendingWindow(worker, worker.OnPacketLoss)
return worker
}
func (w *SendingWorker) Release() {
w.Lock()
w.window.Release()
w.closed = true
w.Unlock()
}
func (w *SendingWorker) ProcessReceivingNext(nextNumber uint32) {
w.Lock()
defer w.Unlock()
w.ProcessReceivingNextWithoutLock(nextNumber)
}
func (w *SendingWorker) ProcessReceivingNextWithoutLock(nextNumber uint32) {
w.window.Clear(nextNumber)
w.FindFirstUnacknowledged()
}
func (w *SendingWorker) FindFirstUnacknowledged() {
first := w.firstUnacknowledged
if !w.window.IsEmpty() {
w.firstUnacknowledged = w.window.FirstNumber()
} else {
w.firstUnacknowledged = w.nextNumber
}
if first != w.firstUnacknowledged {
w.firstUnacknowledgedUpdated = true
}
}
func (w *SendingWorker) processAck(number uint32) bool {
// number < v.firstUnacknowledged || number >= v.nextNumber
if number-w.firstUnacknowledged > 0x7FFFFFFF || number-w.nextNumber < 0x7FFFFFFF {
return false
}
removed := w.window.Remove(number)
if removed {
w.FindFirstUnacknowledged()
}
return removed
}
func (w *SendingWorker) ProcessSegment(current uint32, seg *AckSegment, rto uint32) {
defer seg.Release()
w.Lock()
defer w.Unlock()
if w.closed {
return
}
if w.remoteNextNumber < seg.ReceivingWindow {
w.remoteNextNumber = seg.ReceivingWindow
}
w.ProcessReceivingNextWithoutLock(seg.ReceivingNext)
if seg.IsEmpty() {
return
}
var maxack uint32
var maxackRemoved bool
for _, number := range seg.NumberList {
removed := w.processAck(number)
if maxack < number {
maxack = number
maxackRemoved = removed
}
}
if maxackRemoved {
w.window.HandleFastAck(maxack, rto)
if current-seg.Timestamp < 10000 {
w.conn.roundTrip.Update(current-seg.Timestamp, current)
}
}
}
func (w *SendingWorker) Push(b *buf.Buffer) bool {
w.Lock()
defer w.Unlock()
if w.closed {
return false
}
if w.window.Len() > w.windowSize {
return false
}
w.window.Push(w.nextNumber, b)
w.nextNumber++
return true
}
func (w *SendingWorker) Write(seg Segment) error {
dataSeg := seg.(*DataSegment)
dataSeg.Conv = w.conn.meta.Conversation
dataSeg.SendingNext = w.firstUnacknowledged
dataSeg.Option = 0
if w.conn.State() == StateReadyToClose {
dataSeg.Option = SegmentOptionClose
}
return w.conn.output.Write(dataSeg)
}
func (w *SendingWorker) OnPacketLoss(lossRate uint32) {
if !w.conn.Config.Congestion || w.conn.roundTrip.Timeout() == 0 {
return
}
if lossRate >= 15 {
w.controlWindow = 3 * w.controlWindow / 4
} else if lossRate <= 5 {
w.controlWindow += w.controlWindow / 4
}
if w.controlWindow < 16 {
w.controlWindow = 16
}
if w.controlWindow > 2*w.conn.Config.GetSendingInFlightSize() {
w.controlWindow = 2 * w.conn.Config.GetSendingInFlightSize()
}
}
func (w *SendingWorker) Flush(current uint32) {
w.Lock()
if w.closed {
w.Unlock()
return
}
cwnd := w.conn.Config.GetSendingInFlightSize()
if cwnd > w.remoteNextNumber-w.firstUnacknowledged {
cwnd = w.remoteNextNumber - w.firstUnacknowledged
}
if w.conn.Config.Congestion && cwnd > w.controlWindow {
cwnd = w.controlWindow
}
cwnd *= 20 // magic
if !w.window.IsEmpty() {
w.window.Flush(current, w.conn.roundTrip.Timeout(), cwnd)
w.firstUnacknowledgedUpdated = false
}
updated := w.firstUnacknowledgedUpdated
w.firstUnacknowledgedUpdated = false
w.Unlock()
if updated {
w.conn.Ping(current, CommandPing)
}
}
func (w *SendingWorker) CloseWrite() {
w.Lock()
defer w.Unlock()
w.window.Clear(0xFFFFFFFF)
}
func (w *SendingWorker) IsEmpty() bool {
w.RLock()
defer w.RUnlock()
return w.window.IsEmpty()
}
func (w *SendingWorker) UpdateNecessary() bool {
return !w.IsEmpty()
}
func (w *SendingWorker) FirstUnacknowledged() uint32 {
w.RLock()
defer w.RUnlock()
return w.firstUnacknowledged
}