mirror of https://github.com/XTLS/Xray-core
157 lines
3.1 KiB
Go
157 lines
3.1 KiB
Go
package splithttp
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// upload_queue is a specialized priorityqueue + channel to reorder generic
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// packets by a sequence number
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import (
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"container/heap"
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"io"
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"runtime"
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"sync"
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"github.com/xtls/xray-core/common/errors"
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)
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type Packet struct {
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Reader io.ReadCloser
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Payload []byte
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Seq uint64
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}
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type uploadQueue struct {
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reader io.ReadCloser
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pushedPackets chan Packet
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writeCloseMutex sync.Mutex
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heap uploadHeap
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nextSeq uint64
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closed bool
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maxPackets int
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}
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func NewUploadQueue(maxPackets int) *uploadQueue {
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return &uploadQueue{
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pushedPackets: make(chan Packet, maxPackets),
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heap: uploadHeap{},
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nextSeq: 0,
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closed: false,
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maxPackets: maxPackets,
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}
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}
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func (h *uploadQueue) Push(p Packet) error {
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h.writeCloseMutex.Lock()
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defer h.writeCloseMutex.Unlock()
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runtime.Gosched()
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if h.reader != nil && p.Reader != nil {
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p.Reader.Close()
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return errors.New("h.reader already exists")
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}
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if h.closed {
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if p.Reader != nil {
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p.Reader.Close()
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}
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return errors.New("splithttp packet queue closed")
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}
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h.pushedPackets <- p
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return nil
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}
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func (h *uploadQueue) Close() error {
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h.writeCloseMutex.Lock()
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defer h.writeCloseMutex.Unlock()
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if !h.closed {
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h.closed = true
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close(h.pushedPackets)
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}
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runtime.Gosched()
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if h.reader != nil {
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return h.reader.Close()
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}
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return nil
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}
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func (h *uploadQueue) Read(b []byte) (int, error) {
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if h.reader != nil {
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return h.reader.Read(b)
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}
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if h.closed {
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return 0, io.EOF
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}
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if len(h.heap) == 0 {
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packet, more := <-h.pushedPackets
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if !more {
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return 0, io.EOF
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}
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if packet.Reader != nil {
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h.reader = packet.Reader
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return h.reader.Read(b)
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}
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heap.Push(&h.heap, packet)
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}
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for len(h.heap) > 0 {
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packet := heap.Pop(&h.heap).(Packet)
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n := 0
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if packet.Seq == h.nextSeq {
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copy(b, packet.Payload)
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n = min(len(b), len(packet.Payload))
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if n < len(packet.Payload) {
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// partial read
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packet.Payload = packet.Payload[n:]
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heap.Push(&h.heap, packet)
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} else {
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h.nextSeq = packet.Seq + 1
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}
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return n, nil
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}
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// misordered packet
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if packet.Seq > h.nextSeq {
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if len(h.heap) > h.maxPackets {
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// the "reassembly buffer" is too large, and we want to
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// constrain memory usage somehow. let's tear down the
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// connection, and hope the application retries.
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return 0, errors.New("packet queue is too large")
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}
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heap.Push(&h.heap, packet)
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packet2, more := <-h.pushedPackets
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if !more {
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return 0, io.EOF
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}
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heap.Push(&h.heap, packet2)
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}
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}
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return 0, nil
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}
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// heap code directly taken from https://pkg.go.dev/container/heap
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type uploadHeap []Packet
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func (h uploadHeap) Len() int { return len(h) }
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func (h uploadHeap) Less(i, j int) bool { return h[i].Seq < h[j].Seq }
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func (h uploadHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h *uploadHeap) Push(x any) {
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// Push and Pop use pointer receivers because they modify the slice's length,
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// not just its contents.
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*h = append(*h, x.(Packet))
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}
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func (h *uploadHeap) Pop() any {
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old := *h
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n := len(old)
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x := old[n-1]
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*h = old[0 : n-1]
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return x
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}
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