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package internet
import (
"context"
"github.com/xtls/xray-core/common"
"github.com/xtls/xray-core/common/dice"
"github.com/xtls/xray-core/common/errors"
"github.com/xtls/xray-core/common/net"
"github.com/xtls/xray-core/common/net/cnc"
"github.com/xtls/xray-core/common/session"
"github.com/xtls/xray-core/features/dns"
"github.com/xtls/xray-core/features/outbound"
"github.com/xtls/xray-core/transport"
"github.com/xtls/xray-core/transport/internet/stat"
"github.com/xtls/xray-core/transport/pipe"
)
// Dialer is the interface for dialing outbound connections.
type Dialer interface {
// Dial dials a system connection to the given destination.
Dial(ctx context.Context, destination net.Destination) (stat.Connection, error)
// Address returns the address used by this Dialer. Maybe nil if not known.
Address() net.Address
// DestIpAddress returns the ip of proxy server. It is useful in case of Android client, which prepare an IP before proxy connection is established
DestIpAddress() net.IP
}
// dialFunc is an interface to dial network connection to a specific destination.
type dialFunc func(ctx context.Context, dest net.Destination, streamSettings *MemoryStreamConfig) (stat.Connection, error)
var transportDialerCache = make(map[string]dialFunc)
// RegisterTransportDialer registers a Dialer with given name.
func RegisterTransportDialer(protocol string, dialer dialFunc) error {
if _, found := transportDialerCache[protocol]; found {
return errors.New(protocol, " dialer already registered").AtError()
}
transportDialerCache[protocol] = dialer
return nil
}
// Dial dials a internet connection towards the given destination.
func Dial(ctx context.Context, dest net.Destination, streamSettings *MemoryStreamConfig) (stat.Connection, error) {
if dest.Network == net.Network_TCP {
if streamSettings == nil {
s, err := ToMemoryStreamConfig(nil)
if err != nil {
return nil, errors.New("failed to create default stream settings").Base(err)
}
streamSettings = s
}
protocol := streamSettings.ProtocolName
dialer := transportDialerCache[protocol]
if dialer == nil {
return nil, errors.New(protocol, " dialer not registered").AtError()
}
return dialer(ctx, dest, streamSettings)
}
if dest.Network == net.Network_UDP {
udpDialer := transportDialerCache["udp"]
if udpDialer == nil {
return nil, errors.New("UDP dialer not registered").AtError()
}
return udpDialer(ctx, dest, streamSettings)
}
return nil, errors.New("unknown network ", dest.Network)
}
// DestIpAddress returns the ip of proxy server. It is useful in case of Android client, which prepare an IP before proxy connection is established
func DestIpAddress() net.IP {
return effectiveSystemDialer.DestIpAddress()
}
var (
dnsClient dns.Client
obm outbound.Manager
)
func lookupIP(domain string, strategy DomainStrategy, localAddr net.Address) ([]net.IP, error) {
if dnsClient == nil {
return nil, nil
}
ips, err := dnsClient.LookupIP(domain, dns.IPOption{
IPv4Enable: (localAddr == nil || localAddr.Family().IsIPv4()) && strategy.preferIP4(),
IPv6Enable: (localAddr == nil || localAddr.Family().IsIPv6()) && strategy.preferIP6(),
})
{ // Resolve fallback
if (len(ips) == 0 || err != nil) && strategy.hasFallback() && localAddr == nil {
ips, err = dnsClient.LookupIP(domain, dns.IPOption{
IPv4Enable: strategy.fallbackIP4(),
IPv6Enable: strategy.fallbackIP6(),
})
}
}
return ips, err
}
func canLookupIP(ctx context.Context, dst net.Destination, sockopt *SocketConfig) bool {
if dst.Address.Family().IsIP() || dnsClient == nil {
return false
}
return sockopt.DomainStrategy.hasStrategy()
}
func redirect(ctx context.Context, dst net.Destination, obt string) net.Conn {
errors.LogInfo(ctx, "redirecting request "+dst.String()+" to "+obt)
h := obm.GetHandler(obt)
outbounds := session.OutboundsFromContext(ctx)
ctx = session.ContextWithOutbounds(ctx, append(outbounds, &session.Outbound{
Target: dst,
Gateway: nil,
Tag: obt,
})) // add another outbound in session ctx
if h != nil {
ur, uw := pipe.New(pipe.OptionsFromContext(ctx)...)
dr, dw := pipe.New(pipe.OptionsFromContext(ctx)...)
go h.Dispatch(context.WithoutCancel(ctx), &transport.Link{Reader: ur, Writer: dw})
var readerOpt cnc.ConnectionOption
if dst.Network == net.Network_TCP {
readerOpt = cnc.ConnectionOutputMulti(dr)
} else {
readerOpt = cnc.ConnectionOutputMultiUDP(dr)
}
nc := cnc.NewConnection(
cnc.ConnectionInputMulti(uw),
readerOpt,
cnc.ConnectionOnClose(common.ChainedClosable{uw, dw}),
)
return nc
}
return nil
}
// DialSystem calls system dialer to create a network connection.
func DialSystem(ctx context.Context, dest net.Destination, sockopt *SocketConfig) (net.Conn, error) {
var src net.Address
outbounds := session.OutboundsFromContext(ctx)
if len(outbounds) > 0 {
ob := outbounds[len(outbounds)-1]
src = ob.Gateway
}
if sockopt == nil {
return effectiveSystemDialer.Dial(ctx, src, dest, sockopt)
}
if canLookupIP(ctx, dest, sockopt) {
ips, err := lookupIP(dest.Address.String(), sockopt.DomainStrategy, src)
if err == nil && len(ips) > 0 {
dest.Address = net.IPAddress(ips[dice.Roll(len(ips))])
errors.LogInfo(ctx, "replace destination with "+dest.String())
} else if err != nil {
errors.LogWarningInner(ctx, err, "failed to resolve ip")
}
}
if obm != nil && len(sockopt.DialerProxy) > 0 {
nc := redirect(ctx, dest, sockopt.DialerProxy)
if nc != nil {
return nc, nil
}
}
return effectiveSystemDialer.Dial(ctx, src, dest, sockopt)
}
func InitSystemDialer(dc dns.Client, om outbound.Manager) {
dnsClient = dc
obm = om
}