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4 years ago
package inbound
import (
"context"
"sync"
"time"
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"github.com/xtls/xray-core/app/proxyman"
"github.com/xtls/xray-core/common/dice"
"github.com/xtls/xray-core/common/mux"
"github.com/xtls/xray-core/common/net"
"github.com/xtls/xray-core/common/task"
"github.com/xtls/xray-core/core"
"github.com/xtls/xray-core/proxy"
"github.com/xtls/xray-core/transport/internet"
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)
type DynamicInboundHandler struct {
tag string
v *core.Instance
proxyConfig interface{}
receiverConfig *proxyman.ReceiverConfig
streamSettings *internet.MemoryStreamConfig
portMutex sync.Mutex
portsInUse map[net.Port]bool
workerMutex sync.RWMutex
worker []worker
lastRefresh time.Time
mux *mux.Server
task *task.Periodic
ctx context.Context
}
func NewDynamicInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*DynamicInboundHandler, error) {
v := core.MustFromContext(ctx)
h := &DynamicInboundHandler{
tag: tag,
proxyConfig: proxyConfig,
receiverConfig: receiverConfig,
portsInUse: make(map[net.Port]bool),
mux: mux.NewServer(ctx),
v: v,
ctx: ctx,
}
mss, err := internet.ToMemoryStreamConfig(receiverConfig.StreamSettings)
if err != nil {
return nil, newError("failed to parse stream settings").Base(err).AtWarning()
}
if receiverConfig.ReceiveOriginalDestination {
if mss.SocketSettings == nil {
mss.SocketSettings = &internet.SocketConfig{}
}
if mss.SocketSettings.Tproxy == internet.SocketConfig_Off {
mss.SocketSettings.Tproxy = internet.SocketConfig_Redirect
}
mss.SocketSettings.ReceiveOriginalDestAddress = true
}
h.streamSettings = mss
h.task = &task.Periodic{
Interval: time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()),
Execute: h.refresh,
}
return h, nil
}
func (h *DynamicInboundHandler) allocatePort() net.Port {
from := int(h.receiverConfig.PortRange.From)
delta := int(h.receiverConfig.PortRange.To) - from + 1
h.portMutex.Lock()
defer h.portMutex.Unlock()
for {
r := dice.Roll(delta)
port := net.Port(from + r)
_, used := h.portsInUse[port]
if !used {
h.portsInUse[port] = true
return port
}
}
}
func (h *DynamicInboundHandler) closeWorkers(workers []worker) {
ports2Del := make([]net.Port, len(workers))
for idx, worker := range workers {
ports2Del[idx] = worker.Port()
if err := worker.Close(); err != nil {
newError("failed to close worker").Base(err).WriteToLog()
}
}
h.portMutex.Lock()
for _, port := range ports2Del {
delete(h.portsInUse, port)
}
h.portMutex.Unlock()
}
func (h *DynamicInboundHandler) refresh() error {
h.lastRefresh = time.Now()
timeout := time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()) * 2
concurrency := h.receiverConfig.AllocationStrategy.GetConcurrencyValue()
workers := make([]worker, 0, concurrency)
address := h.receiverConfig.Listen.AsAddress()
if address == nil {
address = net.AnyIP
}
uplinkCounter, downlinkCounter := getStatCounter(h.v, h.tag)
for i := uint32(0); i < concurrency; i++ {
port := h.allocatePort()
rawProxy, err := core.CreateObject(h.v, h.proxyConfig)
if err != nil {
newError("failed to create proxy instance").Base(err).AtWarning().WriteToLog()
continue
}
p := rawProxy.(proxy.Inbound)
nl := p.Network()
if net.HasNetwork(nl, net.Network_TCP) {
worker := &tcpWorker{
tag: h.tag,
address: address,
port: port,
proxy: p,
stream: h.streamSettings,
recvOrigDest: h.receiverConfig.ReceiveOriginalDestination,
dispatcher: h.mux,
sniffingConfig: h.receiverConfig.GetEffectiveSniffingSettings(),
uplinkCounter: uplinkCounter,
downlinkCounter: downlinkCounter,
ctx: h.ctx,
}
if err := worker.Start(); err != nil {
newError("failed to create TCP worker").Base(err).AtWarning().WriteToLog()
continue
}
workers = append(workers, worker)
}
if net.HasNetwork(nl, net.Network_UDP) {
worker := &udpWorker{
tag: h.tag,
proxy: p,
address: address,
port: port,
dispatcher: h.mux,
uplinkCounter: uplinkCounter,
downlinkCounter: downlinkCounter,
stream: h.streamSettings,
}
if err := worker.Start(); err != nil {
newError("failed to create UDP worker").Base(err).AtWarning().WriteToLog()
continue
}
workers = append(workers, worker)
}
}
h.workerMutex.Lock()
h.worker = workers
h.workerMutex.Unlock()
time.AfterFunc(timeout, func() {
h.closeWorkers(workers)
})
return nil
}
func (h *DynamicInboundHandler) Start() error {
return h.task.Start()
}
func (h *DynamicInboundHandler) Close() error {
return h.task.Close()
}
func (h *DynamicInboundHandler) GetRandomInboundProxy() (interface{}, net.Port, int) {
h.workerMutex.RLock()
defer h.workerMutex.RUnlock()
if len(h.worker) == 0 {
return nil, 0, 0
}
w := h.worker[dice.Roll(len(h.worker))]
expire := h.receiverConfig.AllocationStrategy.GetRefreshValue() - uint32(time.Since(h.lastRefresh)/time.Minute)
return w.Proxy(), w.Port(), int(expire)
}
func (h *DynamicInboundHandler) Tag() string {
return h.tag
}