ServerStatus/server/src/main.h

118 lines
2.5 KiB
C++
Raw Blame History

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

#ifndef MAIN_H
#define MAIN_H
#include <stdint.h>
#include "server.h"
class CConfig
{
public:
bool m_Verbose;
char m_aConfigFile[1024];
char m_aWebDir[1024];
char m_aTemplateFile[1024];
char m_aJSONFile[1024];
char m_aBindAddr[256];
int m_Port;
CConfig();
};
class CMain
{
CConfig m_Config;
CServer m_Server;
struct CClient
{
bool m_Active;
bool m_Disabled;
bool m_Connected;
int m_ClientNetID;
int m_ClientNetType;
char m_aUsername[128];
char m_aName[128];
char m_aType[128];
char m_aHost[128];
char m_aLocation[128];
char m_aPassword[128];
int m_aMonthStart; //track month network traffic. by: https://cpp.la
int64_t m_LastNetworkIN;
int64_t m_LastNetworkOUT;
int64 m_TimeConnected;
int64 m_LastUpdate;
struct CStats
{
bool m_Online4;
bool m_Online6;
// bool m_IpStatus delete ip_status check, Duplicate packet loss rate detection
// mh361 or mh370, mourn mh370, 2014-03-08 01:20 lost from all over the world. by:https://cpp.la
int64_t m_Uptime;
double m_Load_1;
double m_Load_5;
double m_Load_15;
double m_ping_10010;
double m_ping_189;
double m_ping_10086;
int64_t m_time_10010;
int64_t m_time_189;
int64_t m_time_10086;
int64_t m_NetworkRx;
int64_t m_NetworkTx;
int64_t m_NetworkIN;
int64_t m_NetworkOUT;
int64_t m_MemTotal;
int64_t m_MemUsed;
int64_t m_SwapTotal;
int64_t m_SwapUsed;
int64_t m_HDDTotal;
int64_t m_HDDUsed;
int64_t m_tcpCount;
int64_t m_udpCount;
int64_t m_processCount;
int64_t m_threadCount;
int64_t m_IORead;
int64_t m_IOWrite;
double m_CPU;
char m_aCustom[512];
// Options
bool m_Pong;
} m_Stats;
} m_aClients[NET_MAX_CLIENTS];
struct CWatchDog{
char m_aName[128];
char m_aRule[128];
char m_aCallback[128];
} m_aCWatchDogs[NET_MAX_CLIENTS];
struct CJSONUpdateThreadData
{
CClient *pClients;
CConfig *pConfig;
volatile short m_ReloadRequired;
} m_JSONUpdateThreadData;
static void JSONUpdateThread(void *pUser);
public:
CMain(CConfig Config);
void OnNewClient(int ClienNettID, int ClientID);
void OnDelClient(int ClientNetID);
int HandleMessage(int ClientNetID, char *pMessage);
int ReadConfig();
int Run();
CWatchDog *Watchdog(int ruleID) { return &m_aCWatchDogs[ruleID]; }
CClient *Client(int ClientID) { return &m_aClients[ClientID]; }
CClient *ClientNet(int ClientNetID);
const CConfig *Config() const { return &m_Config; }
int ClientNetToClient(int ClientNetID);
};
#endif